Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
DxFish
Xbalanque
Level 167
God Stats
1W - 4L
1,413 SR
Queue Stats
198W - 212L
1,535 Elo+
Solo
Set
Set
ImGamby999
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,114 Elo+
Party 1
Horus
Horus
Katt Mayys
Horus
Level 59
God Stats
0W - 1L
1,699 SR
Queue Stats
13W - 22L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
zStuDDerGuy
Sun Wukong
Level 142
God Stats
2W - 5L
1,564 SR
Queue Stats
180W - 160L
1,549 Elo+
Solo
Team Averages
Level 106
1,535 SR
1,436 Elo+

VS

Team Averages
Level 117
1,524 SR
1,554 Elo+
Zeus
Zeus
Akaza_HakaiSatsu
Zeus
Level 125
God Stats
21W - 8L
1,703 SR
Queue Stats
496W - 469L
1,501 Elo+
Solo
Chang'e
Chang'e
ShadowKlise
Chang'e
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 68L
1,549 Elo+
Solo
Vulcan
Vulcan
XsavageDevX
Vulcan
Level 89
God Stats
7W - 9L
1,441 SR
Queue Stats
843W - 849L
1,576 Elo+
Solo
Artemis
Artemis
cfig0709
Artemis
Level 160
God Stats
3W - 4L
1,477 SR
Queue Stats
270W - 267L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
lkiu7
Gilgamesh
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 7 / 5
7,274
560
6,737
16,407
16,034
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
DxFish
Xbalanque
16
1 / 5 / 8
8,955
689
13,914
15,041
7,222
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 5 / 4
7,934
610
5,218
15,043
9,645
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
15
2 / 4 / 4
8,743
673
4,643
17,781
18,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
zStuDDerGuy
Sun Wukong
17
6 / 3 / 1
9,294
715
15,597
18,045
17,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 12
10,530
810
20,671
8,033
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
ShadowKlise
Chang'e
16
3 / 3 / 12
9,649
742
9,149
19,088
8,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
17
3 / 1 / 18
10,223
786
19,811
7,246
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
cfig0709
Artemis
18
8 / 1 / 13
11,202
862
17,520
10,945
6,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
lkiu7
Gilgamesh
15
3 / 5 / 18
9,467
728
10,447
20,699
34,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
10
Kills
24
24
Deaths
11
22
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
7
5
0.36
W
7
1
12
13
L
Xbalanque
DxFish
Xbalanque
1
5
8
1
L
1
5
4
0.6
L
Horus
2
4
4
1
W
Chang'e
ShadowKlise
Chang'e
3
3
12
3
W
Vulcan
3
1
18
12
W
Artemis
cfig0709
Artemis
8
1
13
14.5
W
Gilgamesh
lkiu7
Gilgamesh
3
5
18
2.4
L
Sun Wukong
zStuDDerGuy
Sun Wukong
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,109
Damage
77,598
82,317
Taken
66,011
69,440
Mitigated
58,088
26,436
Healing
29,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,737
534
880
1,608
16,407
16,034
0
10,409
5,998
0
10,633
W
20,671
1,485
138
722
8,033
3,776
939
112
7,828
37,862
0
L
Xbalanque
DxFish
Xbalanque
13,914
5,485
891
3,529
15,041
7,222
0
8,187
6,854
0
39,711
L
5,218
1,038
1,261
3,248
15,043
9,645
0
8,882
6,161
0
16,954
L
Horus
4,643
1,860
2,559
4,805
17,781
18,871
0
11,957
5,824
0
6,485
W
Chang'e
ShadowKlise
Chang'e
9,149
663
11,993
8,753
19,088
8,941
771
32
18,741
16,341
0
W
Vulcan
19,811
8,423
2,380
1,186
7,246
4,194
1,718
192
6,893
42,887
0
W
Artemis
cfig0709
Artemis
17,520
8,738
1,210
827
10,945
6,407
3,978
96
10,605
0
37,407
W
Gilgamesh
lkiu7
Gilgamesh
10,447
2,560
650
1,929
20,699
34,770
149
165
20,010
1,187
13,539
L
Sun Wukong
zStuDDerGuy
Sun Wukong
15,597
1,445
418
7,237
18,045
17,668
0
11,048
6,997
947
32,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,200
Gold Earned
51,071
129
Minions Killed
145
0
Camps Cleared
0
1,086,720
Distance Traveled
1,198,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,274
560
6
0
0
197,844
0
W
Zeus
10,530
810
37
3
0
233,658
0
L
Xbalanque
8,955
689
56
4
0
206,818
0
L
Set
7,934
610
16
1
0
224,504
0
L
Horus
8,743
673
3
0
0
218,852
0
W
Chang'e
9,649
742
9
1
0
228,556
0
W
Vulcan
10,223
786
51
4
0
266,821
0
W
Artemis
11,202
862
38
3
0
234,214
0
W
Gilgamesh
9,467
728
10
1
0
235,555
0
L
Sun Wukong
9,294
715
48
4
0
238,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role