Player Matchup

Bastet
Bastet
ClappinCheeks3
Bastet
Level 118
God Stats
13W - 8L
1,752 SR
Queue Stats
126W - 115L
1,557 Elo+
Party 2
Chaac
Chaac
SUPERSAIYAN4QS
Chaac
Level 109
God Stats
22W - 26L
1,561 SR
Queue Stats
349W - 373L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
Swadowkiller066
Baron Samedi
Level 80
God Stats
4W - 5L
1,466 SR
Queue Stats
358W - 344L
1,464 Elo+
Solo
Janus
Janus
ThaChosenOne29
Janus
Level 154
God Stats
0W - 2L
1,481 SR
Queue Stats
440W - 490L
1,567 Elo+
Party 2
Xbalanque
Xbalanque
calcifer903
Xbalanque
Level 63
God Stats
18W - 22L
1,493 SR
Queue Stats
216W - 239L
1,475 Elo+
Solo
Team Averages
Level 105
1,551 SR
1,521 Elo+

VS

Team Averages
Level 92
1,545 SR
1,325 Elo+
Izanami
Izanami
Anthron
Izanami
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 8L
1,169 Elo+
Party 1
Athena
Athena
DEADxSAINTS
Athena
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,169 Elo+
Party 1
Eset
Eset
ImaChimken
Eset
Level 97
God Stats
9W - 3L
1,528 SR
Queue Stats
471W - 408L
1,554 Elo+
Solo
Guan Yu
Guan Yu
LoCrovv
Guan Yu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,221 Elo+
Party 1
Bastet
Bastet
lecutusin
Bastet
Level 159
God Stats
6W - 6L
1,696 SR
Queue Stats
394W - 358L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,760
524
5,099
10,544
3,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 2 / 1
6,367
579
7,936
11,222
8,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Swadowkiller066
Baron Samedi
7
0 / 2 / 1
5,037
458
2,247
7,592
5,421
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 2
6,131
557
3,891
8,292
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
calcifer903
Xbalanque
10
1 / 1 / 0
5,791
526
4,039
6,719
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anthron
Izanami
10
2 / 1 / 1
6,226
566
5,504
7,918
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
10
0 / 1 / 3
5,619
511
3,333
7,765
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 1
6,623
602
4,158
4,378
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
LoCrovv
Guan Yu
12
2 / 0 / 1
6,740
613
6,451
9,425
9,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
lecutusin
Bastet
9
2 / 1 / 1
5,619
511
6,429
7,290
3,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
8
8
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anthron
Izanami
2
1
1
2.5
L
2
1
1
2.5
W
Athena
0
1
3
1.5
W
2
0
1
2.5
W
Guan Yu
LoCrovv
Guan Yu
2
0
1
2.5
L
0
2
1
0.25
L
Baron Samedi
Swadowkiller066
Baron Samedi
0
2
1
0.25
L
0
2
2
0.5
L
Xbalanque
calcifer903
Xbalanque
1
1
0
1
W
Bastet
lecutusin
Bastet
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,212
Damage
25,875
44,369
Taken
36,776
22,522
Mitigated
20,682
14,618
Healing
14,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anthron
Izanami
5,504
4,067
0
3,344
7,918
2,575
106
1,947
5,959
0
48,156
L
5,099
1,411
0
2,740
10,544
3,393
0
1,358
9,116
0
44,244
W
Athena
3,333
956
0
2,929
7,765
3,691
0
1,429
6,285
31,945
0
W
4,158
505
350
1,480
4,378
1,417
402
609
3,752
51,397
0
W
Guan Yu
LoCrovv
Guan Yu
6,451
1,448
54
3,612
9,425
9,780
0
144
9,281
85
42,443
L
7,936
1,395
0
3,259
11,222
8,880
0
1,843
9,371
618
53,467
L
Baron Samedi
Swadowkiller066
Baron Samedi
2,247
154
149
2,617
7,592
5,421
0
740
6,827
19,117
0
L
3,891
126
0
2,940
8,292
2,790
0
3,187
4,913
52,505
0
L
Xbalanque
calcifer903
Xbalanque
4,039
1,978
0
2,913
6,719
2,038
34
131
6,566
0
36,593
W
Bastet
lecutusin
Bastet
6,429
1,405
0
3,008
7,290
3,219
148
2,297
4,883
0
17,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,086
Gold Earned
30,827
330
Minions Killed
332
0
Camps Cleared
0
1,033,682
Distance Traveled
1,196,682
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,226
566
82
7
0
210,207
0
L
Bastet
5,760
524
55
5
0
254,598
0
W
Athena
5,619
511
58
5
0
282,099
0
W
Eset
6,623
602
93
8
0
229,316
0
W
Guan Yu
6,740
613
77
7
0
231,245
0
L
Chaac
6,367
579
85
8
0
213,802
2
L
Baron Samedi
5,037
458
14
1
0
162,189
0
L
Janus
6,131
557
99
9
0
210,515
0
L
Xbalanque
5,791
526
77
7
0
192,578
2
W
Bastet
5,619
511
22
2
0
243,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role