Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ChickenNagget
Awilix
Level 155
God Stats
2W - 4L
1,495 SR
Queue Stats
277W - 251L
1,592 Elo+
Party 1
Atlas
Atlas
FEEDBACK_21
Atlas
Level 154
God Stats
6W - 3L
1,481 SR
Queue Stats
215W - 203L
1,523 Elo+
Party 1
Heimdallr
Heimdallr
SomeoneStopKony
Heimdallr
Level 128
God Stats
46W - 45L
1,492 SR
Queue Stats
163W - 174L
1,466 Elo+
Solo
Janus
Janus
halomyr
Janus
Level 107
God Stats
4W - 10L
1,432 SR
Queue Stats
222W - 226L
1,440 Elo+
Solo
Team Averages
Level 136
1,480 SR
1,504 Elo+

VS

Team Averages
Level 153
1,588 SR
1,517 Elo+
Izanami
Izanami
BurningMan003
Izanami
Level 153
God Stats
7W - 3L
1,740 SR
Queue Stats
806W - 744L
1,588 Elo+
Solo
The Morrigan
The Morrigan
ChiefYammy
The Morrigan
Level 158
God Stats
1W - 2L
1,451 SR
Queue Stats
253W - 253L
1,489 Elo+
Solo
Ne Zha
Ne Zha
CrazyEvin
Ne Zha
Level 108
God Stats
1W - 1L
1,852 SR
Queue Stats
170W - 162L
1,533 Elo+
Solo
Charon
Charon
InfinitePerc
Charon
Level 156
God Stats
69W - 77L
1,519 SR
Queue Stats
327W - 319L
1,529 Elo+
Solo
Fenrir
Fenrir
JaviSoSuavey
Fenrir
Level 190
God Stats
3W - 3L
1,377 SR
Queue Stats
339W - 315L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 0 / 0
7,531
628
5,561
9,350
6,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 2
5,869
489
2,778
8,967
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 0 / 2
6,095
508
3,512
6,398
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
SomeoneStopKony
Heimdallr
13
5 / 0 / 0
7,658
638
9,225
8,147
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
halomyr
Janus
10
0 / 2 / 0
5,870
489
2,013
4,517
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 5 / 0
5,906
492
4,592
10,578
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
ChiefYammy
The Morrigan
11
1 / 0 / 2
6,219
518
3,660
3,704
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
CrazyEvin
Ne Zha
10
0 / 1 / 0
5,945
495
5,657
9,130
3,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charon
9
1 / 0 / 2
6,155
513
5,132
7,234
5,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
10
1 / 0 / 2
5,822
485
3,285
8,298
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
3
3
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Izanami
0
5
0
0
W
0
1
2
1
L
The Morrigan
ChiefYammy
The Morrigan
1
0
2
2
L
Ne Zha
CrazyEvin
Ne Zha
0
1
0
0
W
0
0
2
1
L
Charon
1
0
2
2
L
Fenrir
1
0
2
2
W
Heimdallr
SomeoneStopKony
Heimdallr
5
0
0
5
W
Janus
halomyr
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,089
Damage
22,326
37,379
Taken
38,944
19,631
Mitigated
17,458
11,472
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,561
765
0
3,260
9,350
6,079
0
0
9,350
0
59,414
L
Izanami
4,592
3,887
0
3,378
10,578
3,686
0
469
10,109
0
49,115
W
2,778
884
0
663
8,967
3,343
0
1,823
7,124
0
51,629
L
The Morrigan
ChiefYammy
The Morrigan
3,660
743
0
750
3,704
1,353
0
1,471
2,197
51,939
428
L
Ne Zha
CrazyEvin
Ne Zha
5,657
1,510
0
3,369
9,130
3,293
0
0
9,130
0
44,569
W
3,512
1,576
0
2,009
6,398
5,106
0
3,158
3,240
18,343
0
L
Charon
5,132
1,240
253
2,005
7,234
5,604
0
2,675
4,493
16,619
0
L
Fenrir
3,285
391
0
1,297
8,298
3,522
0
776
7,490
0
37,691
W
Heimdallr
SomeoneStopKony
Heimdallr
9,225
5,840
0
4,810
8,147
3,404
16
1,224
6,923
0
66,197
W
Janus
halomyr
Janus
2,013
261
0
730
4,517
1,699
0
2,251
2,266
44,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,023
Gold Earned
30,047
422
Minions Killed
349
0
Camps Cleared
0
1,230,788
Distance Traveled
1,189,748
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,531
628
118
10
0
226,943
0
L
Izanami
5,906
492
87
7
0
266,566
2
W
Awilix
5,869
489
79
7
0
283,158
0
L
The Morrigan
6,219
518
104
9
0
231,282
0
L
Ne Zha
5,945
495
81
7
0
188,752
0
W
Atlas
6,095
508
17
1
0
261,805
0
L
Charon
6,155
513
15
1
0
243,462
4
L
Fenrir
5,822
485
62
5
0
259,686
0
W
Heimdallr
7,658
638
109
9
0
228,495
3
W
Janus
5,870
489
99
8
0
230,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role