Player Matchup

Khepri
Khepri
DarkVip3r
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,476 Elo+
Party 1
Mercury
Mercury
Kaossu
Mercury
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
15W - 11L
1,476 Elo+
Party 1
Janus
Janus
KingKennedy
Janus
Level 68
God Stats
0W - 1L
1,501 SR
Queue Stats
2W - 1L
1,673 Elo+
Party 1
Team Averages
Level 58
1,572 SR
1,542 Elo+

VS

Team Averages
Level 87
1,528 SR
1,433 Elo+
Ra
Ra
Medito4
Ra
Level 62
God Stats
7W - 8L
1,551 SR
Queue Stats
93W - 104L
1,433 Elo+
Solo
Sylvanus
Sylvanus
PaBLiTo_MaKi
Sylvanus
Level 91
God Stats
4W - 6L
1,539 SR
Queue Stats
125W - 121L
1,435 Elo+
Party 2
Camazotz
Camazotz
Phobios94
Camazotz
Level 109
God Stats
9W - 7L
1,493 SR
Queue Stats
184W - 178L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DarkVip3r
Khepri
13
0 / 7 / 8
10,216
681
6,484
16,541
17,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Kaossu
Mercury
14
6 / 7 / 1
11,975
798
13,893
17,838
7,215
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 7 / 5
11,120
741
13,827
12,152
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 12
13,191
879
12,282
10,140
4,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
PaBLiTo_MaKi
Sylvanus
15
4 / 4 / 11
12,103
807
7,980
22,368
23,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Camazotz
Phobios94
Camazotz
17
11 / 4 / 8
13,837
922
18,392
18,897
9,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
9
Kills
21
21
Deaths
10
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Khepri
DarkVip3r
Khepri
0
7
8
0.57
L
Mercury
Kaossu
Mercury
6
7
1
0.93
L
3
7
5
0.79
W
6
2
12
6
W
Sylvanus
PaBLiTo_MaKi
Sylvanus
4
4
11
2.38
W
Camazotz
Phobios94
Camazotz
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,204
Damage
38,654
46,531
Taken
51,405
29,027
Mitigated
37,703
2,614
Healing
18,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DarkVip3r
Khepri
6,484
1,087
0
0
16,541
17,021
0
7,381
9,102
18,343
0
L
Mercury
Kaossu
Mercury
13,893
7,827
0
2,364
17,838
7,215
0
7,435
10,403
0
38,759
L
13,827
1,054
0
250
12,152
4,791
0
5,849
6,287
48,944
0
W
12,282
225
2,033
2,321
10,140
4,944
458
5,078
5,062
69,478
0
W
Sylvanus
PaBLiTo_MaKi
Sylvanus
7,980
2,214
2,180
4,722
22,368
23,372
11
8,969
13,399
18,413
0
W
Camazotz
Phobios94
Camazotz
18,392
4,603
0
7,692
18,897
9,387
1,897
6,637
12,260
0
53,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,311
Gold Earned
39,131
117
Minions Killed
169
0
Camps Cleared
0
707,945
Distance Traveled
796,448
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,216
681
12
1
0
224,354
0
L
Mercury
11,975
798
46
3
0
264,270
2
L
Janus
11,120
741
59
4
0
219,321
0
W
Ra
13,191
879
101
7
0
260,682
0
W
Sylvanus
12,103
807
12
1
0
260,278
3
W
Camazotz
13,837
922
56
4
0
275,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role