Player Matchup

Anubis
Anubis
AleRo20iker
Anubis
Level 59
God Stats
4W - 1L
1,676 SR
Queue Stats
90W - 81L
1,476 Elo+
Solo
Hercules
Hercules
Colin_Dwyer
Hercules
Level 68
God Stats
2W - 0L
1,681 SR
Queue Stats
46W - 55L
1,348 Elo+
Solo
Bacchus
Bacchus
frAin51
Bacchus
Level 85
God Stats
39W - 25L
1,578 SR
Queue Stats
276W - 288L
1,441 Elo+
Party 1
Izanami
Izanami
gamersj180
Izanami
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,348 Elo+
Solo
Bakasura
Bakasura
raynair_
Bakasura
Level 101
God Stats
28W - 24L
1,560 SR
Queue Stats
428W - 434L
1,438 Elo+
Party 1
Team Averages
Level 80
1,599 SR
1,410 Elo+

VS

Team Averages
Level 83
1,525 SR
1,454 Elo+
Janus
Janus
Haampp
Janus
Level 88
God Stats
38W - 34L
1,582 SR
Queue Stats
303W - 297L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
HiroV13
Tsukuyomi
Level 55
God Stats
2W - 6L
1,313 SR
Queue Stats
117W - 164L
1,369 Elo+
Solo
Sylvanus
Sylvanus
ShadowMonarch7
Sylvanus
Level 147
God Stats
125W - 102L
1,535 SR
Queue Stats
682W - 688L
1,470 Elo+
Solo
Osiris
Osiris
capicua309
Osiris
Level 67
God Stats
1W - 1L
1,732 SR
Queue Stats
109W - 87L
1,459 Elo+
Solo
Anhur
Anhur
coldoat
Anhur
Level 60
God Stats
2W - 7L
1,462 SR
Queue Stats
168W - 166L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 0 / 1
5,448
681
4,472
4,242
1,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Colin_Dwyer
Hercules
9
3 / 3 / 1
5,228
654
4,515
7,078
4,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
frAin51
Bacchus
8
0 / 1 / 3
4,933
617
2,749
5,559
3,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
gamersj180
Izanami
8
0 / 0 / 0
4,633
579
2,611
3,710
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
raynair_
Bakasura
10
1 / 0 / 1
5,336
667
2,330
7,291
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Haampp
Janus
10
2 / 1 / 0
5,474
684
3,605
4,162
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
HiroV13
Tsukuyomi
5
1 / 3 / 0
3,893
487
1,449
4,954
1,386
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
7
0 / 0 / 1
4,228
529
1,227
4,675
2,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
capicua309
Osiris
8
1 / 2 / 2
5,293
662
5,885
9,173
7,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
coldoat
Anhur
4
0 / 0 / 1
3,764
471
2,461
3,553
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
4
4
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
0
1
2.5
W
Hercules
Colin_Dwyer
Hercules
3
3
1
1.17
L
Janus
Haampp
Janus
2
1
0
2
L
Tsukuyomi
HiroV13
Tsukuyomi
1
3
0
0.33
L
Sylvanus
0
0
1
0.5
L
Osiris
capicua309
Osiris
1
2
2
1
L
Anhur
coldoat
Anhur
0
0
1
0.5
W
Bacchus
frAin51
Bacchus
0
1
3
1.5
W
Izanami
gamersj180
Izanami
0
0
0
0
W
Bakasura
raynair_
Bakasura
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,677
Damage
14,627
27,880
Taken
26,517
13,394
Mitigated
13,359
9,487
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,472
71
0
2,978
4,242
1,870
0
1,566
2,540
44,215
0
W
Hercules
Colin_Dwyer
Hercules
4,515
1,837
0
1,398
7,078
4,329
22
207
6,871
0
25,899
L
Janus
Haampp
Janus
3,605
377
0
700
4,162
1,109
0
2,984
1,178
38,250
0
L
Tsukuyomi
HiroV13
Tsukuyomi
1,449
281
0
317
4,954
1,386
0
1,051
3,903
0
12,064
L
Sylvanus
1,227
573
934
1,699
4,675
2,555
0
985
3,690
16,013
0
L
Osiris
capicua309
Osiris
5,885
2,628
0
3,461
9,173
7,327
0
1,110
7,879
0
27,468
L
Anhur
coldoat
Anhur
2,461
1,649
0
1,376
3,553
982
0
1,091
2,451
0
13,803
W
Bacchus
frAin51
Bacchus
2,749
202
0
2,013
5,559
3,447
0
1,801
3,677
14,139
0
W
Izanami
gamersj180
Izanami
2,611
1,590
0
858
3,710
933
0
759
2,951
0
33,860
W
Bakasura
raynair_
Bakasura
2,330
1,821
0
2,240
7,291
2,815
0
260
7,009
0
34,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,578
Gold Earned
22,652
292
Minions Killed
189
0
Camps Cleared
0
832,231
Distance Traveled
728,791
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,448
681
76
10
0
170,362
0
W
Hercules
5,228
654
47
6
0
149,785
2
L
Janus
5,474
684
76
10
0
173,046
0
L
Tsukuyomi
3,893
487
11
1
0
125,954
0
L
Sylvanus
4,228
529
24
3
0
148,621
0
L
Osiris
5,293
662
51
6
0
172,975
0
L
Anhur
3,764
471
27
3
0
108,195
0
W
Bacchus
4,933
617
24
3
0
183,040
3
W
Izanami
4,633
579
73
9
0
144,144
0
W
Bakasura
5,336
667
72
9
0
184,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role