Player Matchup

Sobek
Sobek
Flufffymuffins
Sobek
Level 107
God Stats
4W - 3L
1,635 SR
Queue Stats
418W - 225L
1,711 Elo+
Solo
Fenrir
Fenrir
Tronga13
Fenrir
Level 72
God Stats
0W - 1L
1,876 SR
Queue Stats
118W - 99L
1,555 Elo+
Solo
Hel
Hel
deny255
Hel
Level 122
God Stats
2W - 1L
1,820 SR
Queue Stats
99W - 72L
1,657 Elo+
Party 2
Gilgamesh
Gilgamesh
maeco638
Gilgamesh
Level 147
God Stats
0W - 1L
1,287 SR
Queue Stats
57W - 58L
1,537 Elo+
Party 2
Freya
Freya
stop1sg6
Freya
Level 148
God Stats
3W - 2L
1,574 SR
Queue Stats
350W - 349L
1,522 Elo+
Solo
Team Averages
Level 119
1,638 SR
1,596 Elo+

VS

Team Averages
Level 158
1,635 SR
1,622 Elo+
Yemoja
Yemoja
Azul15
Yemoja
Level 161
God Stats
1W - 0L
1,821 SR
Queue Stats
158W - 88L
1,691 Elo+
Party 1
Baba Yaga
Baba Yaga
D4v1d99
Baba Yaga
Level 158
God Stats
9W - 4L
1,534 SR
Queue Stats
230W - 180L
1,580 Elo+
Party 1
Tyr
Tyr
EvilXardas
Tyr
Level 138
God Stats
11W - 7L
1,623 SR
Queue Stats
637W - 540L
1,574 Elo+
Solo
Ne Zha
Ne Zha
GamerOldTimes
Ne Zha
Level 158
God Stats
3W - 3L
1,589 SR
Queue Stats
284W - 238L
1,591 Elo+
Party 1
Hercules
Hercules
PaTToNeiToR
Hercules
Level 175
God Stats
16W - 9L
1,609 SR
Queue Stats
721W - 580L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,520
1,104
5,965
6,201
6,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Tronga13
Fenrir
10
0 / 2 / 1
5,058
1,012
1,834
6,447
6,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
11
1 / 0 / 1
5,495
1,099
3,192
3,973
1,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
maeco638
Gilgamesh
7
0 / 0 / 1
4,764
953
1,257
1,934
1,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
stop1sg6
Freya
10
0 / 2 / 1
5,107
1,021
3,634
5,177
2,186
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azul15
Yemoja
10
0 / 0 / 2
5,673
1,135
2,314
4,135
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
D4v1d99
Baba Yaga
11
1 / 0 / 4
5,578
1,116
6,175
2,333
1,525
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
3 / 1 / 2
5,879
1,176
3,573
6,471
6,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 3
5,550
1,110
7,272
4,202
3,493
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hercules
PaTToNeiToR
Hercules
10
0 / 0 / 4
5,755
1,151
2,141
4,458
4,350
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
2
Kills
5
5
Deaths
2
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Azul15
Yemoja
0
0
2
1
W
Baba Yaga
D4v1d99
Baba Yaga
1
0
4
3
W
3
1
2
4
L
1
1
1
1.5
W
1
1
3
2.5
W
Hercules
PaTToNeiToR
Hercules
0
0
4
2
L
Fenrir
Tronga13
Fenrir
0
2
1
0.25
L
Hel
1
0
1
1.5
L
Gilgamesh
maeco638
Gilgamesh
0
0
1
0.5
L
Freya
stop1sg6
Freya
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,882
Damage
21,475
23,732
Taken
21,599
17,837
Mitigated
19,574
12,215
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Azul15
Yemoja
2,314
466
3,031
1,513
4,135
3,219
46
2,950
1,034
4,433
0
W
Baba Yaga
D4v1d99
Baba Yaga
6,175
220
0
657
2,333
1,525
0
1,316
953
15,305
0
W
3,573
165
1,075
2,121
6,471
6,987
0
3,649
2,586
1,218
5,577
L
5,965
119
410
2,086
6,201
6,411
0
2,423
3,644
11,546
0
W
7,272
669
0
295
4,202
3,493
0
2,301
1,759
0
15,446
W
Hercules
PaTToNeiToR
Hercules
2,141
173
0
1,711
4,458
4,350
0
2,007
2,280
0
3,229
L
Fenrir
Tronga13
Fenrir
1,834
683
51
752
6,447
6,019
0
2,545
3,729
0
2,765
L
Hel
3,192
659
4,497
3,154
3,973
1,617
0
1,121
2,845
8,414
0
L
Gilgamesh
maeco638
Gilgamesh
1,257
179
0
180
1,934
1,604
0
663
1,230
0
3,205
L
Freya
stop1sg6
Freya
3,634
677
411
674
5,177
2,186
0
2,353
2,732
9,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,944
Gold Earned
28,435
52
Minions Killed
45
0
Camps Cleared
0
505,685
Distance Traveled
616,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,673
1,135
4
1
0
102,212
0
W
Baba Yaga
5,578
1,116
18
4
0
138,550
0
W
Tyr
5,879
1,176
10
2
0
123,742
0
L
Sobek
5,520
1,104
9
2
0
120,084
0
W
Ne Zha
5,550
1,110
11
2
0
127,955
0
W
Hercules
5,755
1,151
2
0
0
124,145
0
L
Fenrir
5,058
1,012
2
0
0
108,563
0
L
Hel
5,495
1,099
22
4
0
118,445
0
L
Gilgamesh
4,764
953
4
1
0
52,744
0
L
Freya
5,107
1,021
15
3
0
105,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role