Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Whocareiuz
Pele
Level 49
God Stats
3W - 3L
1,708 SR
Queue Stats
42W - 36L
1,542 Elo+
Party 1
Chernobog
Chernobog
calcaustix
Chernobog
Level 128
God Stats
28W - 29L
1,530 SR
Queue Stats
298W - 301L
1,494 Elo+
Solo
Thor
Thor
fiflak2000
Thor
Level 131
God Stats
0W - 1L
1,252 SR
Queue Stats
234W - 222L
1,574 Elo+
Party 3
Charon
Charon
gesiu999
Charon
Level 126
God Stats
3W - 3L
1,639 SR
Queue Stats
196W - 169L
1,524 Elo+
Party 3
Team Averages
Level 93
1,526 SR
1,527 Elo+

VS

Team Averages
Level 138
1,465 SR
1,475 Elo+
Horus
Horus
BTDarkDragonDD
Horus
Level 128
God Stats
17W - 13L
1,567 SR
Queue Stats
446W - 449L
1,507 Elo+
Party 4
Ne Zha
Ne Zha
BTDarkNinjaDD
Ne Zha
Level 128
God Stats
7W - 7L
1,460 SR
Queue Stats
245W - 245L
1,544 Elo+
Party 4
Zhong Kui
Zhong Kui
SargentoPuyana
Zhong Kui
Level 171
God Stats
12W - 12L
1,567 SR
Queue Stats
284W - 279L
1,443 Elo+
Party 2
Ah Puch
Ah Puch
c3sar-cirria
Ah Puch
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 248L
1,454 Elo+
Party 2
Anhur
Anhur
sergog200315
Anhur
Level 119
God Stats
1W - 2L
1,233 SR
Queue Stats
157W - 152L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 1 / 0
5,996
500
1,125
5,190
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
5,700
475
4,043
11,619
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
calcaustix
Chernobog
11
1 / 3 / 2
6,108
509
2,832
7,732
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 2 / 1
6,576
548
5,931
10,322
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
gesiu999
Charon
9
1 / 3 / 2
5,776
481
4,359
8,692
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
5,902
492
3,491
6,176
4,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 4
6,821
568
4,923
7,727
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
SargentoPuyana
Zhong Kui
12
1 / 0 / 1
6,771
564
3,405
4,492
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Puch
c3sar-cirria
Ah Puch
12
4 / 1 / 1
7,041
587
11,444
8,322
4,029
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 2 / 3
7,246
604
5,526
8,019
2,778
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
13
13
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
0
0
W
2
1
6
5
W
2
0
4
4
W
Zhong Kui
SargentoPuyana
Zhong Kui
1
0
1
1.5
L
0
4
1
0.13
W
Ah Puch
c3sar-cirria
Ah Puch
4
1
1
4.5
L
Chernobog
calcaustix
Chernobog
1
3
2
0.67
L
2
2
1
1.25
L
Charon
gesiu999
Charon
1
3
2
0.67
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,290
Damage
28,789
43,555
Taken
34,736
18,343
Mitigated
17,876
10,400
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,125
69
270
1,544
5,190
1,917
0
1,719
3,471
45,639
0
W
3,491
1,482
440
1,464
6,176
4,625
52
1,204
4,972
0
21,471
W
4,923
1,081
0
1,299
7,727
3,041
0
422
7,305
0
61,533
W
Zhong Kui
SargentoPuyana
Zhong Kui
3,405
237
0
3,043
4,492
3,403
0
1,134
3,358
58,555
0
L
4,043
1,123
0
949
11,619
4,535
0
8,667
2,952
0
34,549
W
Ah Puch
c3sar-cirria
Ah Puch
11,444
821
0
5,744
8,322
4,029
0
1,512
6,810
54,208
0
L
Chernobog
calcaustix
Chernobog
2,832
1,153
0
1,632
7,732
2,019
663
202
7,530
0
43,225
L
5,931
1,236
0
4,444
10,322
3,692
0
2,021
8,301
0
47,634
L
Charon
gesiu999
Charon
4,359
1,168
0
1,561
8,692
6,180
0
2,240
6,452
18,697
0
W
5,526
3,928
0
3,289
8,019
2,778
546
1,212
6,807
0
54,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,156
Gold Earned
33,781
343
Minions Killed
397
0
Camps Cleared
0
1,197,138
Distance Traveled
1,221,049
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,996
500
101
8
0
242,295
1
W
Horus
5,902
492
26
2
0
248,635
5
W
Ne Zha
6,821
568
92
8
0
292,592
0
W
Zhong Kui
6,771
564
113
9
0
243,019
0
L
Pele
5,700
475
67
6
0
229,249
0
W
Ah Puch
7,041
587
81
7
0
231,357
2
L
Chernobog
6,108
509
71
6
0
221,768
0
L
Thor
6,576
548
76
6
0
261,583
2
L
Charon
5,776
481
28
2
0
242,243
2
W
Anhur
7,246
604
85
7
0
205,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role