Player Matchup

Aphrodite
Aphrodite
DerangedWo1f
Aphrodite
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,283 Elo+
Solo
Danzaburou
Danzaburou
SLICExMONTANA
Danzaburou
Level 129
God Stats
11W - 13L
1,409 SR
Queue Stats
183W - 172L
1,484 Elo+
Party 2
Ymir
Ymir
Torrea16
Ymir
Level 142
God Stats
6W - 4L
1,618 SR
Queue Stats
314W - 297L
1,532 Elo+
Party 2
Team Averages
Level 125
1,509 SR
1,433 Elo+

VS

Team Averages
Level 125
1,471 SR
1,470 Elo+
Janus
Janus
Scolebau95
Janus
Level 142
God Stats
22W - 28L
1,460 SR
Queue Stats
225W - 223L
1,451 Elo+
Party 1
Poseidon
Poseidon
drippyhippy42
Poseidon
Level 128
God Stats
14W - 13L
1,568 SR
Queue Stats
578W - 591L
1,486 Elo+
Solo
Izanami
Izanami
iSmiteUrMom
Izanami
Level 104
God Stats
36W - 36L
1,384 SR
Queue Stats
120W - 121L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DerangedWo1f
Aphrodite
16
9 / 1 / 14
13,393
957
12,242
15,110
8,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
SLICExMONTANA
Danzaburou
15
11 / 1 / 10
13,187
942
15,730
13,769
5,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
15
6 / 2 / 16
12,421
887
10,972
19,350
13,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 8 / 2
11,024
787
14,478
11,540
5,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
drippyhippy42
Poseidon
12
1 / 9 / 3
10,561
754
11,275
13,348
5,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
iSmiteUrMom
Izanami
12
1 / 9 / 1
10,156
725
9,465
17,623
7,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
26
Kills
4
4
Deaths
26
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DerangedWo1f
Aphrodite
9
1
14
16
W
Danzaburou
SLICExMONTANA
Danzaburou
11
1
10
16
L
Janus
2
8
2
0.38
W
Ymir
6
2
16
7
L
Poseidon
drippyhippy42
Poseidon
1
9
3
0.28
L
Izanami
iSmiteUrMom
Izanami
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,944
Damage
35,218
48,229
Taken
42,511
26,984
Mitigated
18,099
27,462
Healing
1,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DerangedWo1f
Aphrodite
12,242
381
9,168
12,400
15,110
8,064
542
9,049
5,692
40,956
0
W
Danzaburou
SLICExMONTANA
Danzaburou
15,730
2,448
0
2,479
13,769
5,505
2,318
7,820
5,543
0
71,643
L
Janus
14,478
422
0
250
11,540
5,234
0
6,603
4,781
48,680
0
W
Ymir
10,972
1,161
0
3,415
19,350
13,415
687
8,016
10,991
41,792
0
L
Poseidon
drippyhippy42
Poseidon
11,275
818
0
419
13,348
5,682
0
8,009
5,008
35,281
0
L
Izanami
iSmiteUrMom
Izanami
9,465
7,283
0
751
17,623
7,183
0
8,086
9,171
0
31,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,001
Gold Earned
31,741
185
Minions Killed
137
0
Camps Cleared
0
753,269
Distance Traveled
599,711
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,393
957
64
5
0
246,032
0
W
Danzaburou
13,187
942
67
5
0
260,222
0
L
Janus
11,024
787
50
4
0
204,534
4
W
Ymir
12,421
887
54
4
0
247,015
0
L
Poseidon
10,561
754
49
4
0
168,888
0
L
Izanami
10,156
725
38
3
0
226,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role