Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CTNinja3
Ah Puch
Level 103
God Stats
1W - 0L
1,835 SR
Queue Stats
23W - 12L
1,659 Elo+
Solo
Jormungandr
Jormungandr
Sluburg
Jormungandr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,308 Elo+
Solo
Jing Wei
Jing Wei
algranast
Jing Wei
Level 140
God Stats
1W - 3L
1,123 SR
Queue Stats
74W - 93L
1,430 Elo+
Solo
Team Averages
Level 120
1,492 SR
1,479 Elo+

VS

Team Averages
Level 124
1,494 SR
1,475 Elo+
Ganesha
Ganesha
 
Ganesha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
MegaUltraChikken
Cupid
Level 108
God Stats
0W - 1L
1,476 SR
Queue Stats
59W - 66L
1,430 Elo+
Solo
Thoth
Thoth
MidnightCorpse
Thoth
Level 154
God Stats
9W - 16L
1,437 SR
Queue Stats
59W - 65L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
WandererDrac0
Sun Wukong
Level 105
God Stats
16W - 12L
1,554 SR
Queue Stats
108W - 108L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 0 / 9
7,164
1,194
9,180
4,524
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
 
Neith
12
1 / 0 / 9
6,857
1,143
4,571
1,877
753
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
CTNinja3
Ah Puch
13
5 / 0 / 9
8,292
1,382
8,364
1,281
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Sluburg
Jormungandr
13
5 / 0 / 7
7,675
1,279
6,764
8,865
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
algranast
Jing Wei
13
2 / 0 / 9
7,010
1,168
5,425
3,684
1,480
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

381

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 5 / 0
6,950
1,158
2,376
13,020
11,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
 
Olorun
11
0 / 1 / 0
5,820
970
589
1,116
393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 0
6,183
1,031
3,147
6,746
2,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 4 / 0
6,290
1,048
5,427
6,964
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
WandererDrac0
Sun Wukong
11
0 / 3 / 0
6,514
1,086
5,984
11,005
6,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
0
15
Kills
0
0
Deaths
15
43
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
9
6.5
W
Neith
 
Neith
1
0
9
5.5
L
Ganesha
 
Ganesha
0
5
0
0
L
Olorun
 
Olorun
0
1
0
0
W
Ah Puch
CTNinja3
Ah Puch
5
0
9
9.5
L
0
2
0
0
L
0
4
0
0
W
Jormungandr
Sluburg
Jormungandr
5
0
7
8.5
L
Sun Wukong
WandererDrac0
Sun Wukong
0
3
0
0
W
Jing Wei
algranast
Jing Wei
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,304
Damage
17,523
20,231
Taken
38,851
14,165
Mitigated
23,953
6,493
Healing
2,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,180
578
1,752
2,055
4,524
2,693
0
1,771
2,753
23,135
0
W
Neith
 
Neith
4,571
2,263
0
167
1,877
753
0
658
1,219
0
11,857
L
Ganesha
 
Ganesha
2,376
62
0
897
13,020
11,671
0
7,231
5,523
6,899
0
L
Olorun
 
Olorun
589
192
0
90
1,116
393
0
615
501
2,151
0
W
Ah Puch
CTNinja3
Ah Puch
8,364
489
0
548
1,281
660
0
345
936
24,188
0
L
3,147
1,956
263
716
6,746
2,855
0
4,804
1,853
0
11,577
L
5,427
191
0
0
6,964
2,569
0
4,191
2,523
20,110
0
W
Jormungandr
Sluburg
Jormungandr
6,764
1,565
0
904
8,865
8,579
0
4,039
4,826
13,806
0
L
Sun Wukong
WandererDrac0
Sun Wukong
5,984
1,235
0
240
11,005
6,465
0
6,637
4,143
0
29,211
W
Jing Wei
algranast
Jing Wei
5,425
4,330
0
1,067
3,684
1,480
0
1,579
2,105
0
10,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,998
Gold Earned
31,757
121
Minions Killed
131
4
Camps Cleared
3
582,040
Distance Traveled
474,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,164
1,194
30
5
2
126,174
0
W
Neith
6,857
1,143
17
3
1
75,825
0
L
Ganesha
6,950
1,158
1
0
0
109,913
0
L
Olorun
5,820
970
4
1
2
20,264
0
W
Ah Puch
8,292
1,382
47
8
0
130,438
0
L
Cupid
6,183
1,031
32
5
0
96,725
0
L
Thoth
6,290
1,048
49
8
1
115,394
0
W
Jormungandr
7,675
1,279
9
2
1
129,072
0
L
Sun Wukong
6,514
1,086
45
8
0
131,843
0
W
Jing Wei
7,010
1,168
18
3
0
120,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role