Player Matchup

Achilles
Achilles
Bronze III
Koatzy21
Achilles
Bronze III
Level 97
God Stats
0W - 1L
1,621 SR
Queue Stats
1W - 2L
1,487 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
YuraG0ODGuuy
Ah Muzen Cab
Silver III
Level 41
God Stats
0W - 1L
1,355 SR
Queue Stats
35W - 43L
1,346 MMR
Solo
Persephone
Persephone
Gold IV
acehn__
Persephone
Gold IV
Level 102
God Stats
9W - 9L
1,575 SR
Queue Stats
95W - 112L
1,427 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 80
1,517 SR
1,420 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,532 SR
1,440 MMR
Tyr
Tyr
Bronze III
DANNDRAGONBORN
Tyr
Bronze III
Level 105
God Stats
2W - 1L
1,619 SR
Queue Stats
12W - 20L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold V
Trillavelli
Bacchus
Gold V
Level 126
God Stats
5W - 6L
1,385 SR
Queue Stats
867W - 959L
1,320 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Xsnipngpneguin
Ao Kuang
Bronze III
Level 65
God Stats
3W - 2L
1,591 SR
Queue Stats
6W - 16L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Koatzy21
Achilles
20
11 / 4 / 1
17,671
736
30,975
33,997
67,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
YuraG0ODGuuy
Ah Muzen Cab
6
0 / 0 / 1
10,776
449
0
1,149
208
Persephone
acehn__
Persephone
20
2 / 6 / 9
19,359
807
37,369
21,821
11,456
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
KuzenboRaijinGebChaacNemesis

VS

Bans
Ah PuchYmirNoxHachimanAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 6
17,419
726
21,457
30,905
26,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
Trillavelli
Bacchus
19
3 / 5 / 5
17,437
727
11,845
34,098
46,398
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
20
4 / 3 / 4
17,855
744
14,513
25,664
23,254
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
13
Kills
10
10
Deaths
13
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
L
Achilles
Koatzy21
Achilles
11
4
1
2.88
W
Bacchus
Trillavelli
Bacchus
3
5
5
1.1
W
Ao Kuang
4
3
4
2
L
Ah Muzen Cab
YuraG0ODGuuy
Ah Muzen Cab
0
0
1
0.5
L
Persephone
acehn__
Persephone
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,344
Damage
47,815
56,967
Taken
90,667
79,437
Mitigated
96,524
13,794
Healing
27,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,457
2,720
0
10,325
30,905
26,872
564
13,659
14,879
6,535
71,681
L
Achilles
Koatzy21
Achilles
30,975
4,665
0
7,836
33,997
67,773
0
16,338
17,659
831
71,849
W
Bacchus
Trillavelli
Bacchus
11,845
1,206
0
6,613
34,098
46,398
890
13,883
19,133
60,352
0
W
Ao Kuang
14,513
3,920
0
10,119
25,664
23,254
1,888
11,034
13,847
65,370
0
L
Ah Muzen Cab
YuraG0ODGuuy
Ah Muzen Cab
0
0
0
0
1,149
208
0
87
1,062
0
0
L
Persephone
acehn__
Persephone
37,369
2,951
0
5,958
21,821
11,456
388
11,290
10,400
132,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,806
Gold Earned
52,711
211
Minions Killed
193
0
Camps Cleared
0
857,439
Distance Traveled
1,328,403
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
17,419
726
88
4
0
489,998
0
L
Achilles
17,671
736
46
2
0
459,990
6
W
Bacchus
17,437
727
56
2
0
423,486
0
W
Ao Kuang
17,855
744
49
2
0
414,919
0
L
Ah Muzen Cab
10,776
449
0
0
0
823
0
L
Persephone
19,359
807
165
7
0
396,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role