Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Da_large0n3
Amaterasu
Level 122
God Stats
2W - 1L
1,807 SR
Queue Stats
186W - 226L
1,349 Elo+
Party 2
Thanatos
Thanatos
LOSLONGO
Thanatos
Level 86
God Stats
2W - 2L
1,471 SR
Queue Stats
4W - 9L
1,232 Elo+
Solo
Charon
Charon
Legn-w84it-Dary1
Charon
Level 39
God Stats
39W - 33L
1,388 SR
Queue Stats
178W - 218L
1,345 Elo+
Party 2
Ix Chel
Ix Chel
fishp0wp0w
Ix Chel
Level 47
God Stats
30W - 36L
1,380 SR
Queue Stats
293W - 330L
1,380 Elo+
Solo
Team Averages
Level 81
1,509 SR
1,361 Elo+

VS

Team Averages
Level 84
1,375 SR
1,332 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MangekyouxX
Nemesis
Level 150
God Stats
155W - 138L
1,458 SR
Queue Stats
519W - 561L
1,400 Elo+
Solo
Kuzenbo
Kuzenbo
THCGUY420
Kuzenbo
Level 148
God Stats
29W - 29L
1,505 SR
Queue Stats
290W - 294L
1,439 Elo+
Solo
Hachiman
Hachiman
hobbitbolado_
Hachiman
Level 43
God Stats
5W - 6L
1,189 SR
Queue Stats
24W - 38L
1,160 Elo+
Party 1
Poseidon
Poseidon
totonho1803
Poseidon
Level 29
God Stats
5W - 3L
1,223 SR
Queue Stats
8W - 16L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 0 / 1
6,756
965
2,776
1,109
439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Da_large0n3
Amaterasu
13
0 / 4 / 1
7,652
1,093
5,120
12,535
7,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
LOSLONGO
Thanatos
12
1 / 6 / 1
7,354
1,051
7,229
12,272
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 0
7,812
1,116
7,504
10,809
11,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
fishp0wp0w
Ix Chel
10
0 / 0 / 0
4,851
693
0
0
0
Team 1 Tickets

263

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 0 / 8
8,292
1,185
4,134
3,310
2,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
MangekyouxX
Nemesis
13
3 / 1 / 5
7,879
1,126
7,318
7,410
3,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
THCGUY420
Kuzenbo
13
1 / 0 / 6
7,339
1,048
6,040
6,358
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
hobbitbolado_
Hachiman
14
4 / 0 / 8
8,422
1,203
7,278
3,702
1,334
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
totonho1803
Poseidon
13
4 / 1 / 5
8,294
1,185
8,037
5,110
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
13
13
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
1
0.5
W
Baron Samedi
 
Baron Samedi
1
0
8
5
L
Amaterasu
Da_large0n3
Amaterasu
0
4
1
0.13
L
Thanatos
LOSLONGO
Thanatos
1
6
1
0.25
L
1
3
0
0.33
W
Nemesis
MangekyouxX
Nemesis
3
1
5
5.5
W
Kuzenbo
THCGUY420
Kuzenbo
1
0
6
4
L
Ix Chel
fishp0wp0w
Ix Chel
0
0
0
0
W
Hachiman
hobbitbolado_
Hachiman
4
0
8
8
W
Poseidon
totonho1803
Poseidon
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,629
Damage
32,807
36,725
Taken
25,890
25,180
Mitigated
13,300
5,131
Healing
2,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,776
1,114
0
493
1,109
439
0
575
534
0
12,176
W
Baron Samedi
 
Baron Samedi
4,134
263
1,803
871
3,310
2,667
0
1,452
1,858
11,777
0
L
Amaterasu
Da_large0n3
Amaterasu
5,120
1,508
0
1,122
12,535
7,652
0
6,496
6,039
0
21,691
L
Thanatos
LOSLONGO
Thanatos
7,229
2,081
0
3,103
12,272
5,354
0
5,846
6,426
0
16,664
L
7,504
1,102
0
413
10,809
11,735
0
5,294
5,515
15,874
644
W
Nemesis
MangekyouxX
Nemesis
7,318
2,834
0
165
7,410
3,022
0
1,258
6,044
0
20,184
W
Kuzenbo
THCGUY420
Kuzenbo
6,040
2,410
0
0
6,358
4,792
0
1,429
4,929
16,980
0
L
Ix Chel
fishp0wp0w
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
hobbitbolado_
Hachiman
7,278
5,383
0
0
3,702
1,334
0
1,390
2,312
0
17,848
W
Poseidon
totonho1803
Poseidon
8,037
1,993
0
0
5,110
1,485
0
1,331
3,779
15,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,425
Gold Earned
40,226
123
Minions Killed
110
3
Camps Cleared
5
466,280
Distance Traveled
688,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,756
965
19
3
0
56,946
0
W
Baron Samedi
8,292
1,185
11
2
0
132,266
0
L
Amaterasu
7,652
1,093
47
7
1
145,917
0
L
Thanatos
7,354
1,051
29
4
1
125,437
0
L
Charon
7,812
1,116
28
4
1
137,980
0
W
Nemesis
7,879
1,126
40
6
4
144,058
0
W
Kuzenbo
7,339
1,048
12
2
1
155,914
0
L
Ix Chel
4,851
693
0
0
0
0
0
W
Hachiman
8,422
1,203
26
4
0
113,068
0
W
Poseidon
8,294
1,185
21
3
0
143,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role