Player Matchup

Susano
Susano
BaboonishGlobe4
Susano
Level 85
God Stats
3W - 3L
1,456 SR
Queue Stats
72W - 60L
1,435 Elo+
Party 1
Bacchus
Bacchus
DARKGODROMEO
Bacchus
Level 88
God Stats
105W - 81L
1,567 SR
Queue Stats
566W - 609L
1,472 Elo+
Solo
Scylla
Scylla
Malinlechaat
Scylla
Level 66
God Stats
2W - 1L
1,334 SR
Queue Stats
273W - 262L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
XxEmoElfxX
Gilgamesh
Level 39
God Stats
2W - 4L
1,272 SR
Queue Stats
68W - 60L
1,422 Elo+
Party 1
Rama
Rama
riffkaneraff
Rama
Level 8
God Stats
1W - 1L
1,313 SR
Queue Stats
2W - 8L
1,183 Elo+
Party 1
Team Averages
Level 57
1,388 SR
1,393 Elo+

VS

Team Averages
Level 87
1,432 SR
1,404 Elo+
He Bo
He Bo
 
He Bo
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ChileSaladass
Hera
Level 89
God Stats
2W - 5L
1,159 SR
Queue Stats
177W - 179L
1,420 Elo+
Solo
Martichoras
Martichoras
ItachiShiinden
Martichoras
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 40L
1,149 Elo+
Party 2
Bellona
Bellona
KirinMV2
Bellona
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 21L
1,231 Elo+
Party 2
Fafnir
Fafnir
Memestar1538
Fafnir
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 148L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,292
572
2,896
9,270
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
DARKGODROMEO
Bacchus
8
0 / 1 / 0
5,419
493
1,968
8,996
6,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
12
0 / 0 / 1
6,780
616
1,385
3,759
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
XxEmoElfxX
Gilgamesh
10
1 / 1 / 0
6,423
584
3,626
6,453
6,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 0
5,355
487
1,775
3,191
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
0 / 1 / 0
4,477
407
1,226
2,943
819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 1 / 0
3,673
334
0
631
101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
ItachiShiinden
Martichoras
10
3 / 0 / 1
5,632
512
3,319
2,207
867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
KirinMV2
Bellona
11
1 / 1 / 0
6,177
562
3,265
8,348
7,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Fafnir
9
0 / 0 / 2
5,490
499
1,160
7,741
7,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
1
0
0
W
1
2
0
0.5
L
0
1
0
0
W
Bacchus
DARKGODROMEO
Bacchus
0
1
0
0
L
Martichoras
ItachiShiinden
Martichoras
3
0
1
3.5
L
Bellona
KirinMV2
Bellona
1
1
0
1
W
Scylla
0
0
1
0.5
L
Fafnir
0
0
2
1
W
Gilgamesh
XxEmoElfxX
Gilgamesh
1
1
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,650
Damage
8,970
31,669
Taken
21,870
19,028
Mitigated
16,833
10,386
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,226
112
0
1,023
2,943
819
0
720
2,223
20,046
0
W
2,896
638
0
4,436
9,270
3,311
0
503
8,767
0
49,841
L
0
0
0
0
631
101
0
0
631
672
0
W
Bacchus
DARKGODROMEO
Bacchus
1,968
236
0
3,308
8,996
6,964
0
582
8,414
18,932
0
L
Martichoras
ItachiShiinden
Martichoras
3,319
557
0
805
2,207
867
148
698
1,509
0
40,728
L
Bellona
KirinMV2
Bellona
3,265
478
0
3,124
8,348
7,945
0
269
8,079
0
39,676
W
Scylla
1,385
229
0
920
3,759
1,345
506
859
2,900
51,954
0
L
Fafnir
1,160
291
0
2,735
7,741
7,101
104
1,666
6,075
14,462
0
W
Gilgamesh
XxEmoElfxX
Gilgamesh
3,626
485
0
1,188
6,453
6,293
0
0
6,453
0
32,375
W
1,775
1,259
0
534
3,191
1,115
0
442
2,749
0
28,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,269
Gold Earned
25,449
305
Minions Killed
186
0
Camps Cleared
0
1,073,967
Distance Traveled
724,157
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,477
407
37
3
0
105,705
0
W
Susano
6,292
572
84
8
0
268,625
0
L
Hera
3,673
334
2
0
0
10,835
0
W
Bacchus
5,419
493
21
2
0
205,478
6
L
Martichoras
5,632
512
50
5
0
192,345
0
L
Bellona
6,177
562
70
6
0
209,584
0
W
Scylla
6,780
616
95
9
0
213,277
0
L
Fafnir
5,490
499
27
2
0
205,688
0
W
Gilgamesh
6,423
584
52
5
0
196,036
0
W
Rama
5,355
487
53
5
0
190,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role