Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Monrain
Anubis
Level 53
God Stats
19W - 8L
1,614 SR
Queue Stats
135W - 131L
1,434 Elo+
Party 1
Fenrir
Fenrir
mirco666
Fenrir
Level 67
God Stats
6W - 3L
1,572 SR
Queue Stats
99W - 113L
1,433 Elo+
Solo
Neith
Neith
supradeano9
Neith
Level 69
God Stats
177W - 192L
1,469 SR
Queue Stats
344W - 348L
1,454 Elo+
Solo
Team Averages
Level 82
1,531 SR
1,464 Elo+

VS

Team Averages
Level 100
1,445 SR
1,462 Elo+
Cerberus
Cerberus
BlackGriffin23
Cerberus
Level 83
God Stats
4W - 7L
1,308 SR
Queue Stats
59W - 65L
1,440 Elo+
Solo
Hun Batz
Hun Batz
ChefMustache
Hun Batz
Level 157
God Stats
0W - 1L
1,257 SR
Queue Stats
26W - 29L
1,432 Elo+
Solo
Zeus
Zeus
ClutchQuantum
Zeus
Level 89
God Stats
1W - 3L
1,463 SR
Queue Stats
42W - 54L
1,408 Elo+
Solo
Cernunnos
Cernunnos
Joponil
Cernunnos
Level 82
God Stats
3W - 2L
1,697 SR
Queue Stats
354W - 336L
1,510 Elo+
Party 2
Jormungandr
Jormungandr
NeBloX
Jormungandr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 225L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 1 / 4
6,666
667
4,137
3,952
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
 
Jormungandr
9
1 / 0 / 3
5,519
552
3,571
5,685
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Monrain
Anubis
11
2 / 2 / 1
6,875
688
8,499
7,044
2,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
mirco666
Fenrir
11
6 / 1 / 1
6,467
647
6,696
7,582
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 1
5,797
580
3,656
5,499
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 3 / 2
5,063
506
2,803
12,016
8,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
ChefMustache
Hun Batz
11
2 / 2 / 0
5,897
590
2,310
8,722
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 0
5,390
539
2,697
6,731
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Joponil
Cernunnos
7
0 / 3 / 0
4,520
452
3,428
5,309
1,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
NeBloX
Jormungandr
7
0 / 0 / 1
4,854
485
2,517
7,108
3,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
4
5
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
4
4
W
Jormungandr
 
Jormungandr
1
0
3
2.5
L
Cerberus
1
3
2
0.67
L
Hun Batz
ChefMustache
Hun Batz
2
2
0
1
L
1
5
0
0.2
L
Cernunnos
Joponil
Cernunnos
0
3
0
0
W
Anubis
Monrain
Anubis
2
2
1
1.25
L
Jormungandr
NeBloX
Jormungandr
0
0
1
0.5
W
Fenrir
mirco666
Fenrir
6
1
1
6.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,559
Damage
13,755
29,762
Taken
39,886
12,360
Mitigated
18,867
11,591
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,137
204
457
1,704
3,952
1,916
0
1,984
1,968
44,648
0
W
Jormungandr
 
Jormungandr
3,571
824
0
1,460
5,685
2,715
0
1,849
3,836
21,837
0
L
Cerberus
2,803
189
0
2,744
12,016
8,456
0
7,649
4,367
22,102
0
L
Hun Batz
ChefMustache
Hun Batz
2,310
908
0
710
8,722
2,996
0
2,045
6,645
0
43,158
L
2,697
508
0
340
6,731
2,321
0
3,579
3,062
37,714
0
L
Cernunnos
Joponil
Cernunnos
3,428
1,559
0
1,317
5,309
1,629
13
676
4,545
0
20,616
W
Anubis
Monrain
Anubis
8,499
1,140
0
3,150
7,044
2,971
374
2,803
4,241
56,971
0
L
Jormungandr
NeBloX
Jormungandr
2,517
861
0
1,005
7,108
3,465
0
1,818
5,060
17,522
0
W
Fenrir
mirco666
Fenrir
6,696
1,582
0
3,522
7,582
2,914
0
997
6,585
0
33,496
W
3,656
1,827
0
1,298
5,499
1,844
867
384
5,115
0
34,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,324
Gold Earned
25,724
307
Minions Killed
273
0
Camps Cleared
0
939,684
Distance Traveled
880,181
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,666
667
74
7
0
179,789
0
W
Jormungandr
5,519
552
39
4
0
204,169
0
L
Cerberus
5,063
506
62
6
0
168,619
2
L
Hun Batz
5,897
590
77
8
0
198,138
2
L
Zeus
5,390
539
79
8
0
166,880
0
L
Cernunnos
4,520
452
31
3
0
151,747
0
W
Anubis
6,875
688
95
10
0
161,103
2
L
Jormungandr
4,854
485
24
2
0
194,797
5
W
Fenrir
6,467
647
45
5
0
226,225
0
W
Neith
5,797
580
54
5
0
168,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role