Player Matchup

Scylla
Scylla
Edgе
Scylla
Level 144
God Stats
2W - 1L
1,755 SR
Queue Stats
217W - 185L
1,544 Elo+
Party 2
Tiamat
Tiamat
FreeKanye
Tiamat
Level 87
God Stats
0W - 3L
1,226 SR
Queue Stats
428W - 396L
1,513 Elo+
Solo
Medusa
Medusa
IrinaVHS
Medusa
Level 8
God Stats
2W - 4L
1,251 SR
Queue Stats
30W - 26L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
ReyDeEspaña
Gilgamesh
Level 109
God Stats
9W - 10L
1,463 SR
Queue Stats
427W - 414L
1,547 Elo+
Party 3
Thor
Thor
TheTja69
Thor
Level 55
God Stats
1W - 1L
1,554 SR
Queue Stats
152W - 152L
1,532 Elo+
Party 2
Team Averages
Level 81
1,450 SR
1,527 Elo+

VS

Team Averages
Level 143
1,486 SR
1,589 Elo+
Ra
Ra
Destiny丶
Ra
Level 156
God Stats
13W - 17L
1,440 SR
Queue Stats
775W - 761L
1,559 Elo+
Solo
Jing Wei
Jing Wei
GorrilloJudio
Jing Wei
Level 168
God Stats
1W - 0L
1,312 SR
Queue Stats
156W - 134L
1,632 Elo+
Party 1
Ymir
Ymir
Katrii
Ymir
Level 162
God Stats
5W - 3L
1,630 SR
Queue Stats
143W - 98L
1,645 Elo+
Party 1
Arachne
Arachne
TOPPLAYER86
Arachne
Level 83
God Stats
11W - 18L
1,447 SR
Queue Stats
502W - 458L
1,579 Elo+
Solo
Ravana
Ravana
jernfister
Ravana
Level 145
God Stats
7W - 3L
1,599 SR
Queue Stats
336W - 336L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Edgе
Scylla
11
1 / 3 / 0
6,267
522
3,119
6,632
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
FreeKanye
Tiamat
11
1 / 5 / 1
6,449
537
3,907
12,428
7,373
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
IrinaVHS
Medusa
12
2 / 2 / 2
7,309
609
7,228
7,919
2,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ReyDeEspaña
Gilgamesh
9
2 / 3 / 2
6,152
513
5,833
10,175
6,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
11
0 / 1 / 2
5,676
473
3,185
8,897
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
7,682
640
7,886
6,052
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
GorrilloJudio
Jing Wei
12
1 / 2 / 2
7,239
603
5,053
8,729
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Katrii
Ymir
11
3 / 2 / 5
7,283
607
4,612
9,092
6,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
TOPPLAYER86
Arachne
11
2 / 1 / 6
6,916
576
4,168
9,812
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ravana
jernfister
Ravana
12
3 / 1 / 3
7,353
613
8,541
8,700
4,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
14
14
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Scylla
Edgе
Scylla
1
3
0
0.33
L
Tiamat
FreeKanye
Tiamat
1
5
1
0.3
W
Jing Wei
GorrilloJudio
Jing Wei
1
2
2
1
L
Medusa
IrinaVHS
Medusa
2
2
2
1.5
W
Ymir
Katrii
Ymir
3
2
5
2.75
L
Gilgamesh
ReyDeEspaña
Gilgamesh
2
3
2
1
W
Arachne
TOPPLAYER86
Arachne
2
1
6
5
L
Thor
0
1
2
1
W
Ravana
jernfister
Ravana
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,272
Damage
30,260
46,051
Taken
42,385
22,700
Mitigated
20,770
10,644
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,886
886
1,154
1,755
6,052
2,586
550
1,007
5,045
72,015
0
L
Scylla
Edgе
Scylla
3,119
293
0
610
6,632
2,505
0
4,355
2,277
52,828
0
L
Tiamat
FreeKanye
Tiamat
3,907
489
70
4,705
12,428
7,373
0
783
11,567
42,046
0
W
Jing Wei
GorrilloJudio
Jing Wei
5,053
4,123
0
2,638
8,729
3,180
0
0
8,729
0
55,797
L
Medusa
IrinaVHS
Medusa
7,228
3,548
0
1,278
7,919
2,997
73
1,052
6,867
0
63,115
W
Ymir
Katrii
Ymir
4,612
1,589
0
1,857
9,092
6,497
0
843
8,249
19,586
0
L
Gilgamesh
ReyDeEspaña
Gilgamesh
5,833
1,535
0
2,757
10,175
6,601
0
3,663
6,416
0
26,001
W
Arachne
TOPPLAYER86
Arachne
4,168
2,970
0
3,606
9,812
3,619
654
1,274
8,538
0
38,174
L
Thor
3,185
1,535
0
1,224
8,897
3,224
0
2,471
6,426
0
45,677
W
Ravana
jernfister
Ravana
8,541
1,869
0
2,110
8,700
4,888
200
3,902
4,798
0
45,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,853
Gold Earned
36,473
403
Minions Killed
387
0
Camps Cleared
0
1,155,618
Distance Traveled
1,296,429
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,682
640
130
11
0
263,891
4
L
Scylla
6,267
522
89
7
0
218,473
2
L
Tiamat
6,449
537
85
7
0
210,797
0
W
Jing Wei
7,239
603
97
8
0
261,909
0
L
Medusa
7,309
609
115
10
0
213,518
0
W
Ymir
7,283
607
15
1
0
231,549
0
L
Gilgamesh
6,152
513
34
3
0
247,588
2
W
Arachne
6,916
576
61
5
0
297,372
0
L
Thor
5,676
473
80
7
0
265,242
0
W
Ravana
7,353
613
84
7
0
241,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role