Player Matchup

Fenrir
Fenrir
ClownsWalking
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,474 Elo+
Party 2
Ares
Ares
CrazyJoe321
Ares
Level 105
God Stats
7W - 4L
1,723 SR
Queue Stats
23W - 32L
1,447 Elo+
Party 2
Ra
Ra
FlYInG DrAg5965
Ra
Level 86
God Stats
0W - 1L
1,641 SR
Queue Stats
3W - 9L
1,345 Elo+
Party 2
Thor
Thor
FunnyHahas
Thor
Level 48
God Stats
2W - 3L
1,508 SR
Queue Stats
20W - 26L
1,446 Elo+
Solo
Ishtar
Ishtar
KOZMO969696
Ishtar
Level 22
God Stats
0W - 2L
1,298 SR
Queue Stats
3W - 6L
1,437 Elo+
Party 2
Team Averages
Level 74
1,534 SR
1,430 Elo+

VS

Team Averages
Level 43
1,489 SR
1,394 Elo+
Kukulkan
Kukulkan
Blahahaha
Kukulkan
Level 21
God Stats
15W - 10L
1,597 SR
Queue Stats
16W - 10L
1,400 Elo+
Party 3
Bacchus
Bacchus
FurivusPenguin
Bacchus
Level 13
God Stats
1W - 0L
1,551 SR
Queue Stats
2W - 1L
1,218 Elo+
Party 1
Scylla
Scylla
LegendOfAnacors
Scylla
Level 59
God Stats
36W - 51L
1,426 SR
Queue Stats
45W - 65L
1,342 Elo+
Party 3
Izanami
Izanami
cvsmic
Izanami
Level 86
God Stats
4W - 1L
1,521 SR
Queue Stats
58W - 58L
1,478 Elo+
Party 1
Hou Yi
Hou Yi
necaRaptor
Hou Yi
Level 36
God Stats
2W - 3L
1,352 SR
Queue Stats
120W - 104L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
7,804
780
3,852
11,523
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 2 / 3
7,976
798
5,621
12,252
10,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 6 / 1
7,256
726
3,154
9,188
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 7 / 2
8,897
890
9,354
13,802
6,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
13
0 / 8 / 2
7,197
720
1,660
12,304
5,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blahahaha
Kukulkan
16
5 / 3 / 8
9,133
913
11,426
5,931
2,452
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 0 / 10
9,205
921
8,227
9,388
13,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 5
9,022
902
6,228
7,746
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
cvsmic
Izanami
17
7 / 0 / 13
9,855
986
12,955
6,421
2,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
necaRaptor
Hou Yi
18
9 / 0 / 4
10,744
1,074
12,085
8,148
3,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
8
Kills
27
28
Deaths
8
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Blahahaha
Kukulkan
5
3
8
3
L
1
5
2
0.4
L
1
2
3
1.25
L
0
6
1
0.08
L
6
7
2
1
W
5
0
10
10
L
Ishtar
0
8
2
0.13
W
1
5
5
0.7
W
Izanami
cvsmic
Izanami
7
0
13
13.5
W
Hou Yi
necaRaptor
Hou Yi
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,641
Damage
50,921
59,069
Taken
37,634
32,207
Mitigated
25,970
4,831
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Blahahaha
Kukulkan
11,426
421
521
312
5,931
2,452
1,162
843
5,088
33,866
0
L
3,852
1,399
0
866
11,523
5,365
0
5,436
5,898
0
17,745
L
5,621
191
0
1,391
12,252
10,995
0
3,428
8,543
13,972
0
L
3,154
57
533
885
9,188
4,203
0
4,061
4,873
20,152
0
L
9,354
2,374
0
534
13,802
6,368
0
5,377
8,101
0
24,915
W
8,227
897
0
1,310
9,388
13,938
212
1,804
7,584
11,583
227
L
Ishtar
1,660
880
0
622
12,304
5,276
0
6,075
6,000
0
12,945
W
6,228
874
0
420
7,746
2,796
531
2,077
5,669
30,426
0
W
Izanami
cvsmic
Izanami
12,955
8,978
0
2,286
6,421
2,827
5,302
2,025
4,396
0
31,172
W
Hou Yi
necaRaptor
Hou Yi
12,085
7,271
0
3,217
8,148
3,957
252
2,026
6,122
0
45,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,130
Gold Earned
47,959
150
Minions Killed
246
0
Camps Cleared
0
897,431
Distance Traveled
1,046,170
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,133
913
47
5
0
217,869
0
L
Fenrir
7,804
780
36
4
0
179,669
8
L
Ares
7,976
798
16
2
0
209,002
2
L
Ra
7,256
726
45
5
0
188,425
0
L
Thor
8,897
890
33
3
0
178,313
0
W
Bacchus
9,205
921
11
1
0
233,946
0
L
Ishtar
7,197
720
20
2
0
142,022
1
W
Scylla
9,022
902
65
7
0
194,868
8
W
Izanami
9,855
986
46
5
0
191,296
0
W
Hou Yi
10,744
1,074
77
8
0
208,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role