Player Matchup

Cerberus
Cerberus
Buzz0Lightyear
Cerberus
Level 79
God Stats
2W - 0L
1,702 SR
Queue Stats
88W - 102L
1,381 Elo+
Solo
Loki
Loki
Eneldur
Loki
Level 49
God Stats
10W - 11L
1,537 SR
Queue Stats
82W - 76L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
Sallen422431
Nu Wa
Level 47
God Stats
3W - 5L
1,158 SR
Queue Stats
69W - 110L
1,318 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
alix265
Morgan Le Fay
Level 28
God Stats
9W - 6L
1,427 SR
Queue Stats
21W - 29L
1,359 Elo+
Party 2
Rama
Rama
stroga48
Rama
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 72L
1,402 Elo+
Solo
Team Averages
Level 53
1,465 SR
1,402 Elo+

VS

Team Averages
Level 78
1,468 SR
1,392 Elo+
Cernunnos
Cernunnos
Frd_TQ7Night
Cernunnos
Level 29
God Stats
11W - 19L
1,443 SR
Queue Stats
66W - 63L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
Loczek4594
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 160L
1,286 Elo+
Solo
Nu Wa
Nu Wa
YEAH-RIGHT-4-SUR
Nu Wa
Level 162
God Stats
157W - 116L
1,474 SR
Queue Stats
302W - 309L
1,389 Elo+
Solo
Susano
Susano
belalpirlo
Susano
Level 97
God Stats
5W - 4L
1,592 SR
Queue Stats
275W - 257L
1,443 Elo+
Party 1
Ao Kuang
Ao Kuang
rok391
Ao Kuang
Level 68
God Stats
1W - 2L
1,333 SR
Queue Stats
119W - 123L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 2 / 8
8,170
545
8,112
15,238
13,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Eneldur
Loki
17
11 / 0 / 2
10,350
690
13,004
10,496
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 3
9,095
606
8,784
9,115
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
alix265
Morgan Le Fay
12
1 / 2 / 2
7,498
500
7,535
10,195
5,703
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
12
4 / 2 / 4
7,928
529
7,887
8,498
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Frd_TQ7Night
Cernunnos
11
1 / 8 / 1
6,844
456
6,860
13,710
4,131
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Guan Yu
Loczek4594
Guan Yu
9
0 / 3 / 2
5,960
397
3,341
10,085
6,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 6 / 1
8,032
535
10,648
12,288
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
belalpirlo
Susano
12
2 / 2 / 3
7,617
508
7,653
15,289
5,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
rok391
Ao Kuang
14
3 / 2 / 0
8,398
560
6,854
15,818
8,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
21
Kills
8
8
Deaths
21
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
2
8
3
W
Loki
Eneldur
Loki
11
0
2
12
L
Cernunnos
Frd_TQ7Night
Cernunnos
1
8
1
0.19
L
Guan Yu
Loczek4594
Guan Yu
0
3
2
0.33
W
3
2
3
2.25
L
2
6
1
0.42
W
Morgan Le Fay
alix265
Morgan Le Fay
1
2
2
1
L
Susano
belalpirlo
Susano
2
2
3
1.75
L
Ao Kuang
rok391
Ao Kuang
3
2
0
1.5
W
Rama
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,322
Damage
35,356
53,542
Taken
67,190
30,047
Mitigated
28,094
17,470
Healing
19,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,112
378
173
4,736
15,238
13,270
26
1,775
13,058
32,532
0
W
Loki
Eneldur
Loki
13,004
4,758
0
6,190
10,496
4,687
443
2,791
7,705
0
97,745
L
Cernunnos
Frd_TQ7Night
Cernunnos
6,860
3,561
0
2,514
13,710
4,131
831
3,399
10,311
0
40,746
L
Guan Yu
Loczek4594
Guan Yu
3,341
211
157
1,533
10,085
6,759
401
4,502
5,583
0
17,826
W
8,784
1,231
0
500
9,115
3,168
0
5,547
3,568
91,950
0
L
10,648
3,276
0
3,574
12,288
3,513
302
4,115
8,173
67,436
0
W
Morgan Le Fay
alix265
Morgan Le Fay
7,535
1,187
0
3,575
10,195
5,703
23
5,174
5,021
38,380
0
L
Susano
belalpirlo
Susano
7,653
1,858
0
4,446
15,289
5,421
0
4,364
10,925
0
51,624
L
Ao Kuang
rok391
Ao Kuang
6,854
1,312
0
7,048
15,818
8,270
0
8,051
7,767
50,169
442
W
Rama
7,887
6,054
0
2,296
8,498
3,219
667
2,136
6,215
0
54,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,041
Gold Earned
36,851
517
Minions Killed
375
0
Camps Cleared
0
1,493,091
Distance Traveled
1,393,008
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,170
545
77
5
0
311,793
0
W
Loki
10,350
690
136
9
0
364,095
0
L
Cernunnos
6,844
456
71
5
0
277,908
2
L
Guan Yu
5,960
397
28
2
0
312,069
0
W
Nu Wa
9,095
606
155
10
0
280,940
0
L
Nu Wa
8,032
535
112
7
0
184,638
0
W
Morgan Le Fay
7,498
500
52
3
0
262,259
1
L
Susano
7,617
508
88
6
0
324,377
0
L
Ao Kuang
8,398
560
76
5
0
294,016
4
W
Rama
7,928
529
97
6
0
274,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role