Player Matchup

Hera
Hera
Gold IV
Binkertell
Hera
Gold IV
Level 85
God Stats
1W - 1L
1,202 SR
Queue Stats
156W - 157L
1,497 MMR
Solo
Hachiman
Hachiman
Gold I
GT9o6
Hachiman
Gold I
Level 191
God Stats
7W - 8L
1,510 SR
Queue Stats
149W - 145L
1,519 MMR
Solo
Mulan
Mulan
Gold III
GiXeR2201
Mulan
Gold III
Level 139
God Stats
11W - 8L
1,500 SR
Queue Stats
344W - 342L
1,494 MMR
Solo
Anubis
Anubis
Gold III
SmaLL7192
Anubis
Gold III
Level 257
God Stats
14W - 11L
1,536 SR
Queue Stats
561W - 573L
1,512 MMR
Solo
Sylvanus
Sylvanus
Silver III
X-cooks41-X
Sylvanus
Silver III
Level 153
God Stats
11W - 8L
1,557 SR
Queue Stats
18W - 20L
1,476 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 165
1,461 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,629 SR
1,501 MMR
Bakasura
Bakasura
Gold III
Brutalhere
Bakasura
Gold III
Level 128
God Stats
4W - 2L
1,776 SR
Queue Stats
112W - 112L
1,470 MMR
Solo
Pele
Pele
Gold II
IAmDange
Pele
Gold II
Level 156
God Stats
3W - 3L
1,573 SR
Queue Stats
233W - 221L
1,563 MMR
Party 1
Cernunnos
Cernunnos
Platinum IV
SupremeNova02
Cernunnos
Platinum IV
Level 148
God Stats
3W - 3L
1,769 SR
Queue Stats
181W - 156L
1,486 MMR
Party 1
Janus
Janus
Gold IV
Teminho
Janus
Gold IV
Level 86
God Stats
16W - 17L
1,413 SR
Queue Stats
270W - 251L
1,511 MMR
Solo
Heimdallr
Heimdallr
Gold V
trissi01
Heimdallr
Gold V
Level 86
God Stats
1W - 2L
1,615 SR
Queue Stats
71W - 77L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 4
11,302
538
8,599
10,416
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
GT9o6
Hachiman
19
3 / 7 / 3
12,202
581
10,233
18,725
6,621
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
GiXeR2201
Mulan
20
4 / 1 / 2
12,637
602
16,722
21,726
24,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
SmaLL7192
Anubis
19
6 / 3 / 4
12,473
594
12,007
13,956
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
X-cooks41-X
Sylvanus
17
2 / 1 / 9
11,270
537
6,913
13,933
14,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
Ao KuangThanatosLokiIzanami

VS

Bans
Maman BrigitteChernobogSusanoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brutalhere
Bakasura
19
2 / 3 / 1
11,454
545
14,155
19,899
13,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
18
10 / 4 / 2
11,699
557
15,207
20,634
7,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
SupremeNova02
Cernunnos
18
2 / 4 / 7
11,419
544
13,099
18,732
8,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Teminho
Janus
17
1 / 4 / 6
10,135
483
10,908
11,576
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
trissi01
Heimdallr
11
1 / 1 / 2
7,452
355
203
6,652
2,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
16
Kills
16
16
Deaths
16
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
L
Bakasura
Brutalhere
Bakasura
2
3
1
0.83
W
Hachiman
GT9o6
Hachiman
3
7
3
0.64
W
Mulan
GiXeR2201
Mulan
4
1
2
5
L
Pele
10
4
2
2.75
W
Anubis
SmaLL7192
Anubis
6
3
4
2.67
L
Cernunnos
SupremeNova02
Cernunnos
2
4
7
1.38
L
Janus
Teminho
Janus
1
4
6
1
W
Sylvanus
X-cooks41-X
Sylvanus
2
1
9
6.5
L
Heimdallr
trissi01
Heimdallr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,474
Damage
53,572
78,756
Taken
77,493
56,495
Mitigated
35,279
34,974
Healing
18,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,599
1,866
0
500
10,416
4,227
1,306
3,398
6,211
104,900
0
L
Bakasura
Brutalhere
Bakasura
14,155
7,433
0
7,322
19,899
13,274
0
3,486
15,554
0
82,821
W
Hachiman
GT9o6
Hachiman
10,233
5,660
0
6,528
18,725
6,621
1,480
583
17,872
0
105,419
W
Mulan
GiXeR2201
Mulan
16,722
2,573
0
10,542
21,726
24,823
122
930
17,140
574
130,625
L
Pele
15,207
3,480
0
4,178
20,634
7,847
52
7,117
13,461
0
107,522
W
Anubis
SmaLL7192
Anubis
12,007
253
0
5,904
13,956
6,367
343
2,864
10,896
120,945
2,741
L
Cernunnos
SupremeNova02
Cernunnos
13,099
7,145
0
5,486
18,732
8,044
840
6,369
12,186
0
99,864
L
Janus
Teminho
Janus
10,908
207
0
1,206
11,576
3,644
0
7,570
4,006
88,749
0
W
Sylvanus
X-cooks41-X
Sylvanus
6,913
1,344
4,934
6,566
13,933
14,457
612
2,744
10,641
22,860
0
L
Heimdallr
trissi01
Heimdallr
203
172
0
270
6,652
2,470
0
2,899
3,753
0
12,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,884
Gold Earned
52,159
726
Minions Killed
678
0
Camps Cleared
0
1,942,017
Distance Traveled
2,071,417
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,302
538
180
9
0
369,122
5
L
Bakasura
11,454
545
177
8
0
495,260
0
W
Hachiman
12,202
581
165
8
0
365,835
0
W
Mulan
12,637
602
214
10
0
384,539
5
L
Pele
11,699
557
150
7
0
449,330
3
W
Anubis
12,473
594
143
7
0
395,600
6
L
Cernunnos
11,419
544
152
7
0
382,689
6
L
Janus
10,135
483
171
8
0
437,415
3
W
Sylvanus
11,270
537
24
1
0
426,921
3
L
Heimdallr
7,452
355
28
1
0
306,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role