Player Matchup

Charon
Charon
Amzeri-29
Charon
Level 273
God Stats
10W - 13L
1,453 SR
Queue Stats
1,227W - 1,191L
1,578 Elo+
Party 2
Yemoja
Yemoja
Kazenade_
Yemoja
Level 201
God Stats
10W - 5L
1,579 SR
Queue Stats
398W - 371L
1,517 Elo+
Party 1
Thoth
Thoth
MapleSyrupPotato
Thoth
Level 158
God Stats
27W - 16L
1,680 SR
Queue Stats
562W - 538L
1,588 Elo+
Solo
Hachiman
Hachiman
Nude-Penguin
Hachiman
Level 158
God Stats
21W - 15L
1,541 SR
Queue Stats
224W - 204L
1,535 Elo+
Party 1
Mercury
Mercury
bfc187
Mercury
Level 183
God Stats
26W - 20L
1,584 SR
Queue Stats
721W - 701L
1,504 Elo+
Party 2
Team Averages
Level 195
1,568 SR
1,544 Elo+

VS

Team Averages
Level 105
1,579 SR
1,543 Elo+
Ne Zha
Ne Zha
CrowKlient
Ne Zha
Level 39
God Stats
1W - 3L
1,224 SR
Queue Stats
138W - 127L
1,519 Elo+
Party 4
Hades
Hades
Dejah
Hades
Level 145
God Stats
3W - 2L
1,676 SR
Queue Stats
123W - 111L
1,536 Elo+
Solo
Ra
Ra
Kriete
Ra
Level 142
God Stats
14W - 15L
1,597 SR
Queue Stats
306W - 279L
1,546 Elo+
Party 4
Neith
Neith
Tuxeth
Neith
Level 119
God Stats
8W - 6L
1,662 SR
Queue Stats
107W - 110L
1,562 Elo+
Party 3
Baron Samedi
Baron Samedi
Zephy000
Baron Samedi
Level 82
God Stats
12W - 3L
1,735 SR
Queue Stats
48W - 52L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Amzeri-29
Charon
13
0 / 1 / 1
6,619
509
5,724
11,958
8,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yemoja
Kazenade_
Yemoja
12
2 / 0 / 7
7,527
579
3,672
9,270
6,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
5 / 2 / 2
8,040
618
10,768
5,852
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
Nude-Penguin
Hachiman
13
1 / 1 / 1
7,088
545
4,805
9,708
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
bfc187
Mercury
14
2 / 0 / 5
7,770
598
6,313
11,417
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CrowKlient
Ne Zha
13
1 / 3 / 1
7,267
559
3,275
11,327
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Dejah
Hades
14
1 / 0 / 0
9,025
694
8,424
9,989
4,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
13
1 / 2 / 1
7,716
594
4,829
7,621
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Tuxeth
Neith
12
1 / 2 / 0
7,585
583
8,856
7,750
2,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Zephy000
Baron Samedi
10
0 / 3 / 0
6,351
489
4,962
11,392
7,772
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
4
4
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
Amzeri-29
Charon
0
1
1
0.5
L
Ne Zha
CrowKlient
Ne Zha
1
3
1
0.5
L
Hades
Dejah
Hades
1
0
0
1
W
Yemoja
Kazenade_
Yemoja
2
0
7
5.5
L
Ra
1
2
1
0.75
W
5
2
2
3
W
Hachiman
Nude-Penguin
Hachiman
1
1
1
1.5
L
Neith
Tuxeth
Neith
1
2
0
0.5
L
Baron Samedi
Zephy000
Baron Samedi
0
3
0
0
W
Mercury
bfc187
Mercury
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,282
Damage
30,346
48,205
Taken
48,079
24,861
Mitigated
22,308
16,459
Healing
20,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Amzeri-29
Charon
5,724
1,049
0
4,585
11,958
8,026
0
7,447
4,511
59,257
0
L
Ne Zha
CrowKlient
Ne Zha
3,275
448
0
1,954
11,327
4,157
0
3,546
7,781
0
59,698
L
Hades
Dejah
Hades
8,424
1,466
9
8,471
9,989
4,905
511
5,328
4,661
86,611
0
W
Yemoja
Kazenade_
Yemoja
3,672
822
2,586
2,862
9,270
6,076
0
3,298
5,972
23,488
0
L
Ra
4,829
572
610
2,811
7,621
2,614
0
4,824
2,797
70,152
0
W
10,768
254
0
854
5,852
2,306
0
3,112
2,667
77,124
0
W
Hachiman
Nude-Penguin
Hachiman
4,805
2,311
0
3,233
9,708
3,918
0
1,176
8,532
0
58,118
L
Neith
Tuxeth
Neith
8,856
3,650
0
2,412
7,750
2,860
628
883
6,867
0
68,681
L
Baron Samedi
Zephy000
Baron Samedi
4,962
596
453
3,589
11,392
7,772
0
5,583
5,809
17,071
0
W
Mercury
bfc187
Mercury
6,313
3,707
0
2,339
11,417
4,535
0
3,109
8,308
0
77,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,044
Gold Earned
37,944
464
Minions Killed
512
0
Camps Cleared
0
1,347,322
Distance Traveled
1,346,100
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,619
509
80
6
0
246,135
1
L
Ne Zha
7,267
559
90
7
0
305,355
0
L
Hades
9,025
694
169
13
0
246,839
0
W
Yemoja
7,527
579
18
1
0
254,557
1
L
Ra
7,716
594
112
9
0
283,911
4
W
Thoth
8,040
618
135
10
0
272,747
5
W
Hachiman
7,088
545
108
8
0
240,576
3
L
Neith
7,585
583
124
10
0
235,830
1
L
Baron Samedi
6,351
489
17
1
0
274,165
0
W
Mercury
7,770
598
123
9
0
333,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role