Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Ral Zarek15
Cthulhu
Level 101
God Stats
1W - 2L
1,717 SR
Queue Stats
64W - 61L
1,515 Elo+
Solo
Anhur
Anhur
VorsichtBissig__
Anhur
Level 8
God Stats
1W - 3L
1,704 SR
Queue Stats
2W - 9L
1,300 Elo+
Party 1
Cupid
Cupid
beepbeeppMN
Cupid
Level 149
God Stats
51W - 58L
1,384 SR
Queue Stats
232W - 271L
1,323 Elo+
Solo
Kukulkan
Kukulkan
seeker2k8
Kukulkan
Level 155
God Stats
47W - 52L
1,512 SR
Queue Stats
318W - 350L
1,485 Elo+
Solo
Team Averages
Level 105
1,563 SR
1,424 Elo+

VS

Team Averages
Level 100
1,463 SR
1,410 Elo+
Mercury
Mercury
Dreg0nauT
Mercury
Level 121
God Stats
5W - 6L
1,370 SR
Queue Stats
26W - 37L
1,348 Elo+
Solo
Odin
Odin
Jdub0703
Odin
Level 85
God Stats
16W - 11L
1,600 SR
Queue Stats
353W - 336L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
P00DIIxP1ut0
Zhong Kui
Level 85
God Stats
2W - 1L
1,402 SR
Queue Stats
77W - 91L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
roggmans
Ah Muzen Cab
Level 141
God Stats
20W - 26L
1,489 SR
Queue Stats
517W - 559L
1,428 Elo+
Solo
Bacchus
Bacchus
vkcalidade2
Bacchus
Level 68
God Stats
195W - 235L
1,456 SR
Queue Stats
195W - 235L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
1 / 3 / 3
11,214
935
10,755
14,799
6,647
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Ral Zarek15
Cthulhu
17
3 / 2 / 2
11,603
967
10,624
19,100
13,084
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 7 / 1
9,918
827
2,175
14,949
10,778
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 1
10,463
872
7,449
11,949
5,303
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
seeker2k8
Kukulkan
17
1 / 1 / 4
11,829
986
15,609
9,887
4,637
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

181

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dreg0nauT
Mercury
17
6 / 1 / 6
12,703
1,059
17,301
10,557
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
19
3 / 0 / 8
13,072
1,089
10,936
11,201
11,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
P00DIIxP1ut0
Zhong Kui
18
3 / 4 / 4
12,044
1,004
21,743
21,781
17,741
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
roggmans
Ah Muzen Cab
18
3 / 0 / 6
12,051
1,004
9,760
4,336
2,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
vkcalidade2
Bacchus
18
1 / 0 / 7
11,285
940
7,708
6,743
8,305
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
5
Kills
16
16
Deaths
5
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
3
3
0.83
W
Mercury
Dreg0nauT
Mercury
6
1
6
9
W
Odin
3
0
8
7
W
Zhong Kui
P00DIIxP1ut0
Zhong Kui
3
4
4
1.25
L
Cthulhu
Ral Zarek15
Cthulhu
3
2
2
2
L
0
7
1
0.07
L
0
3
1
0.17
W
Ah Muzen Cab
roggmans
Ah Muzen Cab
3
0
6
6
L
Kukulkan
seeker2k8
Kukulkan
1
1
4
3
W
Bacchus
vkcalidade2
Bacchus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,612
Damage
67,448
70,684
Taken
54,618
40,449
Mitigated
45,369
4,149
Healing
13,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
10,755
1,139
422
18
14,799
6,647
0
7,657
7,142
36,017
0
W
Mercury
Dreg0nauT
Mercury
17,301
11,208
0
1,731
10,557
5,494
0
7,132
3,425
0
32,128
W
Odin
10,936
1,633
0
2,877
11,201
11,705
0
4,431
6,770
994
41,513
W
Zhong Kui
P00DIIxP1ut0
Zhong Kui
21,743
3,811
0
6,465
21,781
17,741
0
17,192
4,589
52,323
0
L
Cthulhu
Ral Zarek15
Cthulhu
10,624
44
119
375
19,100
13,084
0
7,990
11,110
31,019
0
L
2,175
1,455
0
1,224
14,949
10,778
0
4,921
10,028
0
3,444
L
7,449
5,067
985
856
11,949
5,303
0
4,901
7,048
0
12,810
W
Ah Muzen Cab
roggmans
Ah Muzen Cab
9,760
2,471
0
521
4,336
2,124
0
3,219
1,117
0
24,458
L
Kukulkan
seeker2k8
Kukulkan
15,609
1,588
16
134
9,887
4,637
0
4,146
5,741
47,369
0
W
Bacchus
vkcalidade2
Bacchus
7,708
197
735
965
6,743
8,305
0
5,014
1,729
9,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,027
Gold Earned
61,155
231
Minions Killed
221
3
Camps Cleared
15
1,078,161
Distance Traveled
1,149,196
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,214
935
66
6
0
217,114
0
W
Mercury
12,703
1,059
25
2
3
276,405
0
W
Odin
13,072
1,089
78
7
8
240,516
0
W
Zhong Kui
12,044
1,004
72
6
1
204,646
0
L
Cthulhu
11,603
967
45
4
1
257,990
0
L
Anhur
9,918
827
7
1
0
150,264
4
L
Cupid
10,463
872
16
1
0
206,146
0
W
Ah Muzen Cab
12,051
1,004
39
3
2
267,054
0
L
Kukulkan
11,829
986
97
8
2
246,647
0
W
Bacchus
11,285
940
7
1
1
160,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role