Player Matchup

Nox
Nox
 
Nox
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Baucito
Sobek
Level 157
God Stats
2W - 1L
1,801 SR
Queue Stats
83W - 79L
1,495 Elo+
Solo
Xbalanque
Xbalanque
Fuegoleon23
Xbalanque
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 79L
1,419 Elo+
Solo
Ne Zha
Ne Zha
Valinthos
Ne Zha
Level 73
God Stats
5W - 5L
1,827 SR
Queue Stats
395W - 370L
1,476 Elo+
Party 1
Artio
Artio
alexandre1234567
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,413 Elo+
Solo
Team Averages
Level 98
1,626 SR
1,461 Elo+

VS

Team Averages
Level 106
1,434 SR
1,477 Elo+
Cerberus
Cerberus
BurgMan1911
Cerberus
Level 124
God Stats
13W - 19L
1,379 SR
Queue Stats
1,092W - 1,073L
1,543 Elo+
Solo
Artio
Artio
Dattrollz
Artio
Level 89
God Stats
2W - 3L
1,410 SR
Queue Stats
103W - 108L
1,533 Elo+
Solo
Charybdis
Charybdis
FireLordZuko116
Charybdis
Level 86
God Stats
3W - 2L
1,604 SR
Queue Stats
175W - 156L
1,426 Elo+
Solo
Thoth
Thoth
Sassy Bison8888
Thoth
Level 124
God Stats
1W - 2L
1,292 SR
Queue Stats
63W - 80L
1,412 Elo+
Solo
Freya
Freya
conahab
Freya
Level 105
God Stats
4W - 5L
1,486 SR
Queue Stats
360W - 366L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 4 / 8
8,483
848
7,468
8,333
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Baucito
Sobek
14
2 / 5 / 7
8,123
812
4,180
13,205
15,736
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Fuegoleon23
Xbalanque
17
3 / 4 / 6
9,128
913
15,139
11,049
4,708
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Valinthos
Ne Zha
15
6 / 4 / 3
8,299
830
13,369
9,341
5,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
2,488
249
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BurgMan1911
Cerberus
15
1 / 4 / 12
8,734
873
7,358
20,407
17,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Dattrollz
Artio
11
0 / 1 / 4
7,095
710
1,113
5,727
5,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
FireLordZuko116
Charybdis
17
2 / 4 / 13
9,464
946
14,047
10,146
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 3 / 4
9,647
965
8,163
5,850
2,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
conahab
Freya
17
9 / 3 / 4
10,011
1,001
9,052
8,208
4,018
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
14
Kills
17
17
Deaths
15
24
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
4
8
1.75
L
Sobek
Baucito
Sobek
2
5
7
1.1
W
Cerberus
BurgMan1911
Cerberus
1
4
12
1.75
W
Artio
Dattrollz
Artio
0
1
4
2
W
Charybdis
FireLordZuko116
Charybdis
2
4
13
2.13
L
Xbalanque
Fuegoleon23
Xbalanque
3
4
6
1.5
W
5
3
4
2.33
L
Ne Zha
Valinthos
Ne Zha
6
4
3
1.88
L
0
0
0
0
W
Freya
conahab
Freya
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,156
Damage
39,733
41,928
Taken
50,338
30,642
Mitigated
33,006
9,136
Healing
17,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,468
751
510
1,284
8,333
4,448
0
5,070
3,180
19,963
0
L
Sobek
Baucito
Sobek
4,180
169
47
2,062
13,205
15,736
0
6,804
6,355
5,802
0
W
Cerberus
BurgMan1911
Cerberus
7,358
441
583
7,893
20,407
17,122
202
5,646
14,761
15,136
159
W
Artio
Dattrollz
Artio
1,113
0
1,199
1,746
5,727
5,328
20
1,156
4,571
3,453
232
W
Charybdis
FireLordZuko116
Charybdis
14,047
7,208
34
1,818
10,146
4,535
966
1,781
8,365
0
27,558
L
Xbalanque
Fuegoleon23
Xbalanque
15,139
9,250
340
3,142
11,049
4,708
0
7,524
3,483
0
31,221
W
8,163
100
363
376
5,850
2,003
1,417
1,298
4,552
23,785
0
L
Ne Zha
Valinthos
Ne Zha
13,369
2,514
741
1,010
9,341
5,750
0
5,687
3,615
0
23,344
L
0
0
0
0
0
0
0
0
0
0
0
W
Freya
conahab
Freya
9,052
2,177
1,218
2,176
8,208
4,018
1,628
1,767
6,441
17,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,521
Gold Earned
44,951
89
Minions Killed
115
0
Camps Cleared
0
675,431
Distance Traveled
785,463
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,483
848
30
3
0
185,185
2
L
Sobek
8,123
812
4
0
0
138,268
0
W
Cerberus
8,734
873
21
2
0
177,051
0
W
Artio
7,095
710
3
0
0
75,246
0
W
Charybdis
9,464
946
29
3
0
173,773
0
L
Xbalanque
9,128
913
36
4
0
165,720
0
W
Thoth
9,647
965
34
3
0
184,598
0
L
Ne Zha
8,299
830
19
2
0
186,258
0
L
Artio
2,488
249
0
0
0
0
0
W
Freya
10,011
1,001
28
3
0
174,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role