Player Matchup

Mercury
Mercury
CheeseToest
Mercury
Level 29
God Stats
21W - 18L
1,614 SR
Queue Stats
168W - 149L
1,521 Elo+
Solo
Neith
Neith
Lineya95
Neith
Level 64
God Stats
6W - 12L
1,457 SR
Queue Stats
51W - 118L
1,253 Elo+
Solo
Nu Wa
Nu Wa
OldManZedd
Nu Wa
Level 10
God Stats
8W - 11L
1,546 SR
Queue Stats
9W - 14L
1,490 Elo+
Solo
Sol
Sol
gwoi
Sol
Level 35
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 2L
1,318 Elo+
Solo
Cthulhu
Cthulhu
xXViRuS BoSsXx
Cthulhu
Level 10
God Stats
6W - 3L
1,500 SR
Queue Stats
25W - 38L
1,500 Elo+
Solo
Team Averages
Level 30
1,523 SR
1,416 Elo+

VS

Team Averages
Level 85
1,492 SR
1,464 Elo+
Jormungandr
Jormungandr
MannyMercs
Jormungandr
Level 149
God Stats
3W - 2L
1,417 SR
Queue Stats
17W - 11L
1,698 Elo+
Solo
Vamana
Vamana
Vnpierce
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,473 Elo+
Solo
Terra
Terra
itstea9
Terra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,396 Elo+
Solo
Bellona
Bellona
mr_ninja4two0
Bellona
Level 119
God Stats
3W - 2L
1,581 SR
Queue Stats
60W - 74L
1,372 Elo+
Party 1
Medusa
Medusa
rachbaby_25
Medusa
Level 85
God Stats
19W - 19L
1,462 SR
Queue Stats
50W - 65L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CheeseToest
Mercury
18
4 / 3 / 12
11,737
903
6,881
10,588
5,394
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Lineya95
Neith
19
6 / 0 / 12
11,494
884
10,703
9,714
5,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
18
6 / 3 / 12
11,708
901
15,725
8,389
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sol
gwoi
Sol
20
10 / 3 / 10
12,584
968
35,490
19,468
9,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 2 / 6
10,665
820
8,646
14,688
16,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MannyMercs
Jormungandr
17
4 / 7 / 4
10,285
791
12,242
19,739
10,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
Vnpierce
Vamana
17
2 / 4 / 2
10,168
782
8,964
15,945
13,948
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
itstea9
Terra
17
2 / 6 / 4
11,016
847
6,875
23,541
22,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
15
0 / 7 / 4
9,516
732
8,791
20,375
22,395
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
17
2 / 4 / 6
10,257
789
11,834
15,620
7,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
28
Kills
10
11
Deaths
28
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
CheeseToest
Mercury
4
3
12
3.33
W
Neith
Lineya95
Neith
6
0
12
12
L
Jormungandr
MannyMercs
Jormungandr
4
7
4
0.86
W
Nu Wa
6
3
12
4
L
Vamana
Vnpierce
Vamana
2
4
2
0.75
W
Sol
gwoi
Sol
10
3
10
5
L
Terra
itstea9
Terra
2
6
4
0.67
L
Bellona
0
7
4
0.29
L
Medusa
2
4
6
1.25
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,445
Damage
48,706
62,847
Taken
95,220
42,113
Mitigated
77,005
19,809
Healing
9,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CheeseToest
Mercury
6,881
3,553
0
1,895
10,588
5,394
2,276
3,105
7,483
0
47,641
W
Neith
Lineya95
Neith
10,703
4,054
0
4,714
9,714
5,878
1,712
2,551
7,163
0
25,615
L
Jormungandr
MannyMercs
Jormungandr
12,242
2,512
0
993
19,739
10,950
214
13,224
6,245
31,676
0
W
Nu Wa
15,725
2,338
0
413
8,389
4,232
63
3,715
4,674
35,501
0
L
Vamana
Vnpierce
Vamana
8,964
3,814
178
1,423
15,945
13,948
204
8,563
7,038
41
35,233
W
Sol
gwoi
Sol
35,490
14,692
0
10,743
19,468
9,646
2,440
4,324
15,144
69,609
0
L
Terra
itstea9
Terra
6,875
1,089
2,098
2,185
23,541
22,137
14
12,813
10,278
20,411
533
L
Bellona
8,791
1,320
0
628
20,375
22,395
0
13,889
6,409
0
26,416
L
Medusa
11,834
4,506
0
2,151
15,620
7,575
928
10,040
5,420
0
40,162
W
8,646
554
170
1,874
14,688
16,963
710
4,930
9,758
25,774
59

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,188
Gold Earned
51,242
267
Minions Killed
218
0
Camps Cleared
0
1,344,494
Distance Traveled
1,255,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,737
903
62
5
0
335,830
0
W
Neith
11,494
884
40
3
0
238,717
0
L
Jormungandr
10,285
791
28
2
0
214,344
0
W
Nu Wa
11,708
901
43
3
0
233,903
0
L
Vamana
10,168
782
52
4
0
293,262
0
W
Sol
12,584
968
83
6
0
242,445
0
L
Terra
11,016
847
30
2
0
240,348
0
L
Bellona
9,516
732
34
3
0
244,678
0
L
Medusa
10,257
789
74
6
0
262,581
0
W
Cthulhu
10,665
820
39
3
0
293,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role