Player Matchup

Poseidon
Poseidon
EyeSteelKillsLOL
Poseidon
Level 69
God Stats
2W - 5L
1,484 SR
Queue Stats
138W - 131L
1,452 Elo+
Solo
Atlas
Atlas
Jeff_Thekiller29
Atlas
Level 71
God Stats
9W - 13L
1,488 SR
Queue Stats
218W - 221L
1,473 Elo+
Party 1
Surtr
Surtr
KingSlay3r6205
Surtr
Level 101
God Stats
136W - 123L
1,484 SR
Queue Stats
296W - 295L
1,382 Elo+
Solo
Loki
Loki
WakefulGinger
Loki
Level 97
God Stats
37W - 34L
1,412 SR
Queue Stats
767W - 752L
1,406 Elo+
Solo
Anhur
Anhur
yk_ken365
Anhur
Level 89
God Stats
7W - 2L
1,584 SR
Queue Stats
169W - 157L
1,485 Elo+
Party 1
Team Averages
Level 85
1,490 SR
1,440 Elo+

VS

Team Averages
Level 67
1,353 SR
1,369 Elo+
Arachne
Arachne
BrownieFive
Arachne
Level 82
God Stats
0W - 2L
1,227 SR
Queue Stats
65W - 62L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
DanielYoungx27
Sun Wukong
Level 83
God Stats
5W - 2L
1,306 SR
Queue Stats
348W - 348L
1,424 Elo+
Solo
Achilles
Achilles
Japoneez86
Achilles
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Thoth
Thoth
LyteSZN on IG
Thoth
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 106L
1,477 Elo+
Solo
Izanami
Izanami
ofmiceandben808
Izanami
Level 42
God Stats
3W - 3L
1,232 SR
Queue Stats
5W - 11L
979 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
9,576
599
7,903
7,601
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 0 / 4
8,722
545
5,676
6,507
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 2
9,443
590
11,025
14,860
13,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 3
8,618
539
5,141
12,024
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
yk_ken365
Anhur
14
2 / 2 / 1
8,749
547
5,864
8,961
3,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrownieFive
Arachne
13
2 / 3 / 0
7,577
474
6,485
15,776
6,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
DanielYoungx27
Sun Wukong
14
0 / 2 / 0
8,385
524
7,340
14,152
9,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
Japoneez86
Achilles
10
0 / 2 / 1
6,034
377
2,879
7,386
6,361
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 5 / 0
6,296
394
1,812
7,615
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 3 / 0
6,863
429
3,243
10,512
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
3
3
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
BrownieFive
Arachne
2
3
0
0.67
L
Sun Wukong
DanielYoungx27
Sun Wukong
0
2
0
0
W
4
0
2
5
L
Achilles
Japoneez86
Achilles
0
2
1
0.25
W
3
0
4
5
W
3
1
2
4
L
0
5
0
0
W
3
0
3
4.5
L
1
3
0
0.33
W
Anhur
yk_ken365
Anhur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,609
Damage
21,759
49,953
Taken
55,441
31,845
Mitigated
28,495
21,400
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BrownieFive
Arachne
6,485
5,432
0
4,402
15,776
6,254
0
4,110
11,666
0
44,782
L
Sun Wukong
DanielYoungx27
Sun Wukong
7,340
732
0
4,636
14,152
9,924
0
1,388
12,764
0
81,024
W
7,903
405
0
3,313
7,601
2,711
142
1,727
5,874
88,468
0
L
Achilles
Japoneez86
Achilles
2,879
918
0
224
7,386
6,361
0
1,412
5,974
0
15,114
W
5,676
1,954
0
1,424
6,507
6,891
172
0
6,507
27,065
0
W
11,025
3,553
0
6,551
14,860
13,752
1,018
0
14,860
2,810
65,541
L
1,812
128
0
1,273
7,615
2,628
0
4,202
3,413
34,358
0
W
5,141
846
0
5,947
12,024
4,743
1,199
85
11,939
0
61,359
L
3,243
2,664
0
2,749
10,512
3,328
0
3,565
6,947
0
44,770
W
Anhur
yk_ken365
Anhur
5,864
3,232
0
4,165
8,961
3,748
812
0
8,961
0
82,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,108
Gold Earned
35,155
510
Minions Killed
377
0
Camps Cleared
0
1,653,363
Distance Traveled
1,421,108
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,577
474
77
5
0
342,921
2
L
Sun Wukong
8,385
524
140
9
0
319,172
0
W
Poseidon
9,576
599
148
9
0
356,810
2
L
Achilles
6,034
377
21
1
0
268,634
0
W
Atlas
8,722
545
21
1
0
338,307
0
W
Surtr
9,443
590
114
7
0
304,481
0
L
Thoth
6,296
394
56
4
0
203,580
3
W
Loki
8,618
539
99
6
0
358,630
0
L
Izanami
6,863
429
83
5
0
286,801
0
W
Anhur
8,749
547
128
8
0
295,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role