Player Matchup

Olorun
Olorun
Ajihad
Olorun
Level 107
God Stats
8W - 2L
1,866 SR
Queue Stats
245W - 55L
1,835 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ardén
Morgan Le Fay
Level 104
God Stats
10W - 5L
1,808 SR
Queue Stats
348W - 168L
1,631 Elo+
Party 1
Chaac
Chaac
Dimglow
Chaac
Level 119
God Stats
13W - 3L
1,720 SR
Queue Stats
467W - 232L
1,669 Elo+
Party 1
Martichoras
Martichoras
Krongarth
Martichoras
Level 68
God Stats
10W - 5L
1,914 SR
Queue Stats
281W - 164L
1,593 Elo+
Party 1
Chernobog
Chernobog
LivinglaVidaYoga
Chernobog
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 227L
1,397 Elo+
Solo
Team Averages
Level 93
1,762 SR
1,625 Elo+

VS

Team Averages
Level 123
1,518 SR
1,518 Elo+
Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GigsGilgamesh
Artemis
Level 131
God Stats
11W - 4L
1,761 SR
Queue Stats
317W - 316L
1,564 Elo+
Solo
Anubis
Anubis
GoldenJoker5
Anubis
Level 88
God Stats
5W - 3L
1,433 SR
Queue Stats
216W - 197L
1,419 Elo+
Party 2
Hercules
Hercules
KH4Z3
Hercules
Level 156
God Stats
2W - 0L
1,398 SR
Queue Stats
47W - 29L
1,568 Elo+
Party 2
Cupid
Cupid
Mario2900_
Cupid
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 78L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ajihad
Olorun
13
3 / 1 / 3
6,172
1,029
4,597
5,736
3,356
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Morgan Le Fay
Ardén
Morgan Le Fay
10
0 / 3 / 3
5,573
929
4,382
5,812
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Dimglow
Chaac
14
4 / 1 / 2
7,287
1,215
7,088
10,241
9,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
Krongarth
Martichoras
11
1 / 4 / 5
6,301
1,050
6,318
8,885
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
1
0 / 0 / 0
1,676
279
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 2 / 4
7,132
1,189
4,591
6,612
5,084
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
12
2 / 2 / 6
7,085
1,181
7,108
5,857
2,655
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
1 / 1 / 6
6,548
1,091
6,785
4,898
2,523
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
KH4Z3
Hercules
11
1 / 1 / 6
6,328
1,055
2,990
7,337
7,544
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
10
1 / 2 / 5
6,301
1,050
6,566
4,591
1,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
8
Kills
9
9
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
4
3
L
Olorun
Ajihad
Olorun
3
1
3
4.5
L
Morgan Le Fay
Ardén
Morgan Le Fay
0
3
3
0.5
L
Chaac
Dimglow
Chaac
4
1
2
5
W
Artemis
2
2
6
2.5
W
Anubis
1
1
6
4
W
Hercules
KH4Z3
Hercules
1
1
6
4
L
Martichoras
Krongarth
Martichoras
1
4
5
0.88
L
Chernobog
0
0
0
0
W
Cupid
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,385
Damage
28,040
30,674
Taken
29,295
18,463
Mitigated
19,593
12,989
Healing
11,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,591
633
549
395
6,612
5,084
0
2,650
3,798
0
6,063
L
Olorun
Ajihad
Olorun
4,597
1,512
3,180
2,893
5,736
3,356
560
1,004
4,732
11,161
0
L
Morgan Le Fay
Ardén
Morgan Le Fay
4,382
190
307
359
5,812
2,240
0
1,238
4,574
6,124
0
L
Chaac
Dimglow
Chaac
7,088
669
1,296
4,090
10,241
9,019
0
1,868
8,373
0
11,204
W
Artemis
7,108
2,832
439
1,523
5,857
2,655
1,388
1,277
4,476
0
14,186
W
Anubis
6,785
146
644
1,794
4,898
2,523
324
1,104
3,714
17,308
0
W
Hercules
KH4Z3
Hercules
2,990
389
751
2,671
7,337
7,544
24
1,833
5,413
0
10,145
L
Martichoras
Krongarth
Martichoras
6,318
2,174
228
636
8,885
3,848
131
2,675
6,210
0
17,409
L
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Cupid
6,566
3,848
1,708
1,134
4,591
1,787
988
1,582
2,915
0
12,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,009
Gold Earned
33,394
56
Minions Killed
79
0
Camps Cleared
0
469,907
Distance Traveled
620,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,132
1,189
4
1
0
144,990
0
L
Olorun
6,172
1,029
14
2
0
122,102
0
L
Morgan Le Fay
5,573
929
7
1
0
101,748
0
L
Chaac
7,287
1,215
6
1
0
154,965
0
W
Artemis
7,085
1,181
24
4
0
103,094
0
W
Anubis
6,548
1,091
21
4
0
132,162
0
W
Hercules
6,328
1,055
11
2
0
127,578
0
L
Martichoras
6,301
1,050
29
5
0
91,092
0
L
Chernobog
1,676
279
0
0
0
0
0
W
Cupid
6,301
1,050
19
3
0
112,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role