Player Matchup

Kukulkan
Kukulkan
GODLYGIFTED9
Kukulkan
Level 87
God Stats
14W - 5L
1,711 SR
Queue Stats
98W - 107L
1,386 Elo+
Party 2
King Arthur
King Arthur
GoldenNation8P
King Arthur
Level 47
God Stats
18W - 18L
1,364 SR
Queue Stats
85W - 95L
1,350 Elo+
Party 2
Nox
Nox
yellowfoxtail
Nox
Level 153
God Stats
1W - 0L
1,417 SR
Queue Stats
66W - 59L
1,536 Elo+
Solo
Team Averages
Level 96
1,498 SR
1,424 Elo+

VS

Team Averages
Level 85
1,477 SR
1,314 Elo+
Chaac
Chaac
JUST JECK
Chaac
Level 64
God Stats
4W - 4L
1,431 SR
Queue Stats
6W - 13L
1,260 Elo+
Party 1
Poseidon
Poseidon
SohCahMyToa
Poseidon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,281 Elo+
Party 1
Sun Wukong
Sun Wukong
X-UNIT296
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GODLYGIFTED9
Kukulkan
14
6 / 2 / 2
10,419
868
12,451
6,530
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
GoldenNation8P
King Arthur
12
2 / 0 / 6
9,373
781
5,137
10,834
9,909
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 7
9,188
766
7,846
7,220
3,764
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JUST JECK
Chaac
11
1 / 3 / 0
8,626
719
8,024
13,288
8,478
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Poseidon
SohCahMyToa
Poseidon
11
0 / 3 / 1
8,458
705
5,185
6,638
2,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
X-UNIT296
Sun Wukong
12
2 / 3 / 1
9,210
768
6,631
11,384
7,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
3
3
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
GODLYGIFTED9
Kukulkan
6
2
2
3.5
W
King Arthur
GoldenNation8P
King Arthur
2
0
6
5
L
Chaac
JUST JECK
Chaac
1
3
0
0.33
L
Poseidon
SohCahMyToa
Poseidon
0
3
1
0.17
L
Sun Wukong
X-UNIT296
Sun Wukong
2
3
1
0.83
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,434
Damage
19,840
24,584
Taken
31,310
17,469
Mitigated
18,286
5,345
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
GODLYGIFTED9
Kukulkan
12,451
1,453
0
420
6,530
3,796
600
130
6,080
54,465
0
W
King Arthur
GoldenNation8P
King Arthur
5,137
509
0
3,481
10,834
9,909
126
3,696
6,896
431
20,182
L
Chaac
JUST JECK
Chaac
8,024
1,068
324
2,201
13,288
8,478
0
8,747
4,541
0
22,404
L
Poseidon
SohCahMyToa
Poseidon
5,185
1,135
0
763
6,638
2,411
0
5,198
1,440
40,227
0
L
Sun Wukong
X-UNIT296
Sun Wukong
6,631
1,179
0
2,591
11,384
7,397
0
7,241
4,143
0
29,161
W
7,846
505
0
1,444
7,220
3,764
655
1,634
5,329
34,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,980
Gold Earned
26,294
151
Minions Killed
127
0
Camps Cleared
0
658,499
Distance Traveled
696,747
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,419
868
74
6
0
215,182
0
W
King Arthur
9,373
781
23
2
0
203,292
5
L
Chaac
8,626
719
31
3
0
240,627
0
L
Poseidon
8,458
705
53
4
0
220,118
0
L
Sun Wukong
9,210
768
43
4
0
236,002
0
W
Nox
9,188
766
54
5
0
240,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role