Player Matchup

Anubis
Anubis
Cucuzonia
Anubis
Level 82
God Stats
5W - 5L
1,615 SR
Queue Stats
250W - 161L
1,615 Elo+
Solo
Cthulhu
Cthulhu
NitroPhobia
Cthulhu
Level 68
God Stats
11W - 7L
1,836 SR
Queue Stats
77W - 76L
1,442 Elo+
Party 1
Vamana
Vamana
Rheumatolgy
Vamana
Level 104
God Stats
6W - 1L
1,836 SR
Queue Stats
34W - 37L
1,434 Elo+
Party 1
Team Averages
Level 85
1,762 SR
1,497 Elo+

VS

Team Averages
Level 61
1,500 SR
1,486 Elo+
Sol
Sol
Babyface0794
Sol
Level 68
God Stats
17W - 20L
1,524 SR
Queue Stats
430W - 406L
1,509 Elo+
Solo
Cupid
Cupid
CloutLord059
Cupid
Level 63
God Stats
0W - 2L
1,418 SR
Queue Stats
76W - 88L
1,376 Elo+
Solo
Thanatos
Thanatos
ST0NECOLDET
Thanatos
Level 51
God Stats
1W - 2L
1,558 SR
Queue Stats
69W - 55L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cucuzonia
Anubis
12
3 / 4 / 4
9,521
866
7,182
9,154
2,630
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
NitroPhobia
Cthulhu
12
4 / 1 / 5
9,508
864
5,510
9,393
6,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
12
4 / 1 / 6
9,308
846
5,769
8,223
6,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
6,514
592
1,208
3,299
813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 7 / 4
8,048
732
7,407
11,039
3,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ST0NECOLDET
Thanatos
13
5 / 3 / 0
9,171
834
9,472
10,320
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
6
6
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
1
7
4
0.43
W
Anubis
Cucuzonia
Anubis
3
4
4
1.25
W
Cthulhu
NitroPhobia
Cthulhu
4
1
5
6.5
W
Vamana
4
1
6
7
L
Thanatos
ST0NECOLDET
Thanatos
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,461
Damage
18,087
26,770
Taken
24,658
15,376
Mitigated
9,699
5,361
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,208
516
0
606
3,299
813
0
1,207
2,092
8,725
0
L
7,407
4,494
82
2,077
11,039
3,959
0
6,728
4,311
0
31,143
W
Anubis
Cucuzonia
Anubis
7,182
119
0
3,435
9,154
2,630
672
1,025
7,911
36,740
0
W
Cthulhu
NitroPhobia
Cthulhu
5,510
285
240
1,387
9,393
6,581
54
0
9,315
25,466
198
W
Vamana
5,769
3,466
0
299
8,223
6,165
78
512
7,491
0
27,672
L
Thanatos
ST0NECOLDET
Thanatos
9,472
2,183
0
5,881
10,320
4,927
0
5,233
5,087
0
28,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,337
Gold Earned
23,733
112
Minions Killed
88
0
Camps Cleared
0
586,418
Distance Traveled
422,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,514
592
12
1
0
52,072
0
L
Cupid
8,048
732
29
3
0
157,773
0
W
Anubis
9,521
866
45
4
0
175,159
0
W
Cthulhu
9,508
864
29
3
0
206,784
0
W
Vamana
9,308
846
38
3
0
204,475
0
L
Thanatos
9,171
834
47
4
0
212,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role