Player Matchup

Horus
Horus
AngelSavior7054
Horus
Level 106
God Stats
191W - 162L
1,596 SR
Queue Stats
632W - 573L
1,537 Elo+
Party 3
Heimdallr
Heimdallr
Celtic17981916
Heimdallr
Level 181
God Stats
4W - 4L
1,609 SR
Queue Stats
150W - 154L
1,492 Elo+
Party 1
Jing Wei
Jing Wei
Keherbo
Jing Wei
Level 156
God Stats
13W - 15L
1,479 SR
Queue Stats
539W - 499L
1,528 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Mischeivous7
Maman Brigitte
Level 67
God Stats
8W - 9L
1,350 SR
Queue Stats
94W - 103L
1,437 Elo+
Party 1
Hades
Hades
N0bl3_V1rus
Hades
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,434 Elo+
Party 1
Team Averages
Level 118
1,507 SR
1,486 Elo+

VS

Team Averages
Level 125
1,386 SR
1,436 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
SonGoku077
Hou Yi
Level 147
God Stats
1W - 0L
1,136 SR
Queue Stats
10W - 11L
1,432 Elo+
Party 2
Arachne
Arachne
TR Ddraig
Arachne
Level 121
God Stats
2W - 2L
1,423 SR
Queue Stats
13W - 21L
1,370 Elo+
Solo
Horus
Horus
Worsie86
Horus
Level 89
God Stats
5W - 6L
1,331 SR
Queue Stats
461W - 461L
1,438 Elo+
Solo
Kukulkan
Kukulkan
sasukeelputoamo
Kukulkan
Level 140
God Stats
11W - 8L
1,538 SR
Queue Stats
34W - 32L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
7,834
412
3,235
12,454
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Celtic17981916
Heimdallr
17
1 / 3 / 3
10,362
545
9,708
17,018
8,010
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
Keherbo
Jing Wei
17
0 / 1 / 2
9,880
520
11,732
17,150
6,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
Mischeivous7
Maman Brigitte
14
2 / 6 / 1
8,547
450
11,590
20,022
8,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 0
8,148
429
10,691
15,598
7,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 0 / 2
9,972
525
16,724
10,347
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
SonGoku077
Hou Yi
17
4 / 2 / 1
10,588
557
7,344
11,457
5,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
TR Ddraig
Arachne
15
3 / 0 / 5
9,486
499
12,824
21,671
10,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Worsie86
Horus
15
1 / 2 / 3
8,371
441
4,422
14,748
9,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
17
4 / 3 / 1
9,924
522
14,852
13,263
5,713
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
14
14
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
2
3
L
1
1
1
1.5
L
Heimdallr
Celtic17981916
Heimdallr
1
3
3
0.83
L
Jing Wei
Keherbo
Jing Wei
0
1
2
1
L
Maman Brigitte
Mischeivous7
Maman Brigitte
2
6
1
0.42
L
2
3
0
0.67
W
Hou Yi
SonGoku077
Hou Yi
4
2
1
2.25
W
Arachne
TR Ddraig
Arachne
3
0
5
5.5
W
Horus
Worsie86
Horus
1
2
3
1.25
W
Kukulkan
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,956
Damage
56,166
82,242
Taken
71,486
40,149
Mitigated
35,518
34,235
Healing
28,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,724
4,422
95
4,564
10,347
4,481
466
2,590
7,757
97,456
0
L
3,235
1,158
872
3,904
12,454
10,176
0
3,851
8,385
0
19,240
L
Heimdallr
Celtic17981916
Heimdallr
9,708
3,494
0
6,779
17,018
8,010
813
4,632
12,316
0
98,710
L
Jing Wei
Keherbo
Jing Wei
11,732
8,207
0
10,677
17,150
6,654
0
8,578
8,050
0
116,973
L
Maman Brigitte
Mischeivous7
Maman Brigitte
11,590
1,101
0
7,314
20,022
8,153
25
8,681
11,236
69,931
0
L
10,691
1,264
120
4,569
15,598
7,156
0
4,813
10,679
53,898
0
W
Hou Yi
SonGoku077
Hou Yi
7,344
3,658
0
4,745
11,457
5,025
1,154
3,304
8,153
0
75,901
W
Arachne
TR Ddraig
Arachne
12,824
8,645
0
8,353
21,671
10,444
0
9,661
12,010
0
78,007
W
Horus
Worsie86
Horus
4,422
1,951
2,297
4,675
14,748
9,855
308
1,639
13,109
0
22,811
W
Kukulkan
14,852
1,172
0
3,455
13,263
5,713
158
5,087
8,176
85,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,771
Gold Earned
48,341
552
Minions Killed
521
0
Camps Cleared
0
1,817,917
Distance Traveled
2,006,753
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,972
525
159
8
0
375,246
0
L
Horus
7,834
412
28
1
0
348,815
8
L
Heimdallr
10,362
545
154
8
0
362,440
0
L
Jing Wei
9,880
520
181
10
0
357,348
9
L
Maman Brigitte
8,547
450
105
6
0
403,447
0
L
Hades
8,148
429
84
4
0
345,867
0
W
Hou Yi
10,588
557
102
5
0
392,855
0
W
Arachne
9,486
499
90
5
0
409,712
0
W
Horus
8,371
441
36
2
0
399,442
0
W
Kukulkan
9,924
522
134
7
0
429,498
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role