Player Matchup

Izanami
Izanami
Helldreader
Izanami
Level 81
God Stats
0W - 1L
1,584 SR
Queue Stats
22W - 29L
1,496 Elo+
Solo
Cabrakan
Cabrakan
MadGodKilla
Cabrakan
Level 147
God Stats
3W - 3L
1,622 SR
Queue Stats
358W - 388L
1,503 Elo+
Solo
Atlas
Atlas
NEXUS46
Atlas
Level 148
God Stats
0W - 1L
1,194 SR
Queue Stats
38W - 29L
1,603 Elo+
Solo
Ra
Ra
Regnar_JA
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,352 Elo+
Solo
Chronos
Chronos
Wellz Q 809
Chronos
Level 145
God Stats
6W - 10L
1,495 SR
Queue Stats
728W - 722L
1,449 Elo+
Solo
Team Averages
Level 107
1,479 SR
1,481 Elo+

VS

Team Averages
Level 116
1,580 SR
1,459 Elo+
Artemis
Artemis
BTausch
Artemis
Level 89
God Stats
3W - 1L
1,434 SR
Queue Stats
26W - 25L
1,334 Elo+
Party 2
Chang'e
Chang'e
ElementFrost19
Chang'e
Level 127
God Stats
5W - 2L
1,724 SR
Queue Stats
216W - 207L
1,573 Elo+
Party 1
Ah Puch
Ah Puch
Lostfire22
Ah Puch
Level 125
God Stats
2W - 0L
1,706 SR
Queue Stats
37W - 53L
1,441 Elo+
Party 1
Achilles
Achilles
RedDrachen_
Achilles
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 122L
1,466 Elo+
Party 2
Nox
Nox
iammikeyp
Nox
Level 125
God Stats
9W - 6L
1,534 SR
Queue Stats
439W - 467L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Helldreader
Izanami
15
3 / 5 / 4
8,928
893
15,966
11,352
5,302
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
MadGodKilla
Cabrakan
14
2 / 3 / 5
8,220
822
6,001
13,213
16,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
NEXUS46
Atlas
14
0 / 5 / 8
8,251
825
9,004
12,644
15,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 6 / 1
7,307
731
3,686
7,693
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
Wellz Q 809
Chronos
16
5 / 6 / 6
9,986
999
10,945
14,390
7,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BTausch
Artemis
14
6 / 4 / 12
8,885
889
13,989
11,977
5,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

16
5 / 2 / 13
9,574
957
9,164
15,331
7,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Lostfire22
Ah Puch
16
4 / 2 / 12
9,394
939
13,267
8,284
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
RedDrachen_
Achilles
16
5 / 3 / 11
9,171
917
9,386
15,582
13,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

17
5 / 3 / 14
9,706
971
6,257
8,450
4,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
12
Kills
25
25
Deaths
14
24
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Artemis
BTausch
Artemis
6
4
12
3
W
5
2
13
5.75
L
Izanami
Helldreader
Izanami
3
5
4
1
W
Ah Puch
Lostfire22
Ah Puch
4
2
12
5
L
Cabrakan
MadGodKilla
Cabrakan
2
3
5
1.5
L
Atlas
NEXUS46
Atlas
0
5
8
0.8
W
Achilles
RedDrachen_
Achilles
5
3
11
3.5
L
2
6
1
0.42
L
Chronos
Wellz Q 809
Chronos
5
6
6
1.33
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,602
Damage
52,063
59,292
Taken
59,624
48,099
Mitigated
33,932
10,593
Healing
28,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BTausch
Artemis
13,989
7,571
1,741
2,498
11,977
5,441
767
8,672
3,207
0
22,485
W
9,164
64
9,902
7,885
15,331
7,228
399
6,049
9,152
24,006
0
L
Izanami
Helldreader
Izanami
15,966
8,571
0
1,925
11,352
5,302
0
6,756
4,596
0
25,500
W
Ah Puch
Lostfire22
Ah Puch
13,267
0
654
1,363
8,284
3,972
1,188
4,285
3,954
26,530
0
L
Cabrakan
MadGodKilla
Cabrakan
6,001
418
921
3,450
13,213
16,947
0
5,764
7,449
6,998
775
L
Atlas
NEXUS46
Atlas
9,004
3,370
595
1,552
12,644
15,029
323
5,138
7,506
22,938
0
W
Achilles
RedDrachen_
Achilles
9,386
1,654
1,251
3,577
15,582
13,064
86
6,485
8,727
0
15,128
L
3,686
253
576
24
7,693
3,625
0
4,956
2,737
9,251
0
L
Chronos
Wellz Q 809
Chronos
10,945
1,844
118
1,432
14,390
7,196
1,731
6,074
8,316
25,487
0
W
6,257
248
0
0
8,450
4,227
1,205
2,657
5,723
13,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,692
Gold Earned
46,730
126
Minions Killed
123
0
Camps Cleared
0
840,860
Distance Traveled
941,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,885
889
19
2
0
150,827
0
W
Chang'e
9,574
957
36
4
0
198,075
0
L
Izanami
8,928
893
43
4
0
170,462
0
W
Ah Puch
9,394
939
31
3
0
199,518
0
L
Cabrakan
8,220
822
9
1
0
181,675
0
L
Atlas
8,251
825
16
2
0
187,704
0
W
Achilles
9,171
917
13
1
0
203,153
0
L
Ra
7,307
731
13
1
0
115,340
0
L
Chronos
9,986
999
45
5
0
185,679
0
W
Nox
9,706
971
24
2
0
189,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role