Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
StagnantHg
Bacchus
Level 57
God Stats
2W - 1L
1,759 SR
Queue Stats
2W - 1L
1,700 Elo+
Party 1
Fenrir
Fenrir
TheTruth1997
Fenrir
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 119L
1,353 Elo+
Solo
Team Averages
Level 102
1,586 SR
1,518 Elo+

VS

Team Averages
Level 122
1,579 SR
1,431 Elo+
Aphrodite
Aphrodite
ArticPuppies
Aphrodite
Level 125
God Stats
5W - 4L
1,626 SR
Queue Stats
34W - 56L
1,429 Elo+
Solo
Hou Yi
Hou Yi
DemIxSlumped
Hou Yi
Level 83
God Stats
35W - 38L
1,592 SR
Queue Stats
150W - 149L
1,496 Elo+
Solo
Surtr
Surtr
dragon2630
Surtr
Level 158
God Stats
4W - 6L
1,518 SR
Queue Stats
107W - 128L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
5 / 1 / 7
9,192
919
14,717
10,715
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
StagnantHg
Bacchus
12
4 / 0 / 11
8,795
880
6,913
9,566
9,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
11
6 / 2 / 6
8,800
880
4,729
10,167
7,531
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArticPuppies
Aphrodite
9
0 / 6 / 2
7,170
717
4,857
8,840
4,799
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
11
2 / 3 / 1
8,082
808
7,440
9,742
4,072
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
10
1 / 6 / 2
7,451
745
6,317
13,134
9,148
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
3
3
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
1
7
8.5
L
Aphrodite
ArticPuppies
Aphrodite
0
6
2
0.17
L
Hou Yi
2
3
1
0.83
W
Bacchus
StagnantHg
Bacchus
4
0
11
9.5
W
Fenrir
6
2
6
4.5
L
Surtr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,359
Damage
18,614
30,448
Taken
31,716
22,377
Mitigated
18,019
13,798
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
14,717
1,521
4,393
7,253
10,715
5,064
50
1,720
8,995
64,424
0
L
Aphrodite
ArticPuppies
Aphrodite
4,857
859
1,792
1,537
8,840
4,799
0
7,249
1,591
22,925
0
L
Hou Yi
7,440
3,676
0
1,787
9,742
4,072
0
6,830
2,912
0
31,947
W
Bacchus
StagnantHg
Bacchus
6,913
1,266
0
477
9,566
9,782
0
1,689
7,877
16,000
0
W
Fenrir
4,729
1,230
0
1,675
10,167
7,531
24
1,746
8,421
0
11,427
L
Surtr
6,317
2,231
0
1,757
13,134
9,148
0
8,040
5,094
235
16,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,787
Gold Earned
22,703
133
Minions Killed
96
0
Camps Cleared
0
598,055
Distance Traveled
496,469
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,192
919
97
10
0
199,822
0
L
Aphrodite
7,170
717
38
4
0
146,127
0
L
Hou Yi
8,082
808
44
4
0
171,446
0
W
Bacchus
8,795
880
17
2
0
205,511
0
W
Fenrir
8,800
880
19
2
0
192,722
0
L
Surtr
7,451
745
14
1
0
178,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role