Player Matchup

Horus
Horus
Brisco77
Horus
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 40L
1,517 Elo+
Solo
Xbalanque
Xbalanque
KushCarrotKing
Xbalanque
Level 68
God Stats
0W - 1L
1,858 SR
Queue Stats
57W - 35L
1,544 Elo+
Solo
Persephone
Persephone
xoxoxxmaryy
Persephone
Level 151
God Stats
10W - 21L
1,528 SR
Queue Stats
239W - 242L
1,553 Elo+
Solo
Team Averages
Level 108
1,629 SR
1,538 Elo+

VS

Team Averages
Level 121
1,554 SR
1,483 Elo+
Shiva
Shiva
 
Shiva
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
YaBro Yarbrough
Agni
Level 98
God Stats
95W - 70L
1,644 SR
Queue Stats
202W - 207L
1,508 Elo+
Party 1
Mercury
Mercury
hylyfe ps 393
Mercury
Level 148
God Stats
20W - 17L
1,517 SR
Queue Stats
501W - 534L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Brisco77
Horus
9
1 / 2 / 0
7,007
701
6,484
13,214
10,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
KushCarrotKing
Xbalanque
8
0 / 6 / 1
6,734
673
5,597
9,414
3,252
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
xoxoxxmaryy
Persephone
10
0 / 1 / 1
7,541
754
8,377
7,948
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
4 / 0 / 5
8,295
830
8,457
11,720
9,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 6
8,216
822
10,642
6,165
2,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
10
2 / 1 / 6
7,496
750
5,081
7,654
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
5
6.5
L
Horus
Brisco77
Horus
1
2
0
0.5
L
Xbalanque
KushCarrotKing
Xbalanque
0
6
1
0.08
W
3
0
6
6
W
Mercury
2
1
6
5
L
Persephone
xoxoxxmaryy
Persephone
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,458
Damage
24,180
30,576
Taken
25,539
16,512
Mitigated
13,830
6,460
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,457
2,153
567
2,510
11,720
9,084
217
4,126
7,271
0
14,679
L
Horus
Brisco77
Horus
6,484
2,888
840
3,744
13,214
10,502
0
4,133
8,520
0
17,764
L
Xbalanque
KushCarrotKing
Xbalanque
5,597
3,085
82
812
9,414
3,252
808
3,384
5,744
0
24,428
W
10,642
777
0
350
6,165
2,147
0
1,840
4,171
45,938
0
W
Mercury
5,081
2,122
0
2,919
7,654
2,599
495
2,679
4,661
0
14,886
L
Persephone
xoxoxxmaryy
Persephone
8,377
467
0
982
7,948
2,758
0
3,962
3,907
35,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,282
Gold Earned
24,007
95
Minions Killed
95
0
Camps Cleared
0
529,977
Distance Traveled
568,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,295
830
19
2
0
196,643
0
L
Horus
7,007
701
12
1
0
198,025
0
L
Xbalanque
6,734
673
31
3
0
155,056
0
W
Agni
8,216
822
57
6
0
199,236
0
W
Mercury
7,496
750
19
2
0
172,689
0
L
Persephone
7,541
754
52
5
0
176,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role