Player Matchup

Hun Batz
Hun Batz
Silver II
 
Hun Batz
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver II
DETROIDE
Ah Puch
Silver II
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 37L
1,258 MMR
Solo
Maui
Maui
Bronze V
Yabuchi
Maui
Bronze V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,397 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 91
1,500 SR
1,385 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,424 SR
1,286 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
Tripod2322
Morgan Le Fay
Gold IV
Level 105
God Stats
20W - 11L
1,668 SR
Queue Stats
65W - 70L
1,417 MMR
Solo
Bacchus
Bacchus
Silver V
elayuwokipelado
Bacchus
Silver V
Level 33
God Stats
6W - 12L
1,117 SR
Queue Stats
51W - 76L
1,272 MMR
Solo
Hachiman
Hachiman
Gold III
littlebighead23
Hachiman
Gold III
Level 144
God Stats
33W - 36L
1,487 SR
Queue Stats
536W - 493L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 4 / 0
8,790
676
6,172
14,260
11,696
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
DETROIDE
Ah Puch
11
1 / 3 / 1
9,131
702
9,383
11,891
7,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
Yabuchi
Maui
12
0 / 1 / 3
8,664
666
3,445
12,534
15,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
FafnirKuzenboPoseidonAchillesThoth

VS

Bans
VulcanNeithDiscordiaDanzaburouRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Tripod2322
Morgan Le Fay
13
4 / 2 / 4
10,950
842
15,734
9,028
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
1 / 1 / 7
9,716
747
5,669
12,912
17,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
13
3 / 0 / 5
10,370
798
8,393
7,943
2,890
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
8
8
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
0
0.25
L
Ah Puch
DETROIDE
Ah Puch
1
3
1
0.5
W
Morgan Le Fay
Tripod2322
Morgan Le Fay
4
2
4
3
L
Maui
Yabuchi
Maui
0
1
3
1.5
W
1
1
7
4.5
W
Hachiman
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,000
Damage
29,796
38,685
Taken
29,883
35,334
Mitigated
24,515
4,911
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,172
818
263
1,002
14,260
11,696
0
9,178
5,082
0
27,950
L
Ah Puch
DETROIDE
Ah Puch
9,383
337
112
3,058
11,891
7,842
0
5,841
6,050
33,375
0
W
Morgan Le Fay
Tripod2322
Morgan Le Fay
15,734
959
0
2,639
9,028
3,796
392
4,680
3,994
54,850
0
L
Maui
Yabuchi
Maui
3,445
720
0
476
12,534
15,796
0
6,910
5,624
9,795
250
W
5,669
802
0
4,063
12,912
17,829
56
4,213
8,289
14,234
0
W
Hachiman
8,393
4,641
0
913
7,943
2,890
2,000
2,869
4,878
0
47,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,585
Gold Earned
31,036
84
Minions Killed
165
0
Camps Cleared
0
735,511
Distance Traveled
749,765
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,790
676
39
3
0
251,626
0
L
Ah Puch
9,131
702
40
3
0
231,804
0
W
Morgan Le Fay
10,950
842
84
6
0
260,382
0
L
Maui
8,664
666
5
0
0
252,081
0
W
Bacchus
9,716
747
14
1
0
251,972
4
W
Hachiman
10,370
798
67
5
0
237,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role