Player Matchup

Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FalanorSK
King Arthur
Level 57
God Stats
10W - 8L
1,592 SR
Queue Stats
82W - 83L
1,438 Elo+
Party 1
Arachne
Arachne
stef447stef
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,410 Elo+
Party 1
Team Averages
Level 65
1,531 SR
1,450 Elo+

VS

Team Averages
Level 112
1,474 SR
1,489 Elo+
Mulan
Mulan
Daniel99c
Mulan
Level 124
God Stats
23W - 23L
1,444 SR
Queue Stats
245W - 246L
1,544 Elo+
Solo
Sol
Sol
PapalocMor
Sol
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,498 Elo+
Solo
Cernunnos
Cernunnos
YODAPASKELIN
Cernunnos
Level 57
God Stats
18W - 19L
1,479 SR
Queue Stats
97W - 111L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 6 / 4
10,365
691
9,974
16,839
8,054
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
FalanorSK
King Arthur
12
1 / 3 / 5
9,981
665
11,095
17,685
21,158
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
stef447stef
Arachne
14
3 / 6 / 3
11,015
734
6,790
15,102
8,011
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Daniel99c
Mulan
15
4 / 3 / 9
11,732
782
12,345
19,379
23,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

15
8 / 1 / 7
12,612
841
20,859
11,881
5,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
YODAPASKELIN
Cernunnos
14
3 / 2 / 8
11,355
757
8,327
10,365
5,325
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
6
Kills
15
15
Deaths
6
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
6
4
0.67
W
Mulan
Daniel99c
Mulan
4
3
9
2.83
L
King Arthur
FalanorSK
King Arthur
1
3
5
1.17
W
8
1
7
11.5
W
Cernunnos
YODAPASKELIN
Cernunnos
3
2
8
3.5
L
Arachne
stef447stef
Arachne
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,859
Damage
41,531
49,626
Taken
41,625
37,223
Mitigated
34,559
6,497
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,974
3,786
660
4,020
16,839
8,054
392
5,986
10,364
48,353
0
W
Mulan
Daniel99c
Mulan
12,345
767
0
5,038
19,379
23,930
139
4,146
15,233
0
38,212
L
King Arthur
FalanorSK
King Arthur
11,095
425
0
910
17,685
21,158
10
8,155
9,233
973
26,735
W
20,859
6,359
0
6,166
11,881
5,304
1,763
3,820
8,061
80,915
0
W
Cernunnos
YODAPASKELIN
Cernunnos
8,327
4,892
61
360
10,365
5,325
926
3,183
7,182
0
45,745
L
Arachne
stef447stef
Arachne
6,790
5,362
0
907
15,102
8,011
156
6,928
7,784
0
23,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
35,699
108
Minions Killed
235
0
Camps Cleared
0
745,737
Distance Traveled
759,754
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,365
691
50
3
0
222,940
1
W
Mulan
11,732
782
54
4
0
241,592
0
L
King Arthur
9,981
665
28
2
0
277,772
0
W
Sol
12,612
841
103
7
0
275,860
2
W
Cernunnos
11,355
757
78
5
0
242,302
0
L
Arachne
11,015
734
30
2
0
245,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role