Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BROGUY1093
Chiron
Level 159
God Stats
12W - 14L
1,475 SR
Queue Stats
749W - 778L
1,457 Elo+
Solo
Cerberus
Cerberus
CalvinGunz
Cerberus
Level 87
God Stats
4W - 1L
1,264 SR
Queue Stats
134W - 120L
1,452 Elo+
Party 1
Bellona
Bellona
Zen266
Bellona
Level 46
God Stats
2W - 0L
1,258 SR
Queue Stats
99W - 95L
1,503 Elo+
Solo
Guan Yu
Guan Yu
ezClapp LMAO
Guan Yu
Level 88
God Stats
3W - 0L
1,713 SR
Queue Stats
94W - 76L
1,443 Elo+
Party 1
Team Averages
Level 105
1,442 SR
1,471 Elo+

VS

Team Averages
Level 68
1,410 SR
1,429 Elo+
Pele
Pele
FBOMBARDER
Pele
Level 68
God Stats
2W - 1L
1,553 SR
Queue Stats
236W - 226L
1,455 Elo+
Solo
Chronos
Chronos
RougeStrom
Chronos
Level 102
God Stats
0W - 3L
1,305 SR
Queue Stats
52W - 71L
1,369 Elo+
Solo
Heimdallr
Heimdallr
TrashPlayersAnon
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,401 Elo+
Solo
Fafnir
Fafnir
justice_sup
Fafnir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ix Chel
Ix Chel
the BIGNUT1212
Ix Chel
Level 57
God Stats
3W - 7L
1,194 SR
Queue Stats
250W - 278L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
2 / 1 / 19
8,721
872
10,220
7,799
5,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
BROGUY1093
Chiron
16
14 / 1 / 10
10,493
1,049
13,368
10,455
5,170
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cerberus
CalvinGunz
Cerberus
14
0 / 0 / 22
7,991
799
6,266
7,577
7,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Zen266
Bellona
15
9 / 1 / 10
9,305
931
8,835
15,106
13,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
ezClapp LMAO
Guan Yu
13
1 / 4 / 20
7,804
780
5,107
15,215
9,409
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
7,270
727
6,646
11,271
4,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
RougeStrom
Chronos
13
3 / 3 / 1
7,518
752
9,873
9,118
3,433
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
11
0 / 6 / 2
6,773
677
7,579
10,223
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
12
0 / 6 / 6
6,653
665
4,538
10,641
14,628
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 4 / 1
6,879
688
8,584
6,785
2,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
19
26
Kills
6
7
Deaths
26
81
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
1
19
11.5
W
Chiron
BROGUY1093
Chiron
14
1
10
19
W
Cerberus
CalvinGunz
Cerberus
0
0
22
11
L
2
7
3
0.5
L
Chronos
RougeStrom
Chronos
3
3
1
1.17
L
Heimdallr
0
6
2
0.17
W
Bellona
Zen266
Bellona
9
1
10
14
W
Guan Yu
ezClapp LMAO
Guan Yu
1
4
20
2.75
L
Fafnir
0
6
6
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,796
Damage
37,220
56,152
Taken
48,038
41,715
Mitigated
28,823
29,941
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,220
1,345
1,462
2,201
7,799
5,832
1,591
3,057
4,742
0
22,209
W
Chiron
BROGUY1093
Chiron
13,368
4,603
2,827
3,066
10,455
5,170
797
3,426
7,029
0
26,598
W
Cerberus
CalvinGunz
Cerberus
6,266
282
840
1,346
7,577
7,464
600
3,535
4,042
11,540
0
L
6,646
641
109
902
11,271
4,197
0
1,725
9,546
0
13,969
L
Chronos
RougeStrom
Chronos
9,873
2,620
0
1,308
9,118
3,433
0
921
8,197
18,693
0
L
Heimdallr
7,579
2,671
0
991
10,223
3,723
0
919
9,304
0
16,332
W
Bellona
Zen266
Bellona
8,835
2,173
887
1,511
15,106
13,840
1,117
7,277
7,829
0
18,308
W
Guan Yu
ezClapp LMAO
Guan Yu
5,107
392
10,111
5,690
15,215
9,409
287
5,700
9,515
0
8,971
L
Fafnir
4,538
1,085
348
419
10,641
14,628
78
1,166
9,475
8,858
0
L
8,584
1,046
1,135
885
6,785
2,842
0
1,535
5,250
16,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,314
Gold Earned
35,093
105
Minions Killed
80
0
Camps Cleared
0
1,124,076
Distance Traveled
762,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,721
872
26
3
0
232,577
0
W
Chiron
10,493
1,049
29
3
0
195,165
0
W
Cerberus
7,991
799
18
2
0
219,993
0
L
Pele
7,270
727
11
1
0
176,091
0
L
Chronos
7,518
752
27
3
0
155,765
0
L
Heimdallr
6,773
677
16
2
0
148,637
0
W
Bellona
9,305
931
20
2
0
283,853
0
W
Guan Yu
7,804
780
12
1
0
192,488
0
L
Fafnir
6,653
665
4
0
0
131,239
0
L
Ix Chel
6,879
688
22
2
0
150,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role