Player Matchup

Surtr
Surtr
Belona95
Surtr
Level 62
God Stats
3W - 2L
1,701 SR
Queue Stats
27W - 37L
1,371 Elo+
Party 1
Atlas
Atlas
Kapelias09
Atlas
Level 112
God Stats
4W - 4L
1,607 SR
Queue Stats
240W - 229L
1,487 Elo+
Solo
Izanami
Izanami
MusicIsLife97
Izanami
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,244 Elo+
Party 1
Poseidon
Poseidon
ReycoptYT08
Poseidon
Level 67
God Stats
19W - 12L
1,466 SR
Queue Stats
220W - 229L
1,403 Elo+
Solo
Merlin
Merlin
Soul150
Merlin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,366 Elo+
Party 1
Team Averages
Level 67
1,555 SR
1,374 Elo+

VS

Team Averages
Level 82
1,435 SR
1,362 Elo+
Janus
Janus
JMD10_12_14
Janus
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 23L
1,328 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OMGiTzBannon_
Ah Muzen Cab
Level 8
God Stats
4W - 6L
1,359 SR
Queue Stats
5W - 12L
1,120 Elo+
Party 2
Geb
Geb
PoisonSiamang29
Geb
Level 66
God Stats
17W - 17L
1,247 SR
Queue Stats
419W - 420L
1,448 Elo+
Solo
Awilix
Awilix
jordi3
Awilix
Level 113
God Stats
16W - 13L
1,568 SR
Queue Stats
144W - 124L
1,527 Elo+
Solo
Chaac
Chaac
krille_85
Chaac
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
198W - 190L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Belona95
Surtr
13
3 / 7 / 2
7,843
523
7,051
14,114
12,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
11
3 / 1 / 1
7,318
488
7,964
11,053
11,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
11
0 / 4 / 0
6,638
443
2,782
11,954
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
ReycoptYT08
Poseidon
12
2 / 2 / 2
7,499
500
7,104
8,004
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Soul150
Merlin
12
0 / 6 / 1
7,027
468
3,043
8,358
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
8,523
568
4,981
4,457
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
OMGiTzBannon_
Ah Muzen Cab
12
2 / 2 / 2
7,652
510
5,797
9,270
3,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 1 / 5
7,439
496
6,024
11,524
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
jordi3
Awilix
16
9 / 0 / 2
9,726
648
9,314
10,740
5,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
krille_85
Chaac
14
5 / 5 / 4
9,126
608
10,879
17,918
19,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
20
20
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Surtr
Belona95
Surtr
3
7
2
0.57
W
4
0
3
5.5
L
Atlas
3
1
1
3.5
L
Izanami
0
4
0
0
W
Ah Muzen Cab
OMGiTzBannon_
Ah Muzen Cab
2
2
2
1.5
W
0
1
5
2.5
L
Poseidon
ReycoptYT08
Poseidon
2
2
2
1.5
L
Merlin
Soul150
Merlin
0
6
1
0.08
W
Awilix
jordi3
Awilix
9
0
2
10
W
Chaac
krille_85
Chaac
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,944
Damage
36,995
53,483
Taken
53,909
33,256
Mitigated
38,327
6,342
Healing
8,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Belona95
Surtr
7,051
3,948
0
1,693
14,114
12,535
0
342
13,772
1,967
44,678
W
4,981
278
0
1,303
4,457
1,828
1,799
2,812
1,645
51,070
0
L
Atlas
7,964
2,883
0
1,298
11,053
11,059
0
3,721
7,332
21,623
0
L
Izanami
2,782
1,336
88
1,771
11,954
4,231
0
2,477
9,477
0
55,713
W
Ah Muzen Cab
OMGiTzBannon_
Ah Muzen Cab
5,797
1,928
0
200
9,270
3,551
2,268
3,961
5,309
0
41,973
W
6,024
612
0
2,004
11,524
8,665
456
3,707
7,817
31,460
0
L
Poseidon
ReycoptYT08
Poseidon
7,104
1,501
0
1,152
8,004
2,509
0
1,092
6,912
64,795
0
L
Merlin
Soul150
Merlin
3,043
177
0
340
8,358
2,922
0
3,775
4,583
44,664
0
W
Awilix
jordi3
Awilix
9,314
3,436
0
1,018
10,740
5,027
1,760
4,201
6,539
0
82,901
W
Chaac
krille_85
Chaac
10,879
2,543
0
4,432
17,918
19,256
329
4,205
13,713
787
60,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,325
Gold Earned
42,466
364
Minions Killed
412
0
Camps Cleared
0
1,374,512
Distance Traveled
1,540,244
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,843
523
59
4
0
254,860
0
W
Janus
8,523
568
88
6
0
302,533
4
L
Atlas
7,318
488
23
2
0
298,618
0
L
Izanami
6,638
443
95
6
0
272,303
0
W
Ah Muzen Cab
7,652
510
74
5
0
284,745
0
W
Geb
7,439
496
24
2
0
334,972
0
L
Poseidon
7,499
500
103
7
0
259,987
0
L
Merlin
7,027
468
84
6
0
288,744
0
W
Awilix
9,726
648
134
9
0
363,312
0
W
Chaac
9,126
608
92
6
0
254,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role