Player Matchup

Ullr
Ullr
MILS_Ibaixx
Ullr
Level 47
God Stats
0W - 4L
1,434 SR
Queue Stats
119W - 183L
1,266 Elo+
Party 1
Baron Samedi
Baron Samedi
Maxim2580Bro
Baron Samedi
Level 99
God Stats
31W - 20L
1,616 SR
Queue Stats
422W - 461L
1,341 Elo+
Solo
Surtr
Surtr
Serperium-Real
Surtr
Level 70
God Stats
2W - 2L
1,859 SR
Queue Stats
61W - 106L
1,200 Elo+
Party 1
Team Averages
Level 72
1,636 SR
1,269 Elo+

VS

Team Averages
Level 66
1,456 SR
1,292 Elo+
Lancelot
Lancelot
 
Lancelot
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Alenkarher
Kukulkan
Level 24
God Stats
3W - 3L
1,478 SR
Queue Stats
5W - 6L
1,280 Elo+
Party 2
Skadi
Skadi
The_Amaro_22
Skadi
Level 69
God Stats
2W - 0L
1,391 SR
Queue Stats
4W - 8L
1,097 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 3
11,147
796
7,471
20,952
9,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Maxim2580Bro
Baron Samedi
6
0 / 0 / 1
7,053
504
0
1,857
632
13
3 / 5 / 1
10,254
732
6,712
18,275
14,699
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
5 / 2 / 5
11,649
832
12,297
11,335
8,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Kukulkan
Alenkarher
Kukulkan
14
4 / 4 / 4
11,509
822
10,689
8,023
3,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 5
11,214
801
6,899
7,961
3,064
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
11
11
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
2
5
3.75
W
Kukulkan
Alenkarher
Kukulkan
4
4
4
1.5
L
4
6
3
0.92
L
Baron Samedi
Maxim2580Bro
Baron Samedi
0
0
1
0.5
L
3
5
1
0.7
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,183
Damage
29,885
41,084
Taken
27,319
24,847
Mitigated
15,505
4,685
Healing
3,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,297
1,146
0
2,220
11,335
8,790
468
42
11,293
567
42,397
W
Kukulkan
Alenkarher
Kukulkan
10,689
677
0
786
8,023
3,651
561
422
7,601
56,411
0
L
7,471
3,710
0
1,473
20,952
9,516
0
6,672
14,280
0
42,342
L
Baron Samedi
Maxim2580Bro
Baron Samedi
0
0
0
0
1,857
632
0
1,099
758
0
0
L
6,712
1,893
84
3,128
18,275
14,699
0
4,218
14,057
248
34,145
W
6,899
3,144
0
545
7,961
3,064
1,936
91
7,870
0
38,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,454
Gold Earned
34,372
88
Minions Killed
194
0
Camps Cleared
0
507,603
Distance Traveled
809,575
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,649
832
62
4
0
318,102
0
W
Kukulkan
11,509
822
88
6
0
250,543
0
L
Ullr
11,147
796
45
3
0
257,205
3
L
Baron Samedi
7,053
504
0
0
0
0
0
L
Surtr
10,254
732
43
3
0
250,398
0
W
Skadi
11,214
801
44
3
0
240,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role