Player Matchup

Bellona
Bellona
Noskva
Bellona
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,282 Elo+
Party 1
Loki
Loki
SQUIRRELXD1999
Loki
Level 157
God Stats
7W - 11L
1,425 SR
Queue Stats
194W - 172L
1,556 Elo+
Solo
Freya
Freya
Shadowrellik77
Freya
Level 178
God Stats
1W - 2L
1,631 SR
Queue Stats
291W - 280L
1,441 Elo+
Solo
Hel
Hel
pes913
Hel
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
xRAAMONx
Medusa
Level 129
God Stats
0W - 2L
1,551 SR
Queue Stats
65W - 98L
1,370 Elo+
Solo
Team Averages
Level 122
1,521 SR
1,430 Elo+

VS

Team Averages
Level 92
1,440 SR
1,508 Elo+
Poseidon
Poseidon
HUMPDAY24
Poseidon
Level 118
God Stats
14W - 10L
1,592 SR
Queue Stats
168W - 180L
1,508 Elo+
Solo
Zeus
Zeus
ITS_UWON
Zeus
Level 40
God Stats
3W - 0L
1,321 SR
Queue Stats
4W - 2L
1,599 Elo+
Solo
Cu Chulainn
Cu Chulainn
SAMOAN66
Cu Chulainn
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 85L
1,481 Elo+
Solo
Izanami
Izanami
iMainAresfam
Izanami
Level 103
God Stats
2W - 3L
1,295 SR
Queue Stats
102W - 85L
1,515 Elo+
Solo
Danzaburou
Danzaburou
zxcyyrei
Danzaburou
Level 88
God Stats
2W - 2L
1,492 SR
Queue Stats
188W - 200L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Noskva
Bellona
11
1 / 2 / 0
6,557
468
1,758
7,009
4,675
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 1
8,123
580
10,847
11,569
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 3 / 1
7,068
505
3,992
9,219
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hel
pes913
Hel
9
0 / 4 / 1
6,103
436
1,763
6,758
3,499
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
xRAAMONx
Medusa
12
2 / 2 / 1
6,871
491
6,900
9,819
3,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HUMPDAY24
Poseidon
17
3 / 1 / 4
9,398
671
5,914
9,507
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
10
0 / 3 / 2
6,090
435
3,378
5,109
1,260
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SAMOAN66
Cu Chulainn
14
3 / 1 / 0
8,244
589
5,777
7,353
6,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
iMainAresfam
Izanami
13
6 / 2 / 3
8,200
586
8,523
11,093
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
zxcyyrei
Danzaburou
12
1 / 2 / 3
7,452
532
4,754
9,324
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
9
Kills
13
13
Deaths
9
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
HUMPDAY24
Poseidon
3
1
4
5
W
Zeus
0
3
2
0.33
L
Bellona
Noskva
Bellona
1
2
0
0.5
W
Cu Chulainn
SAMOAN66
Cu Chulainn
3
1
0
3
L
5
2
1
2.75
L
1
3
1
0.5
W
Izanami
iMainAresfam
Izanami
6
2
3
3.75
L
Hel
pes913
Hel
0
4
1
0.13
L
Medusa
xRAAMONx
Medusa
2
2
1
1.25
W
Danzaburou
zxcyyrei
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,260
Damage
28,346
44,374
Taken
42,386
20,315
Mitigated
19,190
13,287
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
HUMPDAY24
Poseidon
5,914
941
0
516
9,507
3,743
626
2,108
7,399
105,785
0
W
Zeus
3,378
554
0
201
5,109
1,260
28
1,009
4,100
25,309
0
L
Bellona
Noskva
Bellona
1,758
343
0
1,449
7,009
4,675
0
1,204
5,805
0
18,031
W
Cu Chulainn
SAMOAN66
Cu Chulainn
5,777
379
0
1,179
7,353
6,444
649
0
7,353
0
50,017
L
10,847
3,182
0
4,368
11,569
4,628
0
2,330
9,239
0
60,643
L
3,992
1,007
0
3,948
9,219
4,086
449
2,906
6,313
41,591
0
W
Izanami
iMainAresfam
Izanami
8,523
6,853
0
3,984
11,093
4,312
838
1,305
9,788
0
57,676
L
Hel
pes913
Hel
1,763
129
739
933
6,758
3,499
335
1,597
5,161
13,024
0
L
Medusa
xRAAMONx
Medusa
6,900
2,585
0
1,850
9,819
3,427
607
1,255
8,564
0
53,194
W
Danzaburou
zxcyyrei
Danzaburou
4,754
1,165
0
1,950
9,324
3,431
0
1,333
7,991
0
39,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,722
Gold Earned
39,384
305
Minions Killed
446
0
Camps Cleared
0
1,279,922
Distance Traveled
1,435,736
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,398
671
181
13
0
340,809
0
W
Zeus
6,090
435
35
3
0
273,807
4
L
Bellona
6,557
468
36
3
0
257,537
0
W
Cu Chulainn
8,244
589
84
6
0
290,522
0
L
Loki
8,123
580
89
6
0
320,542
0
L
Freya
7,068
505
68
5
0
206,384
0
W
Izanami
8,200
586
85
6
0
285,829
6
L
Hel
6,103
436
31
2
0
234,743
0
L
Medusa
6,871
491
81
6
0
260,716
0
W
Danzaburou
7,452
532
61
4
0
244,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role