Player Matchup

Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Just-_J4yyz
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,614 Elo+
Party 1
Geb
Geb
TheSnipeMaster
Geb
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 61L
1,620 Elo+
Party 1
Nox
Nox
lliwondarocks
Nox
Level 51
God Stats
1W - 1L
1,721 SR
Queue Stats
187W - 149L
1,504 Elo+
Party 1
Janus
Janus
skr33d
Janus
Level 30
God Stats
1W - 1L
1,472 SR
Queue Stats
3W - 7L
1,406 Elo+
Party 1
Team Averages
Level 59
1,539 SR
1,529 Elo+

VS

Team Averages
Level 98
1,551 SR
1,500 Elo+
Chang'e
Chang'e
Checkmaté
Chang'e
Level 67
God Stats
9W - 3L
1,726 SR
Queue Stats
135W - 109L
1,508 Elo+
Solo
Thanatos
Thanatos
Playmayquer
Thanatos
Level 127
God Stats
14W - 25L
1,451 SR
Queue Stats
417W - 492L
1,519 Elo+
Solo
Atlas
Atlas
ilovetocrumbonu
Atlas
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,448 Elo+
Party 2
Zhong Kui
Zhong Kui
its_iniquitous
Zhong Kui
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,491 Elo+
Party 2
King Arthur
King Arthur
lalo75319l
King Arthur
Level 124
God Stats
6W - 5L
1,577 SR
Queue Stats
108W - 116L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 3 / 0
6,207
477
9,412
12,628
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Just-_J4yyz
Nemesis
11
0 / 5 / 0
6,032
464
1,115
12,589
4,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 0
6,439
495
5,539
12,865
5,881
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 2
6,633
510
3,625
10,123
6,747
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
skr33d
Janus
11
0 / 2 / 1
6,449
496
3,992
5,944
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Checkmaté
Chang'e
13
4 / 0 / 1
8,169
628
6,579
8,502
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Thanatos
Playmayquer
Thanatos
13
4 / 1 / 1
7,820
602
4,987
9,033
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 1 / 2
6,968
536
3,945
12,214
10,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
its_iniquitous
Zhong Kui
12
0 / 0 / 3
6,720
517
10,457
8,250
7,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
lalo75319l
King Arthur
15
3 / 0 / 0
9,085
699
8,581
9,750
6,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
12
12
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
0
0.67
W
Chang'e
Checkmaté
Chang'e
4
0
1
4.5
L
Nemesis
Just-_J4yyz
Nemesis
0
5
0
0
W
Thanatos
Playmayquer
Thanatos
4
1
1
4.5
L
0
2
0
0
W
1
1
2
2
W
Zhong Kui
its_iniquitous
Zhong Kui
0
0
3
1.5
W
King Arthur
lalo75319l
King Arthur
3
0
0
3
L
0
0
2
1
L
Janus
skr33d
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,683
Damage
34,549
54,149
Taken
47,749
23,421
Mitigated
30,941
13,058
Healing
27,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,412
3,516
0
3,531
12,628
4,736
290
7,047
5,077
0
48,547
W
Chang'e
Checkmaté
Chang'e
6,579
780
311
3,714
8,502
3,111
348
3,202
5,160
53,877
0
L
Nemesis
Just-_J4yyz
Nemesis
1,115
237
0
36
12,589
4,029
0
2,254
10,171
0
44,019
W
Thanatos
Playmayquer
Thanatos
4,987
503
0
11,010
9,033
3,679
0
976
7,981
0
58,205
L
5,539
1,149
0
3,942
12,865
5,881
0
199
12,640
44,173
0
W
3,945
1,982
0
3,004
12,214
10,211
417
3,141
8,993
20,042
0
W
Zhong Kui
its_iniquitous
Zhong Kui
10,457
2,610
0
4,958
8,250
7,578
0
759
7,491
60,246
92
W
King Arthur
lalo75319l
King Arthur
8,581
1,317
0
4,024
9,750
6,362
144
4,782
4,968
0
77,842
L
3,625
1,059
1,295
3,254
10,123
6,747
199
6,357
3,312
26,526
0
L
Janus
skr33d
Janus
3,992
438
0
1,000
5,944
2,028
0
3,766
1,975
38,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,760
Gold Earned
38,762
320
Minions Killed
431
0
Camps Cleared
0
1,332,027
Distance Traveled
1,319,122
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,207
477
69
5
0
255,003
0
W
Chang'e
8,169
628
107
8
0
247,274
0
L
Nemesis
6,032
464
68
5
0
284,966
2
W
Thanatos
7,820
602
92
7
0
296,200
0
L
Geb
6,439
495
64
5
0
262,081
0
W
Atlas
6,968
536
20
2
0
273,048
1
W
Zhong Kui
6,720
517
99
8
0
244,158
0
W
King Arthur
9,085
699
113
9
0
258,442
4
L
Nox
6,633
510
46
4
0
246,688
1
L
Janus
6,449
496
73
6
0
283,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role