Player Matchup

Zhong Kui
Zhong Kui
Devil2-6pl
Zhong Kui
Level 106
God Stats
0W - 2L
1,329 SR
Queue Stats
155W - 169L
1,245 Elo+
Party 1
Bacchus
Bacchus
Quickill78941
Bacchus
Level 8
God Stats
5W - 5L
1,560 SR
Queue Stats
11W - 17L
1,287 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cjmax19902002
Ah Muzen Cab
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 135L
1,259 Elo+
Party 1
Team Averages
Level 65
1,463 SR
1,264 Elo+

VS

Team Averages
Level 103
1,399 SR
1,305 Elo+
Discordia
Discordia
BelligerentBear
Discordia
Level 101
God Stats
1W - 2L
1,285 SR
Queue Stats
14W - 21L
1,252 Elo+
Solo
Ishtar
Ishtar
ChecoGallardo81
Ishtar
Level 143
God Stats
21W - 22L
1,527 SR
Queue Stats
112W - 133L
1,368 Elo+
Solo
Hun Batz
Hun Batz
GNAsendIT
Hun Batz
Level 66
God Stats
29W - 39L
1,385 SR
Queue Stats
231W - 290L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Devil2-6pl
Zhong Kui
17
10 / 6 / 3
15,255
763
19,829
26,413
20,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
13
0 / 5 / 8
12,471
624
6,702
24,095
23,401
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
cjmax19902002
Ah Muzen Cab
18
3 / 3 / 9
14,724
736
14,046
17,550
7,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BelligerentBear
Discordia
18
3 / 2 / 9
15,390
770
19,600
14,376
5,602
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 5 / 2
16,513
826
27,936
18,055
7,783
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
GNAsendIT
Hun Batz
14
1 / 7 / 7
13,541
677
11,583
15,753
7,402
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
13
Kills
14
14
Deaths
14
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
BelligerentBear
Discordia
3
2
9
3.75
W
10
5
2
2.2
L
Zhong Kui
Devil2-6pl
Zhong Kui
10
6
3
1.92
W
Hun Batz
GNAsendIT
Hun Batz
1
7
7
0.64
L
Bacchus
0
5
8
0.8
L
Ah Muzen Cab
cjmax19902002
Ah Muzen Cab
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,577
Damage
59,119
68,058
Taken
48,184
51,452
Mitigated
20,787
12,789
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BelligerentBear
Discordia
19,600
1,730
454
3,100
14,376
5,602
1,093
9,992
4,384
53,045
0
W
27,936
16,253
561
4,115
18,055
7,783
1,545
8,580
9,475
0
108,303
L
Zhong Kui
Devil2-6pl
Zhong Kui
19,829
1,578
417
8,779
26,413
20,519
180
8,058
18,355
71,349
0
W
Hun Batz
GNAsendIT
Hun Batz
11,583
5,211
0
1,750
15,753
7,402
24
8,662
7,091
0
47,884
L
Bacchus
6,702
823
0
1,620
24,095
23,401
58
4,016
20,079
21,768
0
L
Ah Muzen Cab
cjmax19902002
Ah Muzen Cab
14,046
4,253
386
1,587
17,550
7,532
2,037
7,811
9,739
0
56,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,450
Gold Earned
45,444
162
Minions Killed
264
0
Camps Cleared
0
970,251
Distance Traveled
909,946
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,390
770
70
4
0
315,975
0
W
Ishtar
16,513
826
135
7
0
274,920
0
L
Zhong Kui
15,255
763
78
4
0
298,751
0
W
Hun Batz
13,541
677
59
3
0
319,051
0
L
Bacchus
12,471
624
23
1
0
328,703
0
L
Ah Muzen Cab
14,724
736
61
3
0
342,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role