Player Matchup

Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CameKPoseidon
Poseidon
Level 8
God Stats
12W - 3L
1,602 SR
Queue Stats
12W - 3L
1,602 Elo+
Party 1
Anubis
Anubis
Yoxtie
Anubis
Level 203
God Stats
11W - 10L
1,588 SR
Queue Stats
479W - 398L
1,558 Elo+
Party 1
Ymir
Ymir
kNario14
Ymir
Level 65
God Stats
57W - 40L
1,599 SR
Queue Stats
310W - 277L
1,523 Elo+
Solo
Shiva
Shiva
second_life45
Shiva
Level 108
God Stats
52W - 36L
1,593 SR
Queue Stats
448W - 417L
1,472 Elo+
Solo
Team Averages
Level 86
1,576 SR
1,531 Elo+

VS

Team Averages
Level 67
1,422 SR
1,525 Elo+
Mercury
Mercury
BlackFNNino
Mercury
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
432W - 414L
1,487 Elo+
Solo
Hel
Hel
DarkPrince5990
Hel
Level 65
God Stats
21W - 24L
1,498 SR
Queue Stats
205W - 188L
1,484 Elo+
Solo
Izanami
Izanami
LeeroyMcGee
Izanami
Level 17
God Stats
0W - 1L
1,271 SR
Queue Stats
18W - 15L
1,523 Elo+
Party 2
Kuzenbo
Kuzenbo
SarnTetra
Kuzenbo
Level 68
God Stats
10W - 6L
1,572 SR
Queue Stats
105W - 71L
1,582 Elo+
Party 2
Amaterasu
Amaterasu
omeguh
Amaterasu
Level 105
God Stats
0W - 2L
1,269 SR
Queue Stats
119W - 98L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 2 / 6
7,771
555
4,934
7,208
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
CameKPoseidon
Poseidon
15
4 / 1 / 4
8,531
609
6,801
8,778
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Yoxtie
Anubis
15
8 / 1 / 3
9,517
680
10,921
8,075
5,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
13
1 / 1 / 10
8,273
591
5,272
10,486
10,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 4
8,075
577
10,440
12,078
12,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlackFNNino
Mercury
15
5 / 2 / 1
8,454
604
4,415
11,183
4,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 6 / 2
6,542
467
4,798
11,280
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
LeeroyMcGee
Izanami
12
0 / 2 / 1
7,008
501
4,370
8,565
3,032
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
SarnTetra
Kuzenbo
9
0 / 3 / 4
6,430
459
4,370
12,086
11,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
omeguh
Amaterasu
13
1 / 2 / 1
7,335
524
7,356
16,910
13,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
15
Kills
7
7
Deaths
15
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
6
2
L
Mercury
BlackFNNino
Mercury
5
2
1
2.75
W
Poseidon
CameKPoseidon
Poseidon
4
1
4
6
L
1
6
2
0.33
L
Izanami
LeeroyMcGee
Izanami
0
2
1
0.25
L
Kuzenbo
SarnTetra
Kuzenbo
0
3
4
0.67
W
Anubis
Yoxtie
Anubis
8
1
3
9.5
W
Ymir
1
1
10
6
L
Amaterasu
omeguh
Amaterasu
1
2
1
0.75
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,368
Damage
25,309
46,625
Taken
60,024
33,889
Mitigated
37,500
10,452
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,934
3,209
0
1,202
7,208
2,812
1,042
1,041
6,167
0
62,268
L
Mercury
BlackFNNino
Mercury
4,415
1,525
0
1,032
11,183
4,766
0
4,032
7,151
0
74,137
W
Poseidon
CameKPoseidon
Poseidon
6,801
746
0
1,228
8,778
2,840
559
982
7,796
75,791
0
L
4,798
235
1,092
3,336
11,280
4,153
0
7,406
3,874
42,762
0
L
Izanami
LeeroyMcGee
Izanami
4,370
2,903
0
1,830
8,565
3,032
0
2,633
5,932
0
56,023
L
Kuzenbo
SarnTetra
Kuzenbo
4,370
1,763
0
1,577
12,086
11,729
0
7,143
4,943
17,859
0
W
Anubis
Yoxtie
Anubis
10,921
107
0
3,526
8,075
5,035
132
2,848
5,227
87,746
0
W
Ymir
5,272
782
0
2,782
10,486
10,219
0
3,690
6,796
19,807
0
L
Amaterasu
omeguh
Amaterasu
7,356
2,698
0
5,076
16,910
13,820
0
2,413
14,497
0
50,561
W
10,440
1,850
129
1,585
12,078
12,983
0
607
11,471
1,471
59,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,167
Gold Earned
35,769
489
Minions Killed
410
0
Camps Cleared
0
1,369,223
Distance Traveled
1,424,285
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,771
555
117
8
0
241,959
0
L
Mercury
8,454
604
119
9
0
337,060
1
W
Poseidon
8,531
609
113
8
0
319,042
1
L
Hel
6,542
467
79
6
0
271,356
0
L
Izanami
7,008
501
113
8
0
240,475
1
L
Kuzenbo
6,430
459
17
1
0
292,833
6
W
Anubis
9,517
680
163
12
0
269,463
0
W
Ymir
8,273
591
12
1
0
276,362
5
L
Amaterasu
7,335
524
82
6
0
282,561
2
W
Shiva
8,075
577
84
6
0
262,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role