Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Flarezi
Olorun
Level 157
God Stats
4W - 1L
1,758 SR
Queue Stats
89W - 53L
1,656 Elo+
Solo
Tiamat
Tiamat
HomuraXIX
Tiamat
Level 154
God Stats
11W - 7L
1,615 SR
Queue Stats
331W - 322L
1,497 Elo+
Party 3
Hercules
Hercules
Saint-Rat
Hercules
Level 159
God Stats
2W - 12L
1,343 SR
Queue Stats
280W - 269L
1,506 Elo+
Party 3
Erlang Shen
Erlang Shen
arguѕ
Erlang Shen
Level 162
God Stats
2W - 1L
1,526 SR
Queue Stats
73W - 43L
1,676 Elo+
Party 1
Team Averages
Level 158
1,548 SR
1,567 Elo+

VS

Team Averages
Level 133
1,596 SR
1,588 Elo+
Vulcan
Vulcan
AcherTron
Vulcan
Level 92
God Stats
4W - 3L
1,582 SR
Queue Stats
45W - 31L
1,585 Elo+
Party 2
Ne Zha
Ne Zha
CallMeKaii
Ne Zha
Level 157
God Stats
12W - 5L
1,827 SR
Queue Stats
451W - 379L
1,668 Elo+
Solo
Hachiman
Hachiman
LaScamorza
Hachiman
Level 160
God Stats
0W - 2L
1,513 SR
Queue Stats
242W - 234L
1,528 Elo+
Solo
He Bo
He Bo
hobbits008
He Bo
Level 122
God Stats
3W - 2L
1,595 SR
Queue Stats
151W - 127L
1,511 Elo+
Party 2
Kumbhakarna
Kumbhakarna
sixdeepsix
Kumbhakarna
Level 136
God Stats
1W - 2L
1,463 SR
Queue Stats
137W - 114L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 3 / 5
9,314
621
10,933
13,125
5,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Flarezi
Olorun
17
2 / 1 / 0
10,122
675
7,256
8,864
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
HomuraXIX
Tiamat
14
1 / 1 / 4
8,822
588
6,367
8,098
4,627
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
Saint-Rat
Hercules
13
6 / 0 / 5
9,269
618
8,257
14,934
14,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
arguѕ
Erlang Shen
16
4 / 2 / 7
9,468
631
12,095
17,837
7,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AcherTron
Vulcan
13
1 / 5 / 2
7,882
525
13,501
9,041
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
CallMeKaii
Ne Zha
14
5 / 3 / 2
8,544
570
11,639
15,448
6,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hachiman
LaScamorza
Hachiman
11
0 / 2 / 1
6,954
464
4,454
7,897
2,963
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
14
0 / 4 / 1
8,254
550
6,231
13,713
8,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
sixdeepsix
Kumbhakarna
11
1 / 3 / 1
7,332
489
3,295
14,198
11,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
17
Kills
7
7
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
5
2.17
L
Vulcan
AcherTron
Vulcan
1
5
2
0.4
L
Ne Zha
CallMeKaii
Ne Zha
5
3
2
2
W
Olorun
Flarezi
Olorun
2
1
0
2
W
Tiamat
HomuraXIX
Tiamat
1
1
4
3
L
Hachiman
LaScamorza
Hachiman
0
2
1
0.25
W
Hercules
Saint-Rat
Hercules
6
0
5
8.5
W
Erlang Shen
arguѕ
Erlang Shen
4
2
7
3.75
L
He Bo
0
4
1
0.13
L
Kumbhakarna
sixdeepsix
Kumbhakarna
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,908
Damage
39,120
62,858
Taken
60,297
36,729
Mitigated
32,907
29,098
Healing
15,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,933
740
0
7,228
13,125
5,903
634
6,288
6,479
85,616
0
L
Vulcan
AcherTron
Vulcan
13,501
3,853
0
1,061
9,041
3,429
0
4,829
4,212
63,384
0
L
Ne Zha
CallMeKaii
Ne Zha
11,639
3,725
0
3,429
15,448
6,966
0
4,473
10,975
0
74,604
W
Olorun
Flarezi
Olorun
7,256
5,333
60
6,409
8,864
4,004
3,402
652
8,212
87,553
14,390
W
Tiamat
HomuraXIX
Tiamat
6,367
744
0
4,276
8,098
4,627
480
4,883
3,197
56,685
0
L
Hachiman
LaScamorza
Hachiman
4,454
2,565
0
2,260
7,897
2,963
0
3,271
4,626
0
51,423
W
Hercules
Saint-Rat
Hercules
8,257
3,075
0
6,509
14,934
14,591
0
6,273
8,431
0
20,142
W
Erlang Shen
arguѕ
Erlang Shen
12,095
6,008
0
4,616
17,837
7,604
0
4,233
13,512
0
86,549
L
He Bo
6,231
439
0
6,172
13,713
8,449
0
5,373
8,340
63,758
0
L
Kumbhakarna
sixdeepsix
Kumbhakarna
3,295
331
0
2,296
14,198
11,100
0
6,610
7,588
23,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,995
Gold Earned
38,966
561
Minions Killed
509
0
Camps Cleared
0
1,558,860
Distance Traveled
1,473,264
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,314
621
141
9
0
283,524
0
L
Vulcan
7,882
525
111
7
0
337,759
0
L
Ne Zha
8,544
570
124
8
0
338,902
1
W
Olorun
10,122
675
179
12
0
271,868
4
W
Tiamat
8,822
588
104
7
0
304,461
6
L
Hachiman
6,954
464
100
7
0
210,990
0
W
Hercules
9,269
618
16
1
0
352,307
8
W
Erlang Shen
9,468
631
121
8
0
346,700
0
L
He Bo
8,254
550
141
9
0
258,853
5
L
Kumbhakarna
7,332
489
33
2
0
326,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role