Player Matchup

Jing Wei
Jing Wei
Babygravy2021
Jing Wei
Level 61
God Stats
20W - 27L
1,497 SR
Queue Stats
108W - 125L
1,421 Elo+
Party 1
Ra
Ra
DreadFFs
Ra
Level 128
God Stats
622W - 559L
1,560 SR
Queue Stats
723W - 717L
1,498 Elo+
Solo
Ganesha
Ganesha
Mikeyintheface
Ganesha
Level 99
God Stats
128W - 132L
1,504 SR
Queue Stats
156W - 158L
1,451 Elo+
Party 1
Aphrodite
Aphrodite
Neptunos85
Aphrodite
Level 108
God Stats
181W - 160L
1,604 SR
Queue Stats
435W - 427L
1,562 Elo+
Solo
Arachne
Arachne
longesttoes
Arachne
Level 172
God Stats
2W - 7L
1,360 SR
Queue Stats
239W - 237L
1,418 Elo+
Party 1
Team Averages
Level 114
1,505 SR
1,470 Elo+

VS

Team Averages
Level 86
1,560 SR
1,486 Elo+
Poseidon
Poseidon
 
Poseidon
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AstralStriker
Hades
Level 188
God Stats
5W - 1L
1,720 SR
Queue Stats
664W - 650L
1,452 Elo+
Party 2
Kuzenbo
Kuzenbo
LuvGODBibleTruth
Kuzenbo
Level 74
God Stats
1W - 4L
1,666 SR
Queue Stats
63W - 77L
1,433 Elo+
Solo
Serqet
Serqet
Shadow0Warrior
Serqet
Level 96
God Stats
3W - 2L
1,415 SR
Queue Stats
11W - 5L
1,547 Elo+
Solo
Hachiman
Hachiman
thatwhasclose
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Babygravy2021
Jing Wei
9
1 / 3 / 0
5,385
449
3,634
9,125
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 0
6,998
583
5,177
9,116
3,463
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 3 / 1
6,253
521
2,862
11,458
9,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Neptunos85
Aphrodite
10
0 / 3 / 1
6,286
524
5,503
8,348
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
longesttoes
Arachne
10
1 / 0 / 2
6,149
512
4,913
9,332
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 1 / 3
7,214
601
6,009
6,094
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 0
8,301
692
8,845
10,283
6,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 1 / 4
5,656
471
5,465
7,154
5,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 3
6,745
562
3,052
8,698
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
thatwhasclose
Hachiman
11
3 / 0 / 4
6,724
560
9,936
6,695
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
13
13
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
3
4.5
W
3
1
0
3
L
Jing Wei
Babygravy2021
Jing Wei
1
3
0
0.33
L
1
4
0
0.25
W
2
1
4
4
L
1
3
1
0.5
L
Aphrodite
Neptunos85
Aphrodite
0
3
1
0.17
W
2
1
3
3.5
L
Arachne
longesttoes
Arachne
1
0
2
2
W
Hachiman
thatwhasclose
Hachiman
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,089
Damage
33,307
47,379
Taken
38,924
24,379
Mitigated
20,445
18,931
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,009
994
0
1,296
6,094
2,320
0
2,741
3,353
49,108
0
W
8,845
867
80
7,524
10,283
6,354
0
4,827
5,106
72,743
0
L
Jing Wei
Babygravy2021
Jing Wei
3,634
2,455
0
2,852
9,125
3,362
0
2,358
6,509
0
34,470
L
5,177
537
204
4,268
9,116
3,463
351
7,351
1,765
54,333
0
W
5,465
1,232
0
2,121
7,154
5,815
0
2,347
4,807
14,965
0
L
2,862
168
0
3,390
11,458
9,549
0
3,939
7,053
18,704
0
L
Aphrodite
Neptunos85
Aphrodite
5,503
233
1,090
4,435
8,348
4,419
0
2,600
5,392
42,310
0
W
3,052
332
0
579
8,698
3,587
0
1,254
7,444
0
56,274
L
Arachne
longesttoes
Arachne
4,913
3,490
0
2,692
9,332
3,586
0
3,209
6,043
0
32,865
W
Hachiman
thatwhasclose
Hachiman
9,936
5,299
0
1,892
6,695
2,369
0
2,023
4,672
0
50,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,071
Gold Earned
34,640
315
Minions Killed
430
0
Camps Cleared
0
1,164,960
Distance Traveled
1,235,873
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,214
601
89
7
0
230,477
0
W
Hades
8,301
692
140
12
0
233,845
0
L
Jing Wei
5,385
449
84
7
0
231,499
0
L
Ra
6,998
583
100
8
0
196,943
1
W
Kuzenbo
5,656
471
26
2
0
238,171
0
L
Ganesha
6,253
521
3
0
0
234,231
6
L
Aphrodite
6,286
524
68
6
0
229,779
0
W
Serqet
6,745
562
88
7
0
308,874
2
L
Arachne
6,149
512
60
5
0
272,508
1
W
Hachiman
6,724
560
87
7
0
224,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role