Player Matchup

Thanatos
Thanatos
FadedSyrup
Thanatos
Level 57
God Stats
78W - 63L
1,551 SR
Queue Stats
114W - 129L
1,427 Elo+
Party 2
Hachiman
Hachiman
Freerkelly2811
Hachiman
Level 59
God Stats
3W - 4L
1,597 SR
Queue Stats
153W - 156L
1,556 Elo+
Solo
Sylvanus
Sylvanus
FunnyHahas
Sylvanus
Level 48
God Stats
2W - 3L
1,666 SR
Queue Stats
32W - 35L
1,470 Elo+
Solo
Nike
Nike
dragon003000
Nike
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Eset
Eset
lightingviper
Eset
Level 127
God Stats
2W - 2L
1,511 SR
Queue Stats
360W - 324L
1,562 Elo+
Solo
Team Averages
Level 78
1,565 SR
1,503 Elo+

VS

Team Averages
Level 99
1,534 SR
1,534 Elo+
Bellona
Bellona
Fenrir9264
Bellona
Level 149
God Stats
1W - 0L
1,345 SR
Queue Stats
166W - 163L
1,548 Elo+
Solo
Tiamat
Tiamat
JaySwaminarayan
Tiamat
Level 67
God Stats
70W - 64L
1,620 SR
Queue Stats
81W - 80L
1,641 Elo+
Party 1
Cthulhu
Cthulhu
MaverickDutt
Cthulhu
Level 116
God Stats
3W - 5L
1,704 SR
Queue Stats
48W - 49L
1,493 Elo+
Party 1
Awilix
Awilix
PvtpartsXD
Awilix
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,493 Elo+
Party 1
Izanami
Izanami
XjoegotsdoughyoX
Izanami
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 86L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FadedSyrup
Thanatos
10
1 / 5 / 1
6,084
468
5,120
12,616
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
12
1 / 5 / 1
7,163
551
5,791
10,895
3,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
FunnyHahas
Sylvanus
9
0 / 2 / 1
6,260
482
3,671
12,370
8,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
5,583
429
916
9,055
7,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 0
6,999
538
5,268
8,461
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fenrir9264
Bellona
14
5 / 0 / 1
9,439
726
5,958
8,271
9,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 2
8,345
642
5,526
4,633
2,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MaverickDutt
Cthulhu
11
1 / 2 / 6
7,496
577
6,494
11,162
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
PvtpartsXD
Awilix
14
6 / 1 / 3
8,309
639
7,312
9,233
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 3
8,390
645
9,763
8,258
2,800
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
19
19
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FadedSyrup
Thanatos
1
5
1
0.3
W
Bellona
Fenrir9264
Bellona
5
0
1
5.5
L
Hachiman
1
5
1
0.3
L
Sylvanus
FunnyHahas
Sylvanus
0
2
1
0.25
W
2
0
2
3
W
Cthulhu
MaverickDutt
Cthulhu
1
2
6
2
W
Awilix
PvtpartsXD
Awilix
6
1
3
7.5
W
5
1
3
6.5
L
0
4
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,766
Damage
35,053
53,397
Taken
41,557
27,168
Mitigated
27,598
14,993
Healing
15,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FadedSyrup
Thanatos
5,120
2,029
0
5,496
12,616
4,496
0
1,294
11,236
0
45,134
W
Bellona
Fenrir9264
Bellona
5,958
1,805
0
3,719
8,271
9,005
484
0
8,271
0
65,344
L
Hachiman
5,791
2,743
0
2,497
10,895
3,574
0
1,250
9,645
0
56,374
L
Sylvanus
FunnyHahas
Sylvanus
3,671
1,396
1,677
3,907
12,370
8,630
0
3,660
8,662
21,631
0
W
5,526
342
0
2,240
4,633
2,863
700
1,950
2,683
58,912
0
W
Cthulhu
MaverickDutt
Cthulhu
6,494
384
695
2,813
11,162
9,199
324
3,681
7,481
27,381
0
W
Awilix
PvtpartsXD
Awilix
7,312
3,173
0
3,284
9,233
3,731
1,219
1,803
7,430
0
61,670
W
9,763
7,024
0
3,135
8,258
2,800
1,069
1,806
6,452
0
57,119
L
916
0
0
250
9,055
7,010
0
0
9,055
0
24,496
L
5,268
294
0
1,166
8,461
3,458
0
5,389
2,779
50,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,089
Gold Earned
41,979
318
Minions Killed
473
0
Camps Cleared
0
1,134,656
Distance Traveled
1,305,148
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,084
468
63
5
0
284,137
0
W
Bellona
9,439
726
114
9
0
258,231
5
L
Hachiman
7,163
551
95
7
0
232,729
2
L
Sylvanus
6,260
482
29
2
0
240,268
0
W
Tiamat
8,345
642
124
10
0
276,870
0
W
Cthulhu
7,496
577
30
2
0
248,089
4
W
Awilix
8,309
639
96
7
0
307,789
1
W
Izanami
8,390
645
109
8
0
214,169
2
L
Nike
5,583
429
37
3
0
121,471
0
L
Eset
6,999
538
94
7
0
256,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role