Player Matchup

Kuzenbo
Kuzenbo
Serpent___Kings
Kuzenbo
Level 109
God Stats
16W - 19L
1,493 SR
Queue Stats
417W - 418L
1,440 Elo+
Solo
Hachiman
Hachiman
ildarem
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,594 Elo+
Party 1
Janus
Janus
mattyfrime
Janus
Level 53
God Stats
0W - 1L
1,272 SR
Queue Stats
53W - 51L
1,454 Elo+
Party 1
Team Averages
Level 59
1,421 SR
1,496 Elo+

VS

Team Averages
Level 87
1,501 SR
1,423 Elo+
Hou Yi
Hou Yi
Breulsje-073-
Hou Yi
Level 115
God Stats
5W - 6L
1,627 SR
Queue Stats
626W - 625L
1,440 Elo+
Party 2
Odin
Odin
Elativ
Odin
Level 61
God Stats
7W - 3L
1,321 SR
Queue Stats
85W - 93L
1,355 Elo+
Solo
Merlin
Merlin
Syphonneur
Merlin
Level 84
God Stats
75W - 52L
1,555 SR
Queue Stats
731W - 709L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
10,773
718
10,301
18,953
27,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
ildarem
Hachiman
13
2 / 6 / 5
10,804
720
9,350
14,109
5,545
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
13
4 / 9 / 2
10,621
708
10,809
15,049
5,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 2
14,240
949
17,159
13,469
6,297
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
Elativ
Odin
13
1 / 3 / 15
11,395
760
5,996
18,869
18,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
Syphonneur
Merlin
15
3 / 3 / 12
12,258
817
17,536
8,800
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
17
18
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
13
2
2
7
W
Odin
Elativ
Odin
1
3
15
2.83
L
2
3
5
1.5
W
Merlin
Syphonneur
Merlin
3
3
12
3
L
Hachiman
ildarem
Hachiman
2
6
5
0.75
L
Janus
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,460
Damage
40,691
48,111
Taken
41,138
38,935
Mitigated
29,181
1,867
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,159
8,429
0
3,417
13,469
6,297
1,811
8,765
4,704
0
69,625
W
Odin
Elativ
Odin
5,996
508
0
2,979
18,869
18,941
121
6,822
12,047
0
17,689
L
10,301
3,166
0
0
18,953
27,633
247
6,889
12,064
29,076
0
W
Merlin
Syphonneur
Merlin
17,536
530
0
1,391
8,800
3,943
669
5,915
2,885
74,130
0
L
Hachiman
ildarem
Hachiman
9,350
7,426
0
1,617
14,109
5,545
416
3,711
10,398
0
29,041
L
Janus
10,809
583
0
250
15,049
5,757
0
7,000
8,049
41,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,198
Gold Earned
37,893
109
Minions Killed
221
0
Camps Cleared
0
832,904
Distance Traveled
878,210
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,240
949
109
7
0
284,749
7
W
Odin
11,395
760
7
0
0
322,445
0
L
Kuzenbo
10,773
718
28
2
0
320,286
2
W
Merlin
12,258
817
105
7
0
271,016
1
L
Hachiman
10,804
720
33
2
0
259,472
0
L
Janus
10,621
708
48
3
0
253,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role