Player Matchup

Zhong Kui
Zhong Kui
Galaxy_Dove
Zhong Kui
Level 147
God Stats
0W - 2L
1,293 SR
Queue Stats
90W - 105L
1,513 Elo+
Party 1
Hun Batz
Hun Batz
MAguiar
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,264 Elo+
Solo
Cthulhu
Cthulhu
Mulkdagoat
Cthulhu
Level 149
God Stats
1W - 1L
1,942 SR
Queue Stats
95W - 70L
1,594 Elo+
Party 1
Yu Huang
Yu Huang
iTz_Pillage
Yu Huang
Level 134
God Stats
1W - 4L
1,336 SR
Queue Stats
145W - 131L
1,587 Elo+
Solo
Ullr
Ullr
o9naquiam
Ullr
Level 245
God Stats
1W - 3L
1,381 SR
Queue Stats
390W - 421L
1,504 Elo+
Party 1
Team Averages
Level 140
1,490 SR
1,492 Elo+

VS

Team Averages
Level 144
1,440 SR
1,509 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DoHk0
Scylla
Level 109
God Stats
4W - 6L
1,393 SR
Queue Stats
422W - 454L
1,479 Elo+
Solo
Maman Brigitte
Maman Brigitte
ThaneN7
Maman Brigitte
Level 149
God Stats
3W - 4L
1,413 SR
Queue Stats
547W - 534L
1,528 Elo+
Solo
Poseidon
Poseidon
atrich1983
Poseidon
Level 145
God Stats
5W - 4L
1,463 SR
Queue Stats
132W - 134L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
noeldabeast
Kuzenbo
Level 192
God Stats
10W - 8L
1,432 SR
Queue Stats
663W - 690L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Galaxy_Dove
Zhong Kui
14
5 / 6 / 3
8,697
870
10,348
12,775
11,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
MAguiar
Hun Batz
12
4 / 9 / 4
8,472
847
9,143
13,688
7,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Mulkdagoat
Cthulhu
16
5 / 3 / 8
9,371
937
12,789
12,067
15,419
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
iTz_Pillage
Yu Huang
13
0 / 5 / 6
7,807
781
8,766
7,936
3,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
15
1 / 3 / 4
8,163
816
8,984
9,117
4,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
2 / 3 / 19
8,497
850
5,397
14,195
16,281
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
DoHk0
Scylla
17
7 / 4 / 16
10,083
1,008
14,636
8,611
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
ThaneN7
Maman Brigitte
16
6 / 3 / 13
9,990
999
9,184
12,091
6,807
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
atrich1983
Poseidon
16
5 / 3 / 16
9,789
979
13,646
8,685
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
noeldabeast
Kuzenbo
16
6 / 3 / 17
10,093
1,009
6,755
21,413
25,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
107
15
Kills
26
26
Deaths
16
25
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
3
19
3.83
W
Scylla
DoHk0
Scylla
7
4
16
3.75
L
Zhong Kui
Galaxy_Dove
Zhong Kui
5
6
3
1.08
L
Hun Batz
MAguiar
Hun Batz
4
9
4
0.67
L
Cthulhu
Mulkdagoat
Cthulhu
5
3
8
3
W
Maman Brigitte
ThaneN7
Maman Brigitte
6
3
13
4.17
W
Poseidon
atrich1983
Poseidon
5
3
16
4.33
L
Yu Huang
iTz_Pillage
Yu Huang
0
5
6
0.6
W
Kuzenbo
noeldabeast
Kuzenbo
6
3
17
4.83
L
Ullr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,030
Damage
49,618
55,583
Taken
64,995
42,789
Mitigated
56,766
9,235
Healing
22,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,397
0
757
1,545
14,195
16,281
133
6,204
7,801
11,491
0
W
Scylla
DoHk0
Scylla
14,636
677
1,934
1,274
8,611
3,864
1,879
4,563
3,983
24,922
0
L
Zhong Kui
Galaxy_Dove
Zhong Kui
10,348
805
738
1,688
12,775
11,931
520
11,518
1,257
14,716
0
L
Hun Batz
MAguiar
Hun Batz
9,143
726
0
250
13,688
7,120
0
12,033
1,655
0
12,394
L
Cthulhu
Mulkdagoat
Cthulhu
12,789
536
447
3,058
12,067
15,419
90
9,426
2,641
25,833
0
W
Maman Brigitte
ThaneN7
Maman Brigitte
9,184
411
1,656
2,540
12,091
6,807
1,128
6,437
5,492
19,117
0
W
Poseidon
atrich1983
Poseidon
13,646
562
915
1,810
8,685
3,818
1,362
4,659
3,978
30,060
0
L
Yu Huang
iTz_Pillage
Yu Huang
8,766
744
153
422
7,936
3,894
0
7,854
82
20,412
0
W
Kuzenbo
noeldabeast
Kuzenbo
6,755
2,454
2,651
7,098
21,413
25,996
146
9,188
11,838
14,854
149
L
Ullr
8,984
2,311
1,359
1,120
9,117
4,425
1,134
8,638
479
0
21,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,510
Gold Earned
48,452
104
Minions Killed
120
0
Camps Cleared
0
875,703
Distance Traveled
951,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,497
850
8
1
0
161,719
0
W
Scylla
10,083
1,008
25
3
0
212,329
0
L
Zhong Kui
8,697
870
14
1
0
183,128
0
L
Hun Batz
8,472
847
13
1
0
165,393
0
L
Cthulhu
9,371
937
20
2
0
172,642
0
W
Maman Brigitte
9,990
999
25
3
0
187,026
0
W
Poseidon
9,789
979
48
5
0
184,870
0
L
Yu Huang
7,807
781
29
3
0
170,804
0
W
Kuzenbo
10,093
1,009
14
1
0
205,755
0
L
Ullr
8,163
816
28
3
0
183,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role