Player Matchup

Sobek
Sobek
 
Sobek
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DarksidedMoon
Da Ji
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,354 Elo+
Solo
Guan Yu
Guan Yu
ImmortalJennTTV
Guan Yu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 108L
1,458 Elo+
Party 1
Ah Puch
Ah Puch
Its a Noxy
Ah Puch
Level 134
God Stats
5W - 3L
1,148 SR
Queue Stats
280W - 273L
1,438 Elo+
Solo
Mulan
Mulan
tipsylathes
Mulan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,353 Elo+
Party 1
Team Averages
Level 87
1,430 SR
1,421 Elo+

VS

Team Averages
Level 40
1,500 SR
1,340 Elo+
Persephone
Persephone
GoOcH2010
Persephone
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,279 Elo+
Party 2
Mulan
Mulan
Natee ScopeZ
Mulan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 117L
1,491 Elo+
Party 3
Awilix
Awilix
TG SAVAGE 27
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 46L
1,373 Elo+
Party 3
Ix Chel
Ix Chel
doodlepoofle
Ix Chel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,415 Elo+
Party 3
Set
Set
kameincyder
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 27L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 1 / 21
8,924
1,116
5,989
14,744
16,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 4 / 7
7,054
882
3,450
8,806
5,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 17
8,578
1,072
2,725
13,071
9,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Its a Noxy
Ah Puch
17
3 / 0 / 21
9,086
1,136
13,199
5,579
3,064
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
16 / 4 / 8
10,610
1,326
14,193
14,314
15,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GoOcH2010
Persephone
11
1 / 7 / 4
6,753
844
7,583
10,990
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 6 / 6
7,208
901
8,402
12,594
10,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
1
0 / 0 / 0
2,148
269
0
0
0
Ix Chel
doodlepoofle
Ix Chel
15
5 / 5 / 3
7,811
976
9,261
10,122
4,012
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 9
6,728
841
4,350
10,466
5,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
32
26
Kills
10
12
Deaths
25
74
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
21
13.5
W
2
4
7
1.38
L
Persephone
GoOcH2010
Persephone
1
7
4
0.43
W
2
3
17
3.5
W
Ah Puch
Its a Noxy
Ah Puch
3
0
21
13.5
L
4
6
6
1.17
L
Awilix
0
0
0
0
L
Ix Chel
doodlepoofle
Ix Chel
5
5
3
1.3
L
0
7
9
0.64
W
16
4
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,556
Damage
29,596
56,514
Taken
44,172
49,393
Mitigated
22,716
19,378
Healing
4,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,989
481
1,137
4,775
14,744
16,238
1,663
5,487
9,257
9,755
0
W
3,450
494
34
34
8,806
5,402
295
4,084
4,722
0
5,400
L
Persephone
GoOcH2010
Persephone
7,583
1,581
9
754
10,990
3,200
0
4,771
6,111
13,751
0
W
2,725
346
3,705
2,551
13,071
9,359
828
2,956
10,115
0
4,540
W
Ah Puch
Its a Noxy
Ah Puch
13,199
1,272
2,497
1,825
5,579
3,064
2,678
2,093
3,486
35,218
0
L
8,402
1,488
246
1,158
12,594
10,259
0
5,334
7,260
0
13,240
L
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
doodlepoofle
Ix Chel
9,261
1,946
1,295
1,077
10,122
4,012
0
4,414
5,708
18,783
0
L
4,350
1,092
0
19
10,466
5,245
0
4,669
5,797
0
9,014
W
14,193
1,895
763
2,057
14,314
15,330
1,185
2,224
12,090
0
23,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,252
Gold Earned
30,648
92
Minions Killed
58
0
Camps Cleared
0
798,770
Distance Traveled
549,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,924
1,116
8
1
0
172,480
0
W
Da Ji
7,054
882
5
1
0
151,137
0
L
Persephone
6,753
844
12
2
0
156,428
0
W
Guan Yu
8,578
1,072
5
1
0
155,677
0
W
Ah Puch
9,086
1,136
49
6
0
162,142
0
L
Mulan
7,208
901
16
2
0
129,004
0
L
Awilix
2,148
269
0
0
0
0
0
L
Ix Chel
7,811
976
17
2
0
133,620
0
L
Set
6,728
841
13
2
0
130,221
0
W
Mulan
10,610
1,326
25
3
0
157,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role