Player Matchup

Arachne
Arachne
BughuulX
Arachne
Level 87
God Stats
6W - 7L
1,487 SR
Queue Stats
112W - 144L
1,363 Elo+
Party 3
Guan Yu
Guan Yu
ItsDameTimeee
Guan Yu
Level 148
God Stats
11W - 12L
1,474 SR
Queue Stats
54W - 67L
1,474 Elo+
Party 1
Poseidon
Poseidon
MasterjuIlo
Poseidon
Level 68
God Stats
34W - 17L
1,665 SR
Queue Stats
264W - 200L
1,533 Elo+
Solo
Sol
Sol
flashsilver442
Sol
Level 48
God Stats
7W - 2L
1,644 SR
Queue Stats
85W - 69L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
l GS l Olivares
Gilgamesh
Level 125
God Stats
1W - 2L
1,149 SR
Queue Stats
108W - 150L
1,388 Elo+
Party 3
Team Averages
Level 95
1,484 SR
1,448 Elo+

VS

Team Averages
Level 103
1,550 SR
1,456 Elo+
Atlas
Atlas
MistySalamander
Atlas
Level 126
God Stats
14W - 25L
1,386 SR
Queue Stats
384W - 379L
1,435 Elo+
Solo
Cupid
Cupid
Skooma Fangs
Cupid
Level 154
God Stats
2W - 1L
1,594 SR
Queue Stats
204W - 188L
1,506 Elo+
Solo
Thoth
Thoth
THE_KILLERCROC_
Thoth
Level 152
God Stats
3W - 2L
1,724 SR
Queue Stats
57W - 68L
1,445 Elo+
Party 2
Tyr
Tyr
WhieBoiJeager
Tyr
Level 15
God Stats
2W - 2L
1,536 SR
Queue Stats
7W - 11L
1,411 Elo+
Party 2
Surtr
Surtr
john_of_the_nigh
Surtr
Level 69
God Stats
32W - 33L
1,512 SR
Queue Stats
206W - 202L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BughuulX
Arachne
11
3 / 1 / 2
6,521
543
3,051
10,060
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
10
1 / 3 / 7
6,766
564
5,419
11,318
9,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
MasterjuIlo
Poseidon
13
2 / 0 / 2
7,611
634
4,925
4,924
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 1 / 2
7,673
639
9,702
7,925
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
l GS l Olivares
Gilgamesh
12
1 / 0 / 0
6,671
556
7,056
11,306
10,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,663
472
5,324
11,611
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 3 / 2
6,724
560
3,242
8,501
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 0
5,545
462
1,141
4,084
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,472
539
7,599
11,650
8,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 4 / 2
6,567
547
7,645
10,756
5,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
5
5
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
BughuulX
Arachne
3
1
2
4
W
Guan Yu
1
3
7
1.5
W
Poseidon
MasterjuIlo
Poseidon
2
0
2
3
L
0
3
3
0.5
L
2
3
2
1
L
0
1
0
0
L
1
1
0
1
W
5
1
2
6
L
2
4
2
0.75
W
Gilgamesh
l GS l Olivares
Gilgamesh
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,153
Damage
24,951
45,533
Taken
46,602
28,536
Mitigated
26,007
14,024
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BughuulX
Arachne
3,051
1,930
0
2,567
10,060
3,780
382
617
9,443
0
44,334
W
Guan Yu
5,419
461
560
2,486
11,318
9,836
186
3,251
8,067
0
17,780
W
Poseidon
MasterjuIlo
Poseidon
4,925
467
0
1,080
4,924
1,631
387
1,437
3,487
68,988
0
L
5,324
1,859
0
2,346
11,611
7,250
0
3,810
7,767
23,383
0
L
3,242
1,798
168
2,868
8,501
3,071
0
5,458
3,043
0
46,257
L
1,141
133
0
125
4,084
1,141
0
1,354
2,604
40,406
0
L
7,599
1,495
0
2,163
11,650
8,566
0
631
10,102
0
38,172
W
9,702
4,691
0
4,061
7,925
2,793
1,087
1,856
6,069
63,717
3,698
L
7,645
2,951
0
3,784
10,756
5,979
0
3,226
7,397
2,294
45,844
W
Gilgamesh
l GS l Olivares
Gilgamesh
7,056
2,188
0
3,270
11,306
10,496
30
34
11,272
148
41,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,242
Gold Earned
30,971
412
Minions Killed
331
0
Camps Cleared
0
1,247,599
Distance Traveled
1,139,846
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,521
543
70
6
0
289,162
0
W
Guan Yu
6,766
564
17
1
0
262,777
3
W
Poseidon
7,611
634
144
12
0
246,612
0
L
Atlas
5,663
472
24
2
0
258,301
4
L
Cupid
6,724
560
91
8
0
202,831
0
L
Thoth
5,545
462
76
6
0
180,109
4
L
Tyr
6,472
539
67
6
0
243,222
0
W
Sol
7,673
639
105
9
0
223,965
0
L
Surtr
6,567
547
73
6
0
255,383
0
W
Gilgamesh
6,671
556
76
6
0
225,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role