Player Matchup

Skadi
Skadi
ARTPIERC
Skadi
Level 64
God Stats
11W - 4L
1,723 SR
Queue Stats
11W - 7L
1,348 Elo+
Solo
Kukulkan
Kukulkan
DynastY-gandalf
Kukulkan
Level 159
God Stats
88W - 84L
1,508 SR
Queue Stats
591W - 642L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
Plexidrax
Kuzenbo
Level 158
God Stats
18W - 6L
1,754 SR
Queue Stats
284W - 153L
1,615 Elo+
Solo
Anubis
Anubis
ZliDuke
Anubis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,326 Elo+
Solo
Ao Kuang
Ao Kuang
second61
Ao Kuang
Level 48
God Stats
4W - 7L
1,261 SR
Queue Stats
89W - 89L
1,412 Elo+
Solo
Team Averages
Level 94
1,549 SR
1,417 Elo+

VS

Team Averages
Level 100
1,505 SR
1,448 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DamianSupreme88
Aphrodite
Level 105
God Stats
50W - 52L
1,482 SR
Queue Stats
87W - 90L
1,454 Elo+
Solo
Geb
Geb
Diablo2221
Geb
Level 102
God Stats
10W - 17L
1,370 SR
Queue Stats
303W - 300L
1,489 Elo+
Solo
Sylvanus
Sylvanus
MELG6
Sylvanus
Level 50
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 56L
1,346 Elo+
Solo
Mercury
Mercury
soryp
Mercury
Level 158
God Stats
2W - 2L
1,673 SR
Queue Stats
65W - 78L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ARTPIERC
Skadi
18
4 / 0 / 24
11,252
1,125
18,702
8,767
4,067
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
18
10 / 0 / 16
12,504
1,250
17,644
3,133
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Plexidrax
Kuzenbo
17
5 / 0 / 23
11,287
1,129
12,758
12,190
20,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
ZliDuke
Anubis
17
10 / 4 / 18
11,537
1,154
20,519
10,117
6,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
second61
Ao Kuang
17
5 / 1 / 18
10,480
1,048
13,198
12,376
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

298

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
1 / 9 / 2
9,405
941
9,768
17,955
6,902
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
DamianSupreme88
Aphrodite
15
2 / 5 / 3
10,183
1,018
11,855
12,409
6,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 12 / 1
9,361
936
9,087
25,885
18,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sylvanus
MELG6
Sylvanus
15
0 / 6 / 1
8,741
874
5,072
19,834
18,552
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
soryp
Mercury
15
1 / 2 / 3
10,042
1,004
5,871
11,983
5,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
15
34
Kills
5
5
Deaths
34
99
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
9
2
0.22
W
Skadi
ARTPIERC
Skadi
4
0
24
16
L
Aphrodite
DamianSupreme88
Aphrodite
2
5
3
0.7
L
1
12
1
0.13
W
Kukulkan
10
0
16
18
L
Sylvanus
MELG6
Sylvanus
0
6
1
0.08
W
Kuzenbo
Plexidrax
Kuzenbo
5
0
23
16.5
W
Anubis
ZliDuke
Anubis
10
4
18
4.75
W
Ao Kuang
second61
Ao Kuang
5
1
18
14
L
Mercury
soryp
Mercury
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,821
Damage
41,653
46,583
Taken
88,066
40,710
Mitigated
56,318
7,169
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,768
5,450
0
804
17,955
6,902
0
13,240
4,298
0
17,481
W
Skadi
ARTPIERC
Skadi
18,702
10,392
0
738
8,767
4,067
0
3,918
4,849
0
36,160
L
Aphrodite
DamianSupreme88
Aphrodite
11,855
565
2,254
3,539
12,409
6,651
0
10,164
2,051
31,508
0
L
9,087
1,634
214
389
25,885
18,277
0
17,124
8,156
26,685
0
W
Kukulkan
17,644
1,898
0
0
3,133
1,767
0
1,018
2,115
46,957
0
L
Sylvanus
MELG6
Sylvanus
5,072
1,388
2,061
2,871
19,834
18,552
0
12,925
6,264
11,418
0
W
Kuzenbo
Plexidrax
Kuzenbo
12,758
4,134
0
1,304
12,190
20,724
0
5,966
6,224
20,588
519
W
Anubis
ZliDuke
Anubis
20,519
932
367
2,131
10,117
6,513
0
6,144
3,973
28,069
0
W
Ao Kuang
second61
Ao Kuang
13,198
3,857
0
2,629
12,376
7,639
0
8,968
3,408
18,561
0
L
Mercury
soryp
Mercury
5,871
1,046
0
97
11,983
5,936
0
8,033
3,697
0
26,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,060
Gold Earned
47,732
173
Minions Killed
170
8
Camps Cleared
7
907,580
Distance Traveled
808,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,405
941
14
1
0
138,779
0
W
Skadi
11,252
1,125
41
4
2
190,372
0
L
Aphrodite
10,183
1,018
44
4
3
179,403
0
L
Geb
9,361
936
41
4
1
160,210
0
W
Kukulkan
12,504
1,250
80
8
2
196,692
0
L
Sylvanus
8,741
874
12
1
0
120,377
0
W
Kuzenbo
11,287
1,129
17
2
1
207,455
0
W
Anubis
11,537
1,154
21
2
0
132,002
0
W
Ao Kuang
10,480
1,048
14
1
3
181,059
0
L
Mercury
10,042
1,004
59
6
3
209,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role