Player Matchup

Freya
Freya
Gold III
 
Freya
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
 
Pele
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
AtropaHM
King Arthur
Gold V
Level 69
God Stats
6W - 11L
1,549 SR
Queue Stats
59W - 65L
1,385 MMR
Solo
Sobek
Sobek
Gold V
SckeypoKing
Sobek
Gold V
Level 109
God Stats
3W - 5L
1,408 SR
Queue Stats
153W - 149L
1,348 MMR
Solo
Janus
Janus
Gold III
disinfection
Janus
Gold III
Level 68
God Stats
46W - 54L
1,511 SR
Queue Stats
194W - 206L
1,445 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,493 SR
1,436 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,501 SR
1,427 MMR
Chernobog
Chernobog
Gold V
 
Chernobog
Gold V
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver I
DanskerSvinet
Charon
Silver I
Level 109
God Stats
7W - 4L
1,558 SR
Queue Stats
28W - 31L
1,341 MMR
Solo
Chronos
Chronos
Silver III
Devotation
Chronos
Silver III
Level 86
God Stats
2W - 0L
1,324 SR
Queue Stats
12W - 8L
1,444 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Orlando-SkilIs98
Morgan Le Fay
Gold III
Level 143
God Stats
12W - 13L
1,477 SR
Queue Stats
225W - 230L
1,408 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Possible Tweed
Ratatoskr
Gold IV
Level 128
God Stats
8W - 1L
1,644 SR
Queue Stats
138W - 141L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
2 / 1 / 1
7,735
553
10,434
9,173
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pele
 
Pele
10
0 / 4 / 2
6,350
454
5,407
13,980
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
AtropaHM
King Arthur
12
1 / 3 / 0
7,255
518
5,778
14,794
12,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 3
6,969
498
4,319
11,842
11,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
0 / 4 / 0
7,210
515
2,492
7,800
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Maman BrigittePoseidonAnubisSusano

VS

Bans
ArachneThanatosBastetAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
1 / 0 / 4
8,110
579
4,850
9,573
4,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 3 / 1
6,721
480
4,923
10,033
8,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Devotation
Chronos
16
5 / 0 / 0
10,039
717
11,945
10,393
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Orlando-SkilIs98
Morgan Le Fay
14
3 / 1 / 4
8,584
613
7,623
7,050
3,008
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
Possible Tweed
Ratatoskr
16
4 / 0 / 4
8,891
635
9,458
11,679
4,872
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
13
13
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
1
1
2.5
L
Pele
 
Pele
0
4
2
0.25
W
Chernobog
 
Chernobog
1
0
4
3
L
King Arthur
AtropaHM
King Arthur
1
3
0
0.33
W
0
3
1
0.17
W
Chronos
Devotation
Chronos
5
0
0
5
W
Morgan Le Fay
Orlando-SkilIs98
Morgan Le Fay
3
1
4
5
W
Ratatoskr
Possible Tweed
Ratatoskr
4
0
4
6
L
1
1
3
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,430
Damage
38,799
57,589
Taken
48,728
34,851
Mitigated
24,392
14,874
Healing
17,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
10,434
2,827
0
3,018
9,173
3,661
230
1,932
7,241
55,381
3,382
L
Pele
 
Pele
5,407
1,123
0
3,350
13,980
4,879
0
5,052
8,928
0
48,312
W
Chernobog
 
Chernobog
4,850
3,522
0
4,017
9,573
4,073
1,470
6,362
2,934
0
57,746
L
King Arthur
AtropaHM
King Arthur
5,778
529
0
3,170
14,794
12,089
2
9,537
5,257
0
56,014
W
4,923
702
0
3,010
10,033
8,128
46
4,068
5,533
16,833
0
W
Chronos
Devotation
Chronos
11,945
4,264
0
7,350
10,393
4,311
77
1,014
9,379
85,082
7,928
W
Morgan Le Fay
Orlando-SkilIs98
Morgan Le Fay
7,623
435
0
2,408
7,050
3,008
0
1,415
5,561
72,158
0
W
Ratatoskr
Possible Tweed
Ratatoskr
9,458
1,680
0
664
11,679
4,872
479
3,403
8,076
0
93,735
L
4,319
342
0
4,467
11,842
11,556
0
5,616
6,226
18,894
0
L
2,492
95
0
869
7,800
2,666
0
2,159
5,641
60,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,519
Gold Earned
42,345
424
Minions Killed
510
0
Camps Cleared
0
1,416,818
Distance Traveled
1,560,459
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,735
553
104
7
0
285,542
7
L
Pele
6,350
454
74
5
0
287,763
0
W
Chernobog
8,110
579
115
8
0
292,253
0
L
King Arthur
7,255
518
96
7
0
303,810
2
W
Charon
6,721
480
7
1
0
295,020
7
W
Chronos
10,039
717
150
11
0
296,719
0
W
Morgan Le Fay
8,584
613
119
9
0
293,126
5
W
Ratatoskr
8,891
635
119
9
0
383,341
1
L
Sobek
6,969
498
22
2
0
276,414
6
L
Janus
7,210
515
128
9
0
263,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role