Player Matchup

Atlas
Atlas
 
Atlas
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
FreshInhale
Surtr
Level 219
God Stats
3W - 3L
1,596 SR
Queue Stats
77W - 45L
1,686 Elo+
Party 2
Charybdis
Charybdis
Noobs1451
Charybdis
Level 40
God Stats
3W - 0L
1,732 SR
Queue Stats
16W - 22L
1,504 Elo+
Solo
Eset
Eset
warpaint08
Eset
Level 137
God Stats
1W - 0L
1,739 SR
Queue Stats
3W - 0L
1,828 Elo+
Party 2
Lancelot
Lancelot
ΕSCΔNΘR
Lancelot
Level 154
God Stats
2W - 1L
1,732 SR
Queue Stats
38W - 34L
1,638 Elo+
Party 2
Team Averages
Level 147
1,660 SR
1,631 Elo+

VS

Team Averages
Level 133
1,470 SR
1,577 Elo+
Mercury
Mercury
DiscountBoxBox
Mercury
Level 76
God Stats
7W - 8L
1,645 SR
Queue Stats
66W - 69L
1,568 Elo+
Party 1
Sylvanus
Sylvanus
Jb3517
Sylvanus
Level 135
God Stats
12W - 17L
1,449 SR
Queue Stats
142W - 98L
1,543 Elo+
Solo
Ishtar
Ishtar
LordAversis
Ishtar
Level 168
God Stats
31W - 34L
1,528 SR
Queue Stats
367W - 335L
1,618 Elo+
Solo
Agni
Agni
Yemi
Agni
Level 146
God Stats
0W - 3L
1,237 SR
Queue Stats
132W - 124L
1,582 Elo+
Party 1
Maui
Maui
peanut5
Maui
Level 141
God Stats
12W - 18L
1,492 SR
Queue Stats
128W - 125L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 0 / 4
8,735
546
6,238
10,200
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 2
8,704
544
10,040
17,027
13,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Noobs1451
Charybdis
14
0 / 5 / 5
8,788
549
8,595
14,772
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 2 / 2
8,779
549
5,094
7,318
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
ΕSCΔNΘR
Lancelot
17
6 / 0 / 6
10,181
636
12,796
14,272
7,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,165
510
3,074
14,194
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Jb3517
Sylvanus
16
1 / 3 / 1
9,654
603
13,279
17,729
17,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
15
3 / 2 / 0
8,680
543
9,654
13,396
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Yemi
Agni
13
2 / 3 / 2
7,882
493
6,045
6,339
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
peanut5
Maui
13
1 / 2 / 3
8,117
507
4,038
11,577
10,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
9
9
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
4
5
L
2
5
0
0.4
W
2
2
2
1.5
L
Sylvanus
Jb3517
Sylvanus
1
3
1
0.5
L
Ishtar
3
2
0
1.5
W
Charybdis
Noobs1451
Charybdis
0
5
5
0.5
L
Agni
Yemi
Agni
2
3
2
1
L
Maui
peanut5
Maui
1
2
3
1.25
W
4
2
2
2.5
W
Lancelot
ΕSCΔNΘR
Lancelot
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,763
Damage
36,090
63,589
Taken
63,235
37,753
Mitigated
41,276
18,514
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,238
2,642
0
2,312
10,200
8,233
0
2,082
7,924
24,463
0
L
3,074
739
0
1,632
14,194
5,645
0
3,006
11,080
0
70,895
W
10,040
4,096
0
4,367
17,027
13,492
0
9,567
7,460
1,876
61,371
L
Sylvanus
Jb3517
Sylvanus
13,279
4,642
264
6,948
17,729
17,647
406
572
17,157
77,040
19,676
L
Ishtar
9,654
6,216
0
6,596
13,396
5,289
76
2,088
11,308
0
76,783
W
Charybdis
Noobs1451
Charybdis
8,595
4,303
0
6,455
14,772
5,376
433
3,712
11,060
0
76,775
L
Agni
Yemi
Agni
6,045
835
0
750
6,339
2,177
0
1,035
5,200
63,056
0
L
Maui
peanut5
Maui
4,038
556
0
1,759
11,577
10,518
135
4,934
6,517
28,789
0
W
5,094
398
178
1,019
7,318
2,990
0
3,830
3,488
58,860
0
W
Lancelot
ΕSCΔNΘR
Lancelot
12,796
4,764
0
4,183
14,272
7,662
0
4,554
9,718
0
99,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,187
Gold Earned
42,498
505
Minions Killed
548
0
Camps Cleared
0
1,637,884
Distance Traveled
1,486,073
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,735
546
21
1
0
313,186
12
L
Mercury
8,165
510
100
6
0
362,591
0
W
Surtr
8,704
544
96
6
0
291,837
0
L
Sylvanus
9,654
603
169
11
0
257,476
5
L
Ishtar
8,680
543
132
8
0
291,709
0
W
Charybdis
8,788
549
143
9
0
268,750
1
L
Agni
7,882
493
114
7
0
251,462
2
L
Maui
8,117
507
33
2
0
322,835
1
W
Eset
8,779
549
104
7
0
327,245
0
W
Lancelot
10,181
636
141
9
0
436,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role