Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Bl1ndDucky
Scylla
Level 104
God Stats
0W - 1L
1,674 SR
Queue Stats
42W - 41L
1,497 Elo+
Solo
Izanami
Izanami
LilReasonFr
Izanami
Level 88
God Stats
0W - 1L
1,221 SR
Queue Stats
15W - 15L
1,516 Elo+
Party 1
Ah Puch
Ah Puch
Savage D0CT0R
Ah Puch
Level 154
God Stats
2W - 4L
1,444 SR
Queue Stats
117W - 132L
1,518 Elo+
Party 1
Hachiman
Hachiman
gamegangster55
Hachiman
Level 108
God Stats
1W - 2L
1,169 SR
Queue Stats
45W - 52L
1,556 Elo+
Party 1
Team Averages
Level 114
1,402 SR
1,518 Elo+

VS

Team Averages
Level 139
1,586 SR
1,472 Elo+
Loki
Loki
ArnoldG915
Loki
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,420 Elo+
Solo
Ganesha
Ganesha
DonkeySnatch81
Ganesha
Level 177
God Stats
8W - 7L
1,554 SR
Queue Stats
439W - 432L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Mkwaffles
Nu Wa
Level 107
God Stats
3W - 0L
1,786 SR
Queue Stats
77W - 90L
1,463 Elo+
Solo
Medusa
Medusa
Sac Raptor
Medusa
Level 157
God Stats
18W - 13L
1,567 SR
Queue Stats
657W - 665L
1,483 Elo+
Solo
Thanatos
Thanatos
XRagNaRoKX24
Thanatos
Level 150
God Stats
7W - 2L
1,524 SR
Queue Stats
396W - 418L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
1 / 5 / 5
7,520
752
1,854
10,965
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Bl1ndDucky
Scylla
14
1 / 4 / 5
8,307
831
7,317
8,104
1,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LilReasonFr
Izanami
14
3 / 4 / 3
8,324
832
5,064
9,927
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
13
1 / 4 / 6
7,767
777
9,141
12,860
3,212
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
16
4 / 4 / 4
8,968
897
12,277
9,664
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 11
8,507
851
12,223
6,720
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 3 / 16
8,904
890
6,543
11,254
12,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Mkwaffles
Nu Wa
15
3 / 2 / 13
9,135
914
10,960
8,937
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Sac Raptor
Medusa
16
7 / 2 / 8
9,116
912
7,683
6,626
3,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
XRagNaRoKX24
Thanatos
15
9 / 3 / 8
9,589
959
12,533
10,321
4,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
10
Kills
21
21
Deaths
11
23
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
5
5
0.7
W
2
1
11
7.5
L
Scylla
Bl1ndDucky
Scylla
1
4
5
0.88
W
0
3
16
2.67
L
Izanami
LilReasonFr
Izanami
3
4
3
1.13
W
Nu Wa
Mkwaffles
Nu Wa
3
2
13
4.75
W
Medusa
Sac Raptor
Medusa
7
2
8
5.5
L
Ah Puch
1
4
6
1
W
Thanatos
XRagNaRoKX24
Thanatos
9
3
8
4.33
L
Hachiman
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,653
Damage
49,942
51,520
Taken
43,858
15,306
Mitigated
26,291
9,711
Healing
18,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,854
652
447
909
10,965
4,322
0
2,218
8,747
0
9,327
W
12,223
159
1,460
1,443
6,720
2,754
463
3,704
3,016
0
17,863
L
Scylla
Bl1ndDucky
Scylla
7,317
216
581
1,035
8,104
1,807
0
2,702
5,402
25,949
0
W
6,543
0
1,171
1,568
11,254
12,024
372
4,210
7,044
21,677
0
L
Izanami
LilReasonFr
Izanami
5,064
2,667
0
791
9,927
2,902
0
3,735
6,192
0
17,201
W
Nu Wa
Mkwaffles
Nu Wa
10,960
2,134
0
960
8,937
3,514
713
4,281
4,656
19,473
0
W
Medusa
Sac Raptor
Medusa
7,683
1,069
467
1,359
6,626
3,142
0
1,843
4,783
0
24,883
L
Ah Puch
9,141
219
1,002
3,234
12,860
3,212
0
5,239
7,621
25,379
0
W
Thanatos
XRagNaRoKX24
Thanatos
12,533
956
1,899
7,878
10,321
4,857
524
2,444
7,877
0
18,150
L
Hachiman
12,277
5,377
366
1,346
9,664
3,063
0
3,609
6,055
24
24,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,886
Gold Earned
45,251
152
Minions Killed
122
0
Camps Cleared
0
902,946
Distance Traveled
1,095,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,520
752
11
1
0
180,391
0
W
Loki
8,507
851
30
3
0
241,312
0
L
Scylla
8,307
831
53
5
0
190,235
0
W
Ganesha
8,904
890
3
0
0
187,963
0
L
Izanami
8,324
832
18
2
0
184,119
0
W
Nu Wa
9,135
914
42
4
0
201,717
0
W
Medusa
9,116
912
28
3
0
237,132
0
L
Ah Puch
7,767
777
46
5
0
175,502
0
W
Thanatos
9,589
959
19
2
0
227,321
0
L
Hachiman
8,968
897
24
2
0
172,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role