Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Augustus923
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,380 Elo+
Solo
Ganesha
Ganesha
ConLaBrisa
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,493 Elo+
Solo
Fafnir
Fafnir
Ormagueden
Fafnir
Level 82
God Stats
0W - 3L
1,214 SR
Queue Stats
230W - 225L
1,538 Elo+
Solo
Hera
Hera
gpfiindetse
Hera
Level 105
God Stats
0W - 2L
1,260 SR
Queue Stats
78W - 66L
1,480 Elo+
Party 1
Team Averages
Level 99
1,395 SR
1,478 Elo+

VS

Team Averages
Level 135
1,564 SR
1,507 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
A_Parra_19
Charon
Level 156
God Stats
2W - 0L
1,706 SR
Queue Stats
170W - 160L
1,558 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MrKoalem
Tsukuyomi
Level 129
God Stats
11W - 7L
1,626 SR
Queue Stats
552W - 568L
1,427 Elo+
Solo
Hera
Hera
Qise
Hera
Level 118
God Stats
3W - 2L
1,489 SR
Queue Stats
189W - 179L
1,493 Elo+
Solo
Nemesis
Nemesis
lolomon97
Nemesis
Level 128
God Stats
2W - 3L
1,496 SR
Queue Stats
163W - 162L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 5 / 4
7,868
787
6,891
10,303
4,852
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 5 / 1
8,251
825
5,958
11,199
5,047
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
ConLaBrisa
Ganesha
5
0 / 0 / 0
5,412
541
0
371
159
Fafnir
Ormagueden
Fafnir
14
0 / 7 / 2
7,154
715
5,587
16,977
21,033
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 5 / 2
6,432
643
3,729
6,895
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 0 / 16
9,153
915
8,808
5,713
2,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
A_Parra_19
Charon
14
0 / 2 / 21
8,985
899
6,148
11,030
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
MrKoalem
Tsukuyomi
15
7 / 4 / 11
8,819
882
7,480
8,620
5,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
Qise
Hera
15
6 / 3 / 9
9,212
921
10,592
6,131
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
lolomon97
Nemesis
16
7 / 1 / 12
9,256
926
9,656
8,957
7,834
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
91
6
Kills
22
22
Deaths
10
9
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
4
0.8
W
Scylla
 
Scylla
2
0
16
10
W
Charon
A_Parra_19
Charon
0
2
21
5.25
L
4
5
1
0.9
L
Ganesha
ConLaBrisa
Ganesha
0
0
0
0
W
Tsukuyomi
MrKoalem
Tsukuyomi
7
4
11
3.13
L
Fafnir
Ormagueden
Fafnir
0
7
2
0.14
W
Hera
Qise
Hera
6
3
9
3.5
L
0
5
2
0.2
W
Nemesis
lolomon97
Nemesis
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,165
Damage
42,684
45,745
Taken
40,451
33,798
Mitigated
31,434
9,847
Healing
15,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,891
134
431
1,199
10,303
4,852
0
5,655
4,503
22,477
0
W
Scylla
 
Scylla
8,808
1,322
884
1,936
5,713
2,808
1,272
4,183
1,530
27,751
0
W
Charon
A_Parra_19
Charon
6,148
692
452
1,948
11,030
12,207
1,023
5,573
5,457
15,977
0
L
5,958
1,190
291
4,153
11,199
5,047
0
7,403
3,620
17,607
0
L
Ganesha
ConLaBrisa
Ganesha
0
0
0
0
371
159
0
371
0
0
0
W
Tsukuyomi
MrKoalem
Tsukuyomi
7,480
1,892
0
664
8,620
5,601
385
4,145
4,475
0
13,633
L
Fafnir
Ormagueden
Fafnir
5,587
1,534
13
2,836
16,977
21,033
0
8,469
7,973
10,295
0
W
Hera
Qise
Hera
10,592
2,489
1,750
1,091
6,131
2,984
540
3,765
2,366
19,286
0
L
3,729
1,340
144
780
6,895
2,707
0
3,650
3,066
9,961
0
W
Nemesis
lolomon97
Nemesis
9,656
2,690
3,264
3,468
8,957
7,834
880
4,499
4,458
0
13,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,117
Gold Earned
45,425
82
Minions Killed
114
0
Camps Cleared
0
611,513
Distance Traveled
969,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,868
787
28
3
0
159,938
0
W
Scylla
9,153
915
57
6
0
202,232
0
W
Charon
8,985
899
11
1
0
192,350
0
L
Sol
8,251
825
26
3
0
179,326
0
L
Ganesha
5,412
541
0
0
0
325
0
W
Tsukuyomi
8,819
882
12
1
0
164,932
0
L
Fafnir
7,154
715
9
1
0
155,409
0
W
Hera
9,212
921
21
2
0
197,930
0
L
Hera
6,432
643
19
2
0
116,515
0
W
Nemesis
9,256
926
13
1
0
212,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role